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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.

We continue to share video presentations from the Minsk session of the "Gaming Industry" Conference (GIC), which took place in April. Today's highlight is Artur Beresnev's presentation on "Developing Mobile Game Publishing on Alternative Platforms." He is the head of alternative stores at Mamboo Games. We also want to remind you that the "Gaming Industry" Conference will be held in Saint Petersburg on July 10.
Under the sanctions, Russian game developers and publishers find it difficult to generate revenue from foreign markets. To address this issue, a new company can be established abroad to receive revenue from international users. How to approach this and what to focus on is explained in a guide for App2Top by FUTURA lawyers Roman Motorin and Nazar Volkov
While some gaming companies are downsizing, Capcom is expanding its staff. As noted by the Japanese portal GameBiz, in a recent financial report, the company announced plans to hire at least a hundred new developers annually.
Judging by the experience of many games, not all studios know how to effectively work with early access. To better understand the essence of this model, we collected detailed statistics on Early Access releases, including their revenue, "survival" rate, and average development time. The article also features practical advice from industry experts and Valve itself.
We continue to share videos (and transcripts) of presentations from the Minsk session of the "Gaming Industry" conference (KII), which took place in April. Today, we present a talk by Kristina Voynilovich, a lawyer at REVERA, on the topic "The Most Common Disputes in GameDev and How to Resolve Them Without Going to Court." Additionally, a quick reminder that the "Gaming Industry" conference will take place in St. Petersburg on July 10.
A letter was sent to the President of the Russian Federation, Vladimir Putin, requesting attention to the investigation concerning the group of companies "Lesta Games." It was signed by the leaders of three IT associations (APKIT, "Domestic Software," and RUSSOFT), as well as one video game association — the Gaming Industry Association (GIA)
In April 2025, "The Elder Scrolls 4: Oblivion Remastered" led Circana's rankings for video game sales in the United States, emerging as the third highest seller for the year so far. Meanwhile, there was a slight decline in consumer spending on video games, hardware, and accessories compared to the previous year, with decreases of 2%, 8%, and 2%, respectively.
We continue to share videos (and transcripts) of presentations from the Minsk session of the "Game Industry" conference (GI) that took place in April. Up next is a talk titled "How to Review a Publisher Agreement Stress-Free: A Step-by-Step Guide by a Lawyer," presented by Irina Gushchina, a senior lawyer specializing in IT and IP transaction support at Semenov&Pevzner. Plus, a quick reminder that "Game Industry" will take place in Saint Petersburg on July 10.
The revenue for the mobile puzzle game Royal Match by Dream Games continues to skyrocket. According to the analytics service AppMagic, user spending in the game has already surpassed $6 billion