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Following a recent merger, Skydance Corporation has instituted a policy requiring employees to be present in the office five days a week. Additionally, the company is providing a Voluntary Buyout Program (VBO) for its workforce.
The developers of the action-platformer Heart Abyss revealed that the publisher decided to keep an image created with the help of a neural network on the game's main page in Steam, even though the team had an alternative drawn by an artist. The reason was the results of advertising promotion: the AI art turned out to be more clickable
Capcom released its financial results for the six-month period ending on September 30, 2026, showing gains in all areas. Notably, the company experienced a 67.5% increase in ordinary profit, reaching ¥61.2 billion ($387.2 million)
Valve acknowledges that the proliferation of generative AI has exacerbated the issue of game cloning on Steam. However, the company does not intend to combat this by banning specific tools or tightening publication rules.
Epic Games CEO Tim Sweeney has once again taken aim at Valve. This time, he claimed that the creators of Steam have been holding back the development of the entire gaming industry for many years.
Microsoft surpassed expectations in the first quarter, revealing a revenue of $92.3 billion alongside growth in both net income and earnings per share
Microsoft reported a decline in gaming business revenue in the third calendar quarter of 2026. Xbox revenue decreased by 2% year-over-year, dropping to $5.38 billion. Both console sales and content with services showed negative trends
The digital store GOG announced the launch of its own publishing branch. It has been named Retrovibe by GOG and was created in collaboration with the independent Polish publisher Retrovibe
BioWare co-founder Greg Zeschuk believes that the change in ownership of Electronic Arts ultimately determined the studio's fate. In his opinion, EA's new investors are primarily interested in commercially predictable projects, whereas the development of large-scale role-playing games, for which BioWare is renowned, demands too much time and resources
The cyberpunk shop owner simulator Probably Stolen sold over 200,000 copies just a few hours after its release on Steam. This was announced by Questing Goose Studio, the developer of the game, with support from the publisher tinyBuild
PressEngine, a platform specializing in PR and influencer marketing, is introducing The Pre-Show, an event designed to connect developers directly with media and content creators in person
Runic Forge, the publisher known for Hearth and Hamlet, has changed its name to Pythia Games
In this regard, the country ranks third in South America after Brazil and Chile.
This time, the Steam demo festival kicked off with alarmist statements about the overwhelming number of projects created using AI. However, the results present a much more interesting and complex picture. Learn more about this, as well as the top performers in terms of wishlists, subscribers, and other metrics, in our comprehensive report
Playrix shared statistics for Homescapes on the occasion of the game's ninth anniversary. Since its release in September 2017, the puzzle game has been downloaded 773.5 million times
The analytics company Sensor Tower examined how mobile game ad impressions are distributed across platforms in the United States.
Wardogs by Bulkhead outperformed EA Sports FC 27, leading Newzoo's September ranking for PC revenue.
The Video Game Industry Development Organization (VGIDO) has prepared a draft memorandum that could form the basis for future video game legislation in Russia. Among the proposals are restrictions on in-game purchases by minors, extrajudicial blocking of websites with cheats, and the creation of a mechanism for resolving disputes between players and companies.
The Russian company Game Art Pioneers announced a complete restart of the development of DISTORTION — a role-playing game that was previously planned to have a budget exceeding $100 million. The reason for reconsidering the project was the team's lack of a definitive vision of what the game should be like.
Helen Chiang, who took on the role of Xbox's inaugural Chief Operating Officer, has departed the company just three months after her appointment
The number of games released on Steam through the Early Access program continues to grow, and for many studios, such a launch has already become as significant as a full release. According to SteamDB, as of mid-October 2026, 2,924 games have been released in Early Access on the Valve platform—18% more than in 2025 and 60% more than in 2020
Charu Desodt, head of the studio Interior Night, has been named as the new chair of the BAFTA Games Committee
Epic Games plans to amend the Unreal Engine license agreement to lift restrictions on AI training using materials created with the engine and MetaHuman technology. This was announced by the company's CEO, Tim Sweeney. However, game developers will be able to independently decide whether to permit such use of their content.
Discord has announced that starting in mid-December, messages from certain large public servers will become available for web search. This concerns only servers in the Discoverable Servers category, which includes specific public communities with a thousand or more users.
The developer of Needle in a Haystack Simulator, Nas Nakarus, introduced a humorous mode called Find the Original Game, where players are tasked with finding the original game among numerous copies. This was the developer's response to the emergence of a large number of similar projects
Warhorse Studios has suffered a cyberattack, leading to unauthorized access to the company's systems and data.
The initiative called "Casino in the Children's Room" aims to shift the focus in discussing young people's digital habits from screen time duration to the content of games and the mechanics used in them
The Pokémon Company has revealed plans to take Pokémon Unite offline on March 23, 2027
At Sony-owned studio Sucker Punch Productions, known for Ghost of Tsushima and Ghost of Yōtei, a wave of layoffs has occurred. According to media reports, 24 people lost their jobs, which is roughly one-tenth of the team. The layoffs happened amid the studio's transition to its next project
Microsoft has extended consultations about the future of Arkane Lyon, the French studio known for Dishonored and Deathloop, by a month. The procedure was originally set to conclude on November 13, but the new tentative deadline is December 13. If a resolution is not found, the studio faces closure, and 217 employees risk losing their jobs
Sucker Punch Productions, the developer behind Ghost of Yōtei, has reportedly undergone layoffs, impacting 24 employees
Epic Games CEO Tim Sweeney has once again criticized Steam's requirements to disclose information about the use of generative AI in games. In his view, such a practice could negatively impact the sales of their projects.
Microsoft has launched a voluntary redundancy program with compensation. The offer applies to about 60,000 people, or 27% of the corporation's employees. According to Reuters, the Xbox division is among those participating in the program
Valve announced the full launch of the Personal Calendar, a tool that recommends upcoming and recently released games on Steam based on users' interests. The company also published detailed rules for how projects can be included in the calendar.
The British studio Auroch Digital announced a restructuring, which may result in approximately 25% of the staff being laid off. The decision was made 12 days after the release of Warhammer 40,000: Boltgun 2 and shortly before the launch of the studio's next game, Warhammer Survivors
The cumulative revenue of the Call of Duty series since its debut in 2003 has exceeded $40 billion. This was reported on October 26 by Xbox head Asha Sharma, commenting on the release of Call of Duty: Modern Warfare 4
Microsoft has introduced a voluntary exit program for its employees
Tim Sweeney, the CEO of Epic Games, has again criticized Steam's AI disclosure policy, describing the company's stance on AI transparency as "a political act"
Auroch Digital has reduced its workforce by about 25%.
A petition urging EA to "save Mass Effect" has garnered over 223,000 signatures
Side, a services provider, has broadened its operations in China through the inauguration of a new studio and the acquisition of the art outsourcing firm Roboto Entertainment.
Last week, on October 15-16, the WN Conference took place in the capital of Armenia. The event was supported by App2Top and gathered 410 representatives from the gaming industry across 211 companies. Here’s an overview of how it went and what the participants think about the conference.
Netflix is said to have proposed a $500 million deal to Microsoft to acquire a seven-year licensing agreement for Xbox intellectual property to create film and television adaptations.
It was developed by just one person using AI.
Dave Oshry, CEO of New Blood Interactive, believes that the term "immersive sim" is not effective for marketing games. In his view, developers would benefit from using genre labels that are more understandable to the mainstream audience, such as RPG or stealth.
Arrowhead Game Studios does not plan to develop Helldivers 3. In an interview with Rock Paper Shotgun, the studio's creative director, Johan Pilestedt, explained that the main issue with a potential sequel would be the competition with the already existing Helldivers 2.
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