In March 2026, Jean-Charles Gaudechon, a veteran of Electronic Arts and CCP Games with 20 years of experience in game development, took on the role of CEO at Remedy Entertainment. Recently, he gave an interview to The Game Business, where he shared his thoughts on the studio's business


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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.
The head of miHoYo, Liu Wei, spoke at a private event in Beijing dedicated to artificial intelligence. During the event, he announced plans for the Chinese studio to actively develop AI for game creation.
This weekend, Bitsummit 2026 achieved a new attendance milestone, increasing by 17% to reach 68,208 visitors at Miyako Messe in Kyoto, Japan
Liu Wei, the head of miHoYo, spoke at a private event in Beijing dedicated to artificial intelligence. During the event, he announced the Chinese studio's plans to actively develop AI for game creation.
The upcoming spy action game from IO Interactive is not in high demand, claims Niko Partners analyst Daniel Ahmad. According to him, 007 First Light hasn't captivated gamers who didn't grow up with James Bond stories
HoYoverse, the publisher behind Honkai: Star Rail, is reportedly planning to invest as much as $14.6 billion in artificial intelligence over the upcoming three years
Nintendo is reportedly set to raise the production of its Switch 2 hardware to 20 million units, marking a 20% increase. This move comes despite earlier forecasts that predicted a drop in sales from 16.9 million to 16.5 million units for the upcoming fiscal year.
In October 2025, GameMill Entertainment published the adventure game Snoopy & The Great Mystery Club featuring the adventures of the famous dog Snoopy from the Peanuts comics. Seven months after the game's release, the publisher faced a lawsuit
Microsoft is set to pay $250 million to resolve a class action lawsuit initiated in 2022 by Sjunde AP-Fonden AP7, a Swedish pension fund, which sought to prevent Microsoft's $69 billion purchase of Activision Blizzard.
The Indonesian Ministry of Communications and Information Technology has blocked access to the prediction platform Polymarket in the country. The reason for this was a violation of the gambling law.
Indie studio Lo-Fi Games also shared news about the sales of its game.
We continue our weekly series of YouTube interviews. This time, we discussed the issues of modern level design (and more about their causes) with Vasily Skobelev, who has worked on titles like Vector, Shadow Fight 2, Atomic Heart, War Robots: Frontiers, and Gardariki
The creators of Paralives announced this achievement on social media almost immediately after the release of the life simulator
On May 25, indie developer Alex Massé and his team released Paralives, a life simulation game in the spirit of The Sims, in early access. According to SteamDB, tens of thousands of people decided to check out the game simultaneously.
The crowdfunding campaign for Star Citizen has reached an astronomical milestone.
Last week, the Chinese company NetEase released its report for the first quarter of 2026. Among other things, it indicated that its gaming division continues to increase revenue, albeit not at the most rapid pace.
Thomas Grové, the head of the small Japanese indie studio Studio Interrupt, set out to determine which engine is better: Godot or Unity. To do this, he created two versions of the same game and conducted a series of tests
The Swedish Gambling Authority reported on the first three months of 2026. The agency calculated that during this period, licensed gambling companies generated a turnover of 6.68 billion Swedish kronor ($720 million). This is 0.8% higher than the same period last year
The crowdfunding campaign for Star Citizen has surpassed an astronomical milestone
Microsoft agreed to pay an additional $250 million in the deal with Activision Blizzard, Nintendo increased production of the Switch 2, and Unreal Engine 6 was announced—here are the main events in the gaming industry from the past weekend
Forza Horizon 6 has unsurprisingly become one of the highest-grossing releases of 2026. Meanwhile, Playground Games has solidified its status as nearly the only Microsoft studio consistently delivering hits. Today, we'll not only examine the launch of the new installment in the series but also explore the state of the genre as a whole
The last fiscal year (April 2025 – March 2026) was excellent for Take-Two Interactive. The company’s results surpassed its forecasts.
We continue to publish daily video reports from the "Gaming Industry" conference, which took place on April 22 in Minsk
The analytics company Sensor Tower has published a comprehensive report on the state of mobile for the first quarter of 2026. We have selected the key points related to games.
Menace is an iGaming group that includes an operator, media, and a gaming studio. Its founder, Dmitry Belyanin, announced the sale of the operator segment of the asset
Recently, the business conference for game developers and publishers, "Game Industry," successfully wrapped up in Minsk. Now it's gearing up for an event in Moscow, with just a month and a half to go until it starts. Here are the first details
Indie publisher Devolver Digital has decided to sue Erick Scarecrow, an artist and founder of the ESC-Toy company, which produces various merchandise. The company accused him of years-long copyright infringement
Strauss Zelnick, CEO of Take-Two, remains optimistic about the potential success of the long-anticipated and recently revamped online shooter Project Ethos. He expressed confidence in the game's future as a "massive hit," despite the growing challenges in the market where even industry leader Bungie has faced setbacks.
Take-Two Interactive, known for its Grand Theft Auto franchise, reported a 19% rise in both net revenue and net bookings for its 2026 fiscal year
Bungie intends to implement substantial staff reductions following the cessation of development on the live-service game Destiny 2, as reported by Jason Schreier of Bloomberg
Last night, Bungie announced that it will stop releasing content for the looter-shooter Destiny 2. The final update, titled Monument of Triumph, is set to be released on June 9. According to Bloomberg journalist Jason Schreier, as a result, some employees will be leaving the studio
The last fiscal year (April 2025 - March 2026) was excellent for Take-Two Interactive. The company's results surpassed its forecasts.
Room 8 Group, a services provider, has named Juanita Draude as its new CEO
Fortyseven Communications, a games public relations firm based in the United States, is set to establish a London office by merging with its sister agency, Indigo Pearl.
This conclusion was reached by CrazyGames, the company that owns the eponymous web games platform
Irina Borodina, the marketing director of Digital Vortex Entertainment, explained how the company managed to gather over 200,000 wishlists for their new game, DREADMOOR
Irene Borodina, CMO of Digital Vortex Entertainment, explained how wishlists for the new game DREADMOOR were specifically generated in her column for Game World Observer.
The director of Returnal, Harry Krueger, has established a new gaming company called Cosmic Division.
We continue to publish daily video reports from the "Gaming Industry" conference, which recently took place in Minsk
Circana analyst Mat Piscatella shared on the Bluesky social network how April turned out for the gaming market in the U.S. He provided both general data and a chart of the most successful games — among which was the pirate survival game Windrose by Uzbekistan's Kraken Express.
A new independent studio in Canada, Studio Reset, has been established by experienced developers hailing from BioWare, Inflexion Games, and Timbre Games.
At the end of February 2026, the studio Quantic Dream released the MOBA Spellcasters Chronicles in early access. Three months have passed since then, but the game has not managed to attract a wide audience
Swedish online casino solutions developer Evolution has announced plans to buy back some of its shares. The company aims to optimize its capital structure in this way
The last financial year was one of the worst in Ubisoft's history. The company informed investors that for the period from April 1, 2025, to March 31, 2026, its key metrics significantly declined
Quantic Dream is closing down Spellcasters Chronicles just three months after its debut.
It took five days to reach the mark.
Asha Sharma, CEO of Xbox, has made additional adjustments to the brand's leadership team, naming industry analyst Matthew Ball as the new chief strategy officer and Scott Van Vliet as the chief technology officer. Ball is recognized as a venture partner, advisor, and investor, celebrated for his annual industry reports and his acclaimed book about the metaverse. Meanwhile, Van Vliet recently held the position of corporate vice president, managing Azure AI infrastructure.
The nominations for this year's Develop:Star Awards 2026 are led by Clair Obscur: Expedition 33 and Ghost of Yōtei.
Adult games are one of the most vibrant and taboo segments of the industry. Today, we're releasing a comprehensive report on the market's current state. Which genres are leading today, how much the top performers are earning, what engines projects are built on, and where developers and publishers are located — we'll attempt to answer these and other questions
We continue to publish videos of the reports from the "Gaming Industry" conference, held recently in Minsk, on a daily basis. Today, we have a report from iWorlds. It was presented by Alexander Nasonov, the founder of the studio
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