We are starting to publish daily videos of the presentations from the "Gaming Industry" conference, which took place at the end of April in Minsk. The series kicks off with the presentation "Recouping a Game with Just One Trailer: All the Secrets to Getting Wishlists with Videos," delivered by Dmitry Kungurov, co-founder of Multifora Digital and Ruler Productions.


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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.
SNK revealed its investment in a new studio established by Katsuhiro Harada, the experienced producer from Bandai Namco and iconic figure of the Tekken series. According to a press release, VS Studio and SNK will work together on developing game software to enhance their development strengths. SNK also stated it will back the launch of the new studio and intends to integrate it as a consolidated subsidiary.
The first quarter operating revenue of South Korean developer Pearl Abyss soared by 419.8% compared to the previous year, reaching ₩328.5 billion (approximately $220.6 million). This significant increase was largely attributed to the launch of Crimson Desert on March 19.
The funds will be allocated to the development of a new game — “larger and more ambitious.”
The funds will be used to develop a new game—one that is "more expansive and ambitious"
Xbox and Discord have unveiled a collaboration that introduces a "starter edition" of Game Pass available to Nitro subscribers
The South Korean company Pearl Abyss reported its earnings for the first quarter of 2026. It announced that its primary source of revenue this time was Crimson Desert, even though the game was released at the very end of the period: it launched on March 19, and the quarter ended on March 31.
In our new YouTube segment, we talked with programmer Alena Ponomarenko about how to choose the right engine, and also discussed the pros and cons of the main solutions on the market.
Tracking the multitude of changes within the gaming industry can be challenging, which is why we create semi-regular summaries to compile these developments
Apple has updated the rules for app placement in the Brazilian App Store for services that allow betting. Now, their developers must obtain a license from Brazil's regulator to conduct betting activities.
Sega Sammy has announced its financial results for the fiscal year concluding on March 31, 2026. Although there was a 13.6% rise in net sales, the operating income from its entertainment contents, which includes the video games segment, fell from ¥40.8 billion ($259 million) to ¥32.4 billion ($205.5 million)
Clay John, a member of the Godot Foundation's board of directors, shared some intriguing statistics about the engine in the Godot blog. Among other things, he calculated how many games created with Godot have been released on Steam in recent years
Nacon has put the studio behind Edge of Memories up for sale, a veteran from Epic Games has decided to create a "European alternative" to Unreal Engine, and the publisher of MOUSE: P.I. For Hire has recouped its investment in the game—here's a rundown of the main events in the gaming industry over the past weekend
Shift Up, a development company based in South Korea, has announced its intention to independently release the game Stellar Blade 2.
Nintendo's stock has declined following remarks from President Shuntaro Furukawa, who admitted that increasing the prices of the company's hardware "will raise the barrier to purchase"
Sony has outlined its intentions to enhance AI integration across its organization, with a focus on game development.
Arjan Brussee, co-founder of Guerrilla Games, has unveiled plans to create a game engine that will serve as "a European alternative" to existing options like Unreal and Unity.
Double Fine Productions, the company behind the game Psychonauts, has initiated the process of unionization with backing from the Communications Workers of America (CWA)
Veteran industry professional Alex Oxspring has collaborated with YouTube musician The Stupendium to launch a new independent studio, Stupendium Softworks.
Atari has secured the "complete and exclusive rights" to the initial five games in the classic Wizardry RPG series, along with associated intellectual property, from the original rights owner.
The Sony Corporation released its report for the fiscal year ending on March 31, 2026. Below are the key metrics of the gaming division.
Forklift Interactive achieved this result after three years of work: the publisher was launched in 2023
The early access release of Olden Era exceeded the most optimistic forecasts of both the studio Unfrozen and the publisher Hooded Horse. Today, we will not only examine the key metrics of the new "Heroes" in the context of other releases but also delve into historical sales data of the series and analyze the state of the turn-based strategy niche
The venture firm Griffin Gaming Partners has announced the launch of a dedicated fund for indie investments called The Special Opportunities Fund (SOF)
The French publisher Nacon continues its "purge" within its ranks.
The Maltese conglomerate LCKY Group (formerly Glitnor Group) has entered into an agreement to acquire RoyalCasino, a Danish online casino operator that operates exclusively in the country's regulated market. The transaction amount has not been disclosed
Nintendo also reported the results of the past fiscal year—like Sony, this period ran from April 1, 2025, to March 31, 2026
Nintendo has disclosed plans to raise prices for the Switch and Switch 2 models in Japan. In contrast, in the United States, Canada, and Europe, the price adjustments will apply solely to the Switch 2.
Sony Corporation released its report for the fiscal year that ended on March 31, 2026. Below are the key metrics for its gaming division
2K has implemented layoffs at 31st Union, the development team behind the free-to-play shooter Project Ethos. Studio head Ben Brinkman communicated this development through an internal memo, which was later shared with GamesIndustry.biz by 2K
Xsolla reported key updates to its products from the last quarter. According to the company, there were more innovations this time than ever before
Unity has released its financial results for the first quarter ending March 31, 2026. The company reported a 17% increase in total revenue, reaching $508 million, compared to $435 million in the same period of the previous year.
The purchase cost was in the “millions” of dollars.
The first quarter of 2026 was not very successful for Unity. In its financial report, the company reported significant net losses: compared to the previous year, they increased by 4.5 times.
Wizardry is a legendary series of fantasy role-playing games that has had a tremendous impact on the genre. Now, the "full and exclusive rights" to the first five parts belong to the company Atari
Alexander Valkovich, a producer at Highcore Games, explained in a column for App2Top the differences between an MVP and a prototype, what to focus on during pre-production, and why the rule of "one or two iterations and closure" helps save not only the budget but also sanity
According to Capcom, it took the game 16 days to reach this milestone
CCP Games, the company behind Eve Online, has become an independent entity named Fenris Creations following its $120 million acquisition from Pearl Abyss earlier this week
The American startup EasyWin has completed the second stage of its seed funding round. The amount of the investment is unknown, but as a result, the company's market value has exceeded $20 million
This morning, on May 7, it became known that due to lawsuits from Roskomnadzor, gaming companies in Russia are being actively fined. Amid this, there were speculations that the next step might be to block games, but the agency denied them.
Unity has introduced a collection of AI tools in open beta, available to all developers using Unity version 6 or later
The purchase cost "millions" of dollars
In 2026, Roskomnadzor has intensified its monitoring of game developers' compliance with the requirement for data localization in Russia, according to the legal firm Semenov&Pevzner in a conversation with the newspaper "Kommersant"
Supercell is poised to acquire Metacore, integrating Merge Mansion into its portfolio of live games.
Electronic Arts has unveiled preliminary outcomes for its fourth fiscal quarter and full-year financial performance, highlighting a "record" achievement supported by a successful Battlefield 6 launch and expansion in its live services portfolio. While net income decreased by 20.9% throughout the year, it surged by 81.5% in the most recent quarter.
After an eventful March, April appears much more subdued. We will analyze the release and success of Olden Era in a separate piece. Today, we present our traditional segment featuring an analysis of the key titles' performance from the past month, complete with charts and a wealth of data from various markets and platforms
Kotaku sources reported that the studio Build a Rocket Boy has gone through another round of layoffs.
This is nearly a quarter of the company's staff.
G5 Entertainment also released its financial report. It summarized the results of the first quarter of 2026, which turned out to be mixed
On May 1st, the gaming platform Steam saw the release of Meltopia, a winter adventure game about searching for mammoth remains in a snow-covered world, developed by the studio Garden of Dreams. According to the team's founder, Yevgeny Grishakov, the game has been successful since its launch
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