In the first half and second quarter of 2026, Remedy experienced a drop in revenue as it ramped up marketing activities for Control Resonant


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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.
How much more often is not disclosed
GamesAid has introduced six new trustees to its board and has accumulated £82,000 for four charities during the 2025/26 period
A month and a half ago, the Polish company group CD PROJEKT announced plans to slightly adjust its name. Now that formalities have been settled, it has transformed into CD PROJEKT RED
Remedy Entertainment's report for the first half of 2026 is now available. In the document, the Finnish company not only disclosed financial figures but also shared the successes of individual games.
Square Enix announced significant growth in the first quarter, with profits surging 175.5% to ¥13.2 billion ($82.9 million)
The illegal segment of the American online gambling market is rapidly growing, according to a study by Gaming Compliance International. Analysts estimate that last year its revenue reached $97.4 billion
On August 4, 2026, the studio House House and publisher Panic released Big Walk—a cooperative adventure where players need to explore an open world and solve puzzles. According to the creators, in just the first six days since its debut, it was purchased more than a million times worldwide
In the middle of the summer, Ubisoft conducted mass layoffs at its Barcelona division. It has now come to light that its former employees didn't remain idle and have launched their own independent studio
Epic Games unexpectedly divested two assets: the artist platform ArtStation and the 3D model publishing platform Sketchfab. They were acquired by the company KitBash.
The Australian Classifications Board has denied classification to IllFonic's asymmetric horror game, Halloween: The Game, effectively prohibiting its sale in both Australia and New Zealand.
We continue our series of YouTube interviews. The guests of the new episode were Platon Fomichev and Rostislav Mikheev from the outsourcing studio Elverils. We had an in-depth conversation with them about the challenges of creating remasters
Valve has started informing its European customers who purchased Steam hardware that a cyberattack on CEVA Logistics, which manages the delivery of Steam hardware in the area, may have compromised their personal information.
HandyGames has rebranded itself as THQ Nordic Mobile, as the company aims to concentrate more on adapting premium PC and console games for mobile devices.
Internal emails obtained and verified by Windows Central reveal that Blizzard concluded Microsoft's 2026 fiscal year as the top-performing studio within Xbox Game Studios
Later this month, Xbox plans to implement age verification for users in Australia.
Following the release of Assassin's Creed Black Flag Resynced in June, Ubisoft cut 51 jobs at its Barcelona studio. Subsequently, a team of former staff members, spearheaded by Myles Kerwin, has founded Dark Ritual Studios
The first half of 2026 turned out to be quite favorable for Paradox Interactive. In its financial report, the Swedish company reported a growth in its revenue.
Kyrill Oreshkin, the CEO of Polden Publishing, announced the milestone on his Telegram channel
Paradox Interactive has announced the launch of a share buyback program. It will last until May 2027
The first half of 2026 turned out to be quite good for Paradox Interactive. In its financial report, the Swedish company reported an increase in its revenues.
Bandai Namco announced unprecedented results for the first quarter.
Sega Sammy announced a 17.3% rise in net sales for the first quarter. The company's Entertainment Contents division, encompassing its gaming operations, surpassed forecasts with revenues reaching ¥68.4 billion ($432 million)
Another mobile game developer has attracted investments. Now, FunVenture—a Polish team specializing in pixel projects—has announced theirs.
Residents of Saudi Arabia have increasingly engaged in online gambling, despite its prohibition in the country, according to data from the analytics platform Blask. It estimates that last year, the demand for online gambling in the region surged by 79.4%
A resident of China decided to sue four major companies at once: Tencent, NetEase, miHoYo, and 37 Interactive Entertainment. He claims that the projects they publish led to the development of a gaming addiction in his son
GTA VI demonstrated an "unprecedented" level of pre-orders, Blizzard became the most successful studio within XBOX for the past fiscal year, and ReStory's revenue reached $2 million—here's a rundown of the main events in the gaming industry from the past weekend
A recent M&A report from analyst S&P highlights a decline in investment conditions for the gaming sector, with financial resources increasingly funneling toward business models that depend on ongoing user engagement, platform advantages, or diverse monetization strategies.
Take-Two's first-quarter results surpassed their guidance, driven by strong performances from NBA 2K6 and Grand Theft Auto, along with support from the Zynga mobile portfolio. The company has upheld its earlier forecast of net bookings ranging between $8 billion and $8.2 billion for the entire year.
Take-Two Interactive reported its earnings for the first fiscal quarter of 2027, which lasted from April 1 to June 30, 2026. We have selected the main points from the document.
In May 2026, Jean Tulegenov, who led the development of the extraction shooter Escape from Tarkov, announced his departure from Battlestate Games. It is now known that he has joined the team at Nomion Games
Take-Two Interactive reported on the first quarter of fiscal year 2027, which spanned from April 1 to June 30, 2026. We have selected the key points from the document
The initial sales of the retro tech repair simulator ReStory: Chill Electronics Repairs were enough to recoup the game's budget. This was announced on the social network X by tinyBuild's CEO Alex Nichiporchik
A charity bundle on Itch.io aimed at assisting industry workers impacted by layoffs in the United States and Canada is nearing its $200,000 fundraising target
On August 6, the release of ReStory: Chill Electronics Repairs took place. This is a good opportunity to talk about one of the most interesting niches in the market, which we tentatively refer to as checklist simulators. The latest report contains a wealth of data on the state of the subgenre, median revenue, and top-grossing games, as well as a comparative benchmark across various categories of simulators
Former BioWare producer Mark Darrah shared his thoughts on YouTube about working with feedback from gamers. He is convinced that developers should not always listen to the audience—especially when it comes to fixing game flaws
Tripledot Studios has purchased mobile publisher Supersonic from Unity in a $40 million deal.
Matt Bromberg, CEO of Unity, characterized the company's most recent financial performance as marking the "best quarter in its history as a public company."
Information has surfaced about the next event for game developers and publishers hosted by WN Media Group. In mid-October, in Armenia’s capital, WN Yerevan’26 will take place, supported by App2Top — we share the first details.
Information has emerged about the next event for game developers and publishers organized by WN Media Group. In mid-October, supported by App2Top, WN Yerevan '26 will take place in the capital of Armenia — here are the first details
The gambling operator Super Group, which includes the brands Betway and Spin in its portfolio, reported on its performance for April-June 2026. The company announced that it achieved the highest revenue in the history of its second quarters during this period
A wave of layoffs in the gaming industry has reached the studio That's No Moon
The much-talked-about roguelike BALL x PIT has reached a new major sales milestone. This was announced by the developer Kenny Sun and Friends and the publisher Devolver Digital.
Five years ago, indie publisher Devolver Digital listed on the Alternative Investment Market (AIM) of the London Stock Exchange, becoming a public company. Now, they find this status unappealing.
Machine Party is a collection of brutal cooperative mini-games by Buckshot Roulette creator Mike Klubnika. It was released on July 30, 2026, and had an excellent start
Following the release of its second quarter results, Roblox's stock has plummeted by 70%. The company's monetization figures fell 2% short of the guidance, adversely affecting overall bookings.
Supersonic is no longer owned by Unity; its new owner is Tripledot Studios.
Unity released its financial report for the second quarter of 2026. According to its CEO Matthew Bromberg, the company achieved its highest metrics since its debut on the stock market in 2020.
Five years ago, indie publisher Devolver Digital went public by listing on the Alternative Investment Market (AIM) of the London Stock Exchange. Now, the company no longer favors this status
Kudos Games Services has strengthened its senior leadership team with the addition of Michael Hanna as chief operating officer and Ann Hurley as board advisor.

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