We continue to review the results of 2025 with game developers. Up next is an interview with Slava Gris from RedblackSpade, the creator of the games Reflection of Mine, Catmaze, and Fearmonium.


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After ten years with the company, Joseph Cross, the art director for Marathon, has departed from Bungie
As Christmas approaches, we continue to sum up the highlights of 2025 with gaming teams. This time, we talk with Dmitry Fokin, the CEO of CarX Technologies.
Over the past couple of years, the investment landscape in the gaming industry has significantly changed. We have gathered up-to-date information as of the end of 2025 on the nuances of fundraising at different stages, current multipliers, deal closure timelines, and "red flags" during the due diligence process. Experts from funds like The Games Fund and GEM Capital assisted us in this endeavor.
Analyst Mateusz Chrzanowski from Noble Securities released a comprehensive report dedicated to CD PROJEKT's spending on game development. Among other things, he estimated how much the Polish company's expenses might be for the fourth installment of "The Witcher"
After the conclusion of the 2026 season, Riot Games has revealed plans for a significant revamp of League of Legends, which will introduce a new client, updated visuals, and additional game modes.
The new owner of Limbic Entertainment studio is an undisclosed private investor specializing in video games.
The Game Awards this year set a new viewership milestone, attracting an estimated 171 million global livestreams throughout its full broadcast last week.
Naughty Dog is notoriously known as a studio where employees periodically have to work excessive overtime. According to sources cited by Bloomberg journalist Jason Schreier, the team recently faced another round of crunches—this time related to the game Intergalactic: The Heretic Prophet.
Naughty Dog is notoriously known as a studio where employees are periodically forced to work excessive overtime. According to sources from Bloomberg journalist Jason Schreier, the team has recently faced crunch again—this time due to the game Intergalactic: The Heretic Prophet.
It took the game three months to reach such a level of sales: No, I'm not a Human was released on September 15, 2025
Recent reports indicate that Naughty Dog has instructed its employees to engage in "mandatory" overtime to complete the Intergalactic: The Heretic Prophet demo.
Bandai Namco is divesting Limbic Entertainment to "a private investor with expertise in the video game industry"
Santa Ragione's contentious horror game, Horses, has achieved sales exceeding 18,000 copies even after being removed from Steam and the Epic Games Store
Mythwright, the company behind TerraTech, has purchased the complete intellectual property of Thronefall from Grizzly Games
Gordon Van Dyke, a co-founder of the prominent Swedish indie publisher Raw Fury, has revealed the revival of the game development studio Stumpysquid, known for creating the popular strategy game Kingdom: Two Crowns. Stumpysquid was acquired by Raw Fury, which served as the game's publisher. However, when Altor acquired Raw Fury, Van Dyke maintained ownership of Stumpysquid. He departed from the publisher in March
Moon Rover Games, a developer based in Stockholm, is halting its activities following difficulties in raising funds for its project currently in development, titled Aldous
As we approach Christmas, we continue to summarize the year with experts in the gaming market. Next up is an interview with Lev Kobelev and Alexander Barabanov, authors of the analytical service SteamTrender.
The dispute over the plagiarism of the Horizon game series has been resolved.
Analysts at Newzoo have revised their forecast for the global video game market for 2025, which is already approaching its end. It had to be raised
Japanese conglomerate Sony and China's technology and entertainment company Tencent have resolved their legal conflict concerning the alleged resemblances between Sony's Horizon series and Tencent's Light of Motiram.
We continue to wrap up the year 2025 with gaming teams. Today, we present to you an interview with Anton Mikhailov, the creative director of the indie studio Tortuga Team, known for the Braveland series of turn-based strategies
Wizards of the Coast has appointed former Blizzard executive Paul Della Bitta to lead its Digital Ventures games division.
By 2025, the global games market is projected to grow by 7.5%, reaching $197 billion, surpassing earlier forecasts made by Newzoo.
Roblox is considering potential adjustments to facilitate its return to the Russian market after having been banned.
James Ohlen is the head and one of the founders of Archetype Entertainment, a studio working on the science fiction action RPG Exodus. Six years after the launch of the team, he decided to resign
Netflix is set to release a new FIFA game in 2026.
Revenue from hardware and software in the United States saw a significant decline in November 2025, setting new records for the decrease, as reported by data from Circana
The debate over plagiarism in the Horizon game series has been resolved
The game reached this milestone in just under three years: it was released on February 10, 2023
Nintendo has successfully concluded a 15-year legal battle against a third-party seller of Wii controllers, resulting in an award of $8.2 million (€7 million) in damages, interest, and legal expenses.
A court case brought by former Bungie director Chris Barratt against both his previous employer and Sony has been dismissed.
Warner Bros. Discovery has officially recommended that its shareholders reject the $108.4 billion acquisition offer from Paramount Skydance.
Rumors suggest that Unity is planning to implement a new yearly fee targeting its most prominent Enterprise clients. This fee would mandate a "minimum commitment" ranging from $250,000 to $2 million, contingent upon the revenue generated by each game. It is expected that this fee will be "applied towards your purchase of Unity subscription license and support products"
A new entry in the "Investor/Publisher Wanted" section. Today we are discussing the project "Backgammon 5XL PLUS." The project has already been launched on RuStore. The team needs funds for building a legal infrastructure and marketing efforts
Unity has decided once again to make changes to its pricing policy, according to MobileGamer sources. The new measure affects teams using the Enterprise license—a plan for developers with an annual revenue of over $25 million
According to GamesIndustry, the Chinese giant has acquired a minority stake in Drama Studios. Neither the exact size of the stake nor the amount of the transaction has been publicly disclosed.
We continue to review the year 2025 with gaming (or gaming-related) companies and experts. In our latest year-end interview, we spoke with Alexander Shevelev, CEO of Maningame and one of the creators of the analytical service SpyMagic.
Swen Vincke, CEO of Larian Studios, has addressed the controversy arising from a recent Bloomberg interview by clarifying the company's stance on incorporating AI into its creative processes.
Steam has introduced a special page featuring personal summaries for the year 2025. In addition to individual statistics, you can view some general figures related to the platform. For example, how the total gaming time of Steam users was distributed among projects from different years.
In keeping with a good tradition, as January approaches, we review the past year along with representatives from gaming and related companies. Next up is a conversation with Roman Lukyanov, managing partner of the law firm Semenov & Pevzner
The Game Awards took place on December 11. It's the perfect time to summarize and take a look at the games that gained the most from the show. Today's article features a lot of data and charts on the sales of the winners, wishlists of announced titles, and the growth of metrics for older releases in the wake of new sequel trailers
On the evening of December 16, GFA Games released the multiplayer shooter PIONER in early access: in Rostelecom's store for residents of Russia and Belarus, and on Steam for residents of other countries. The game's debut was less than stellar.
Brian Fleming has decided to leave Sucker Punch Productions after 28 years. He will hand over the position of studio head to two successors.
According to the GamesIndustry portal, the Chinese giant has purchased a minority stake in Drama Studios. Neither the exact size of the stake nor the amount of the deal has been publicly disclosed
Brian Fleming, co-founder of Sucker Punch, is departing from the studio after a 28-year tenure
David Goldfarb, co-founder of The Outsiders, has announced that the team remains active, stating he is "working on something" and intends to "get everything together" for a 2.0 version of the studio
The highly successful role-playing game, Baldur's Gate 3, has achieved sales exceeding 20 million copies to date
It took Baldur’s Gate 3 five years to reach this point: it debuted in early access in October 2020, and was officially released in August 2023
Tencent, the prominent Chinese conglomerate in technology and entertainment, has acquired a minority ownership interest in France's Drama Studios.
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