Reports indicate that Schell Games, well-known for co-developing the 3D version of Among Us and the I Expect You to Die series, has recently let go of some employees


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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.
At Gamescom, Nvidia announced a series of updates aimed at developers, focusing on advancements in DLSS, RTX, and its GeForce Now cloud platform.
Entity, an Irish startup, has secured $5.8 million (€5 million) in seed funding to develop a gaming platform accessible via browsers. The company claims this platform will provide console-quality gaming experiences without the need for downloads or installations.
In July 2026, SuperCity turned 15 years old. Over that time, Playkot's game evolved from a browser-based city-building project into one of the company's longest-running products (and indeed, of the genre), earning over $100 million and amassing 40 million installs. The story of SuperCity is interesting not only for the numbers. It's a tale of how the game repeatedly found itself on the verge of technological or product dead ends and each time discovered a new form without destroying what players valued about it
The Game Developer Association of India (GDAI) has revealed the inaugural group for its Supernova incubation initiative, choosing 15 studios out of over 260 candidates.
In July 2026, SuperCity turned 15. Over that time, Playkot’s game evolved from a browser-based city-building project into one of the company’s longest-running products – and one of the longest-running titles in the genre overall – generating more than $100 million in revenue and reaching 40 million installs. The story of SuperCity is interesting not only because of the numbers. It is also the story of how the game repeatedly found itself close to a…
On September 23, in Moscow, the GP CONF 2026 conference dedicated to the web games market will take place for the third time. Developers, publishers, platforms, and other industry representatives will gather in one place to discuss the creation, launch, promotion, and monetization of games
Focus Entertainment, a French publisher, has teamed up with Maverick Games to introduce Clutch, their inaugural racing game.
In 2024, the European gaming sector reported a total revenue of €24 billion, supported by over 6,600 studios and employing in excess of 95,000 individuals.
Good news for Godot game developers. W4 Games, a company dedicated to strengthening the ecosystem around the engine, has raised $18 million in investments.
Last night, on August 21, 2026, CD PROJEKT RED revealed the release window for the fourth installment of "The Witcher"—they announced that the game would be released sometime in 2028. It seems that this date wasn't too well-received by stock market investors
Good news for game developers using Godot. W4 Games, a company focused on strengthening the ecosystem around the engine, has raised $18 million in investments
According to Newzoo, the global games market is anticipated to expand by 6.1%, reaching $213.9 billion. More than 50% of consumer expenditures in this sector are expected to come from China and the United States.
The major American agency Creative Artists Agency (CAA), which represents the interests of many celebrity actors and athletes, will now be financing independent game developers. To achieve this, it has launched a special fund called Frame1Games
She received the funds during the seed funding round
Game developers are increasingly employing the direct-to-consumer (D2C) model in their games, according to analysts from FastSpring and Omdia. The experts reached this conclusion after surveying 110 executives from various studios
Booming Games faced a fine in Canada. It was issued by the Alcohol and Gaming Commission of Ontario (AGCO)
Deep Rock Galactic: Survivor itself remained in their portfolio
In early July, Pokémon GO celebrated its anniversary, marking 10 years since its release. With a slight delay, the analytical company Sensor Tower decided to examine the achievements the game has reached over the years.
We've decided to experiment a bit with the format. This time, it's not an interview but a conversation. Joining us at App2Top is Andrey Apanasik, the CTO of the Balancy service and a popular industry blogger.
A recent survey reveals that nearly all gaming studios either operate a direct-to-consumer (D2C) online store or have plans to launch one.
The gaming industry in Cyprus has established its own award to highlight the achievements of companies and projects that are significant to the country. It’s called the Cyprus Game Industry Awards and is held during the September WN Conference Cyprus’26.
The gaming industry in Cyprus has gained its own award, designed to highlight the achievements of companies and projects important to the country. It is called the Cyprus Game Industry Awards and is held as part of the September WN Conference Cyprus'26.
A month ago, Epic Games showcased a new version of its digital game store and launcher at Unreal Fest—faster and more personalized. It is anticipated that these changes will ultimately allow it to better compete with Steam. However, Emmanuel Rosier, Newzoo’s director of market analysis, is not so sure about this.
The Chinese giant Tencent once fully or partially acquired many gaming companies. As a result, a piece of Netmarble ended up in its portfolio—a South Korean corporation known for games like Marvel Future Fight, Lineage 2: Revolution, and The Seven Deadly Sins. Now, the lion's share of this piece has essentially returned to Netmarble itself.
Double Fine Productions has reclaimed its intellectual property and publishing rights following its departure from Xbox
A month ago, at Unreal Fest, Epic Games unveiled a new version of its digital game store and launcher, which is faster and more personalized. The intention is that, ultimately, these changes will enable it to better compete with Steam. However, Emmanuel Rosier, a market analysis director at Newzoo, is not so sure about this.
Take-Two Interactive has issued subpoenas to Microsoft, Discord, and X in relation to the ongoing leaks of Grand Theft Auto 6
The Ministry of Antimonopoly Regulation and Trade of Belarus has prepared a draft law that provides for the introduction of additional restrictions on gambling advertising in the country. It addresses both traditional gambling and iGaming.
The company GDEV suddenly decided to get rid of one of its games, Island Hoppers. This was announced in their latest financial report.
The company GDEV, responsible for the Hero Wars game series, reported its financial results for the first half of 2026. Based on the figures, the period proved to be mixed for them.
Take-Two Interactive is seeking to legally uncover the identities of the individuals responsible for the GTA VI leaks, Double Fine Productions has completed its separation from Microsoft, and sales of How to Fish have surpassed one million copies in just two days—here's a rundown of the major events in the gaming industry from this past weekend
Jeff Kaplan shaped the look and game design of World of Warcraft for years. Tim Cain became the main architect of Fallout. Ray Muzyka and Greg Zeschuk founded BioWare. You've probably played their games but might not know the legends by name. However, you definitely know Sid Meier. Because there is no such thing as just "Civilization." There's only Sid Meier's Civilization.
IGN Entertainment is organizing a Women in Gaming networking breakfast at Gamescom. Scheduled for the morning of Wednesday, August 26th, the event is backed by GamesIndustry.biz and will be held at the Dorint Hotel am Heumarkt Köln between 8:30 and 10:30
Compulsion Games has gained independence from Xbox, as its management team has successfully acquired the studio and its employees.
The last fiscal year, ending on June 30, 2026, was one of the most successful for the Australian publisher and developer PlaySide Studios. The release of the noir cartoon shooter MOUSE: P.I. For Hire contributed to this success for the company
The game outsourcing company Enduring Games, which contributed to Borderlands 4, Avowed, the remake of Demon's Souls, and many other titles, decided to support their colleagues at the studio FarBridge. They allocated funds for the development of Job Simulator: Human Relations.
Roblox is releasing three of its AI safety models as open-source through the Robust Open Online Safety Tools Model Community (ROOST)
With just two weeks left until the release of the samurai action game Onimusha: Way of the Sword, many gamers have already added it to their wish lists. As Capcom announced, the game has been added to wish lists over 2 million times in total.
The studio Unknown Worlds regularly engages in charity work. For instance, in 2018, it donated a portion of its proceeds to a whale and dolphin conservation fund, and in 2020, it allocated funds to combat COVID-19. Now, the developers have decided to assist with cleaning up plastic waste from the ocean
On October 15-16, a business event WN Yerevan’26 will take place in the capital of Armenia with the support of App2Top. The event will feature an exhibition of games from independent developers and an indie pitch. Here is what you need to do to attend.
The venture fund Makers Fund has raised a quarter of a billion dollars for new investments. The funds will be invested in startups, including those in the gaming sector.
In recent days, the hacker group CyberLeek has been actively posting gameplay videos of GTA VI online. As a result, the shares of Take-Two Interactive have started losing value
A month and a half ago, the authorities of New Zealand announced that the country's iGaming market would become licensed and began accepting applications from operators. It has now become apparent that there are significantly more applicants seeking a license than there are licenses available
The studio Evil Empire and the company Ubisoft announced this achievement on the social network X
The studio behind South of Midnight has officially separated from Microsoft's gaming division and gained independence. The completion of this separation was shared by Compulsion Games' head, Guillaume Provost, in an interview with GamesBeat.
In July, U.S. physical software sales dropped to $85 million, marking the lowest monthly figure since Circana started monitoring these sales in 1995
In the second month of summer, residents of the United States tightened their belts a little and cut back on spending for video games, consoles, and other gaming hardware. This was reported by Circana analyst Mat Piscatella.
In the second month of summer, residents of the United States tightened their belts a bit and cut back on spending on video games, consoles, and other gaming equipment, according to Circana analyst Mat Piscatella (Mat Piscatella)
China is the largest gaming market in the world in terms of revenue. Analysts from Atomik Research, commissioned by the Rokky platform, tried to determine the extent of interest in the Middle Kingdom in the West.

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