Revenue from hardware and software in the United States saw a significant decline in November 2025, setting new records for the decrease, as reported by data from Circana


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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.
The debate over plagiarism in the Horizon game series has been resolved
The game reached this milestone in just under three years: it was released on February 10, 2023
Nintendo has successfully concluded a 15-year legal battle against a third-party seller of Wii controllers, resulting in an award of $8.2 million (€7 million) in damages, interest, and legal expenses.
A court case brought by former Bungie director Chris Barratt against both his previous employer and Sony has been dismissed.
Warner Bros. Discovery has officially recommended that its shareholders reject the $108.4 billion acquisition offer from Paramount Skydance.
Rumors suggest that Unity is planning to implement a new yearly fee targeting its most prominent Enterprise clients. This fee would mandate a "minimum commitment" ranging from $250,000 to $2 million, contingent upon the revenue generated by each game. It is expected that this fee will be "applied towards your purchase of Unity subscription license and support products"
A new entry in the "Investor/Publisher Wanted" section. Today we are discussing the project "Backgammon 5XL PLUS." The project has already been launched on RuStore. The team needs funds for building a legal infrastructure and marketing efforts
Unity has decided once again to make changes to its pricing policy, according to MobileGamer sources. The new measure affects teams using the Enterprise license—a plan for developers with an annual revenue of over $25 million
According to GamesIndustry, the Chinese giant has acquired a minority stake in Drama Studios. Neither the exact size of the stake nor the amount of the transaction has been publicly disclosed.
We continue to review the year 2025 with gaming (or gaming-related) companies and experts. In our latest year-end interview, we spoke with Alexander Shevelev, CEO of Maningame and one of the creators of the analytical service SpyMagic.
Swen Vincke, CEO of Larian Studios, has addressed the controversy arising from a recent Bloomberg interview by clarifying the company's stance on incorporating AI into its creative processes.
Steam has introduced a special page featuring personal summaries for the year 2025. In addition to individual statistics, you can view some general figures related to the platform. For example, how the total gaming time of Steam users was distributed among projects from different years.
In keeping with a good tradition, as January approaches, we review the past year along with representatives from gaming and related companies. Next up is a conversation with Roman Lukyanov, managing partner of the law firm Semenov & Pevzner
The Game Awards took place on December 11. It's the perfect time to summarize and take a look at the games that gained the most from the show. Today's article features a lot of data and charts on the sales of the winners, wishlists of announced titles, and the growth of metrics for older releases in the wake of new sequel trailers
On the evening of December 16, GFA Games released the multiplayer shooter PIONER in early access: in Rostelecom's store for residents of Russia and Belarus, and on Steam for residents of other countries. The game's debut was less than stellar.
Brian Fleming has decided to leave Sucker Punch Productions after 28 years. He will hand over the position of studio head to two successors.
According to the GamesIndustry portal, the Chinese giant has purchased a minority stake in Drama Studios. Neither the exact size of the stake nor the amount of the deal has been publicly disclosed
Brian Fleming, co-founder of Sucker Punch, is departing from the studio after a 28-year tenure
David Goldfarb, co-founder of The Outsiders, has announced that the team remains active, stating he is "working on something" and intends to "get everything together" for a 2.0 version of the studio
The highly successful role-playing game, Baldur's Gate 3, has achieved sales exceeding 20 million copies to date
It took Baldur’s Gate 3 five years to reach this point: it debuted in early access in October 2020, and was officially released in August 2023
Tencent, the prominent Chinese conglomerate in technology and entertainment, has acquired a minority ownership interest in France's Drama Studios.
Finnish mobile giant Supercell has elevated Sara Bach to the role of president amid restructuring efforts within the company
Keita Takahashi, the creator behind Katamari Damacy, has had to return to Japan after the launch of his latest game, To a T.
The terms and conditions of the deal are not disclosed.
Zoe Studios is a mobile game development studio founded last year by former Playtika employees. Recently, it secured backing from eight private investors.
Traditionally, as January approaches, we summarize the outgoing year with representatives from gaming and related companies. Up next is an interview with Sergey Zanin, co-founder and CEO of Alawar.
Supergiant, the developer behind Hades 2, has shared advice for studios on effectively launching a game using Steam Early Access
This number is presented in the report by Dambuster Studios for the British regulator. The document covers the period from April 2024 to March 2025
Continuing to summarize the results of 2025 with gaming (or gaming sector-related) teams and experts. In the sixth concluding interview, we spoke with Philip Karmanov, founder and CEO of Black Snowflake
A "few million more" have played through the Game Pass subscription, Team Cherry stated in their blog.
In the three months following its release, "Hollow Knight: Silksong" has surpassed seven million in sales.
The amount and terms of the deal are not being disclosed.
It's official now
Casey Hudson, the former general manager of BioWare, is at the helm of a new game studio in Canada to work on Star Wars: Fate of the Old Republic.
The CEO of Shift Up, the company behind the game Stellar Blade, has been honored with a Presidential Commendation for his contributions to the Korean gaming sector.
Ubisoft has revealed its acquisition of the forthcoming MOBA game, March of Giants, along with a Montreal-based development team led by experienced former Ubisoft developers, from the previous owner, Amazon Game Studios.
Traditionally, as January approaches, we summarize the outgoing year together with representatives from gaming and adjacent industries. Up next is an interview with Alexander Ptichkin, the creator of the Russian 2D engine PointJS
Glen Schofield, a former developer for Call of Duty, has expressed it is "tough" to observe the direction in which Activision and Electronic Arts are moving.
We continue to wrap up the year 2025 with gaming (or gaming-related) teams and experts. In the fourth conclusive interview, we spoke with Andrey Postnikov, Senior Business Developer at Nutaku
Bruce Straley, a seasoned professional in the industry, explained that he departed from Naughty Dog partly due to a desire for ownership over his projects.
The last few days have been notable for Clair Obscur: Expedition 33 due to an increase in online activity on Steam. It has reached a noticeable level, although not a record one.
Apple has gained a minor victory in an appeal related to the lawsuit filed by Epic Games.
The winners of the Games Industry Africa Awards (GIAA) have been revealed, with Free Lives' "Stick It to the Stickman" taking home both Game of the Year and PC Game of the Year honors according to Games Industry Africa.
Exactly one month ago, on November 15, 2025, the full release of Escape from Tarkov took place. On this occasion, we decided to turn to VG Insights data and take a look at the extraction shooter's performance on Steam.
French President Emmanuel Macron has extended his congratulations to Sandfall Interactive, a developer that achieved a record-breaking triumph at The Game Awards with their game, Clair Obscur: Expedition 33.
The Independent Workers' Union of Great Britain (IWGB) has addressed Rockstar's reasoning behind terminating more than 30 employees in October
Developers from the Chinese studio Everstone Studio announced this achievement on social media
Ahead of the New Year, the SteamDB service shared its observations on Steam. It estimated that in the incomplete year of 2025, a record number of games were released on Valve's platform—19.2 thousand. However, nearly half of them attracted almost no interest.

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