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News, articles, lectures, and other content that doesn't fit into any of the main categories on the WN Hub.

Have you heard the claim that a good game will inevitably find its audience? It might have held true back in 2016, when only 4,600 games were released on Steam throughout the year. Meanwhile, in just the first three months of 2026, according to SteamDB, there have already been 5,700 releases. This density transforms the industry into a battle royale, where simply having a good game is not enough. It also has to stand out and capture an audience—primarily through social media and UGC platforms. These are the channels that will demonstrate the viability of your idea, bring in wishlists, point out errors, and...
Iicon, the recently introduced conference by the US trade organization the Entertainment Software Association, has revealed that EA Sports CEO Andrew Wilson will be a keynote speaker. He will join a lineup of other industry leaders such as Take-Two's Strauss Zelnick, Ubisoft's Yves Guillemot, Riot Games' Dylan Jadeja, and Brian Ward of Savvy Games Group.
The Brazilian Institute of Responsible Gaming (IBJR) has criticized the proposal by Brazil's President Luiz Inácio Lula da Silva to ban online betting in the country. According to the organization, shutting down the legal betting market will not eliminate demand but will only lead to the growth of the illegal sector, where there are no mechanisms to protect players
Pete Hines explained the reasons for his departure from Bethesda, Blizzard won a lawsuit against the creators of unofficial World of Warcraft servers, and sales of Road to Vostok exceeded 140,000 copies — here's a recap of the main events in the gaming industry over the past weekend