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In its earnings report, Roblox revealed that it has disbursed $1 billion to game creators through its Developer Exchange program, exceeding the total payout of $923 million for 2024. The company noted that this is the first time it has reached this milestone within a single calendar year, though it previously mentioned a billion-dollar payout for the "previous year" at its Roblox Developer Conference.
In October, a PC-focused military shooter and a new installment of the enduring monster-catching saga vied for the title of the biggest release. The latest edition of the monthly gaming market review features a wealth of data and charts on revenue, sales, and other metrics for major releases, indie hits, and unexpected newcomers
Over the past year, several prominent and successful spiritual successors to the iconic Papers, Please have been released. We talked with representatives from Darts Games, Brigada Games, Trioskaz, and Solarsuit Games about the reasons behind the popularity of this new trend and the challenges encountered during its development.
IGN Entertainment, the parent company of GamesIndustry.biz, has elevated seasoned media executive Justin Davis to the newly established position of Vice President of Editorial and Commerce. Prior to this role, Davis served as Vice President of Commerce, where he managed affiliate content, user subscriptions, and the IGN Store. His extensive editorial background includes co-founding IndustryGamers, which was eventually acquired by GamesIndustry.biz
Yesterday, on October 28, Amazon officially announced plans to lay off 14,000 people. The company did not publicly specify whether employees from its gaming division would be among those laid off, but Bloomberg journalist Jason Schreier claims that they will be—and in large numbers.
The developing IT sector in Uzbekistan is capable of meeting the global gaming industry's demand for young and creative specialists. This is the opinion of Azamat Rakhmon-Zoda, head of the office for advanced projects at IT Park Uzbekistan. We share his insights on the situation with game development in the country
In 2023, the Saudi company Sandsoft announced grand ambitions — it aimed to become an influential publisher within five years, capable of competing with giants like Tencent, Electronic Arts, and Activision Blizzard. However, it seems that their plan has failed