Analytics

Valuable video game data, trends, metrics, stats, and analytics for different markets and platforms, including industry reports, insights, and studies.

The analytics company Circana attempted to determine what the video game audience in the United States looks like today. To do this, they surveyed 5,100 residents of the country
The company MIDiA Research attempted to find out which game modes are the most popular. To do this, it surveyed over 9,000 people from the United States, Canada, Australia, the United Kingdom, Turkey, Poland, and several other countries