The mobile puzzle game Merge Mansion, where players need to tidy up an old mansion and unravel family secrets, continues to generate substantial income for its creators. Studio Metacore announced that the game has already earned over 600 million dollars


M&A and Investment
All news and articles about the financial side of the games industry. Private funding, public placements, VC investments, and M&A deals.
What could publishers do to better support indie developers? This question was posed by Inverse journalists to the winners of The Game Developers Choice Awards 2025. According to one of the executives at Playstack, publishers need to start taking a more straightforward approach to allocating funds for games
TestFly, which presents itself as a "leading provider of strategic and innovative quality assurance testing solutions" in the gaming sector, has acquired the Brazilian testing company Red Cerberus from tinyBuild
Krafton has purchased a majority interest in the Indian gaming company Nautilus Mobile for $14 million.
At the end of March, the indie studio Kylyk Games, consisting of three people, released their first game, Urban Jungle, on Steam. The game designer of the project, Kyunnay Vinokurova, shared its initial performance metrics on LinkedIn
Kameha Ventures, a venture capital firm, has introduced a €25 million ($27 million) investment fund aimed at fostering game development in Europe.
The South Korean company KRAFTON has acquired another subsidiary studio. It has gained control over the Indian team Nautilus Mobile, known for the series of mobile cricket simulators Real Cricket.
On April 16, as part of the "Gaming Industry" conference, there will be a presentation and review of games by independent developers — the Indie Pitch. During this event, young teams will present their games to experts from the Creative Industries Agency (CIA) and the Indie GO Fund
CD Projekt has released its financial report for the full year ended December 31, 2024. Despite the lack of new releases and revenue drop, the company’s position remains strong — with The Witcher 4 in full production and an unannounced game from Scopely in plans.
Last week, Sensor Tower announced its acquisition of Video Game Insights to expand into console and PC games data. The question is, what could be the consequences of consolidation in the gaming analytics sector? Here’s our deep dive into Sensor Tower’s M&A strategy and the potential risks it poses to the market.
Last week, Sensor Tower announced its acquisition of the Video Game Insights platform with the aim of enhancing its product with data on console and PC games. This raises the question: what are the implications of consolidation in the gaming analytics sector? Today, we will take an in-depth look at the objectives of Sensor Tower's M&A strategy and the potential risks for the market
Newzoo analyzed data from 4,600 titles and assessed the visibility situation for games on Steam. In short, relying solely on the platform's internal tools to attract users is not advisable
The consolidation in the gaming analytics market continues. Sensor Tower announced the acquisition of the platform Video Game Insights (VG Insights)
It is no secret that Final Fantasy XVI failed to meet Square Enix’s expectations. New data on its life-to-date sales indicates that the game has a weak tail, confirming previous concerns about its commercial performance.
Niantic, the company behind Pokémon Go, has agreed to an acquisition by Scopely, a subsidiary of Savvy Games Group.
The mobile PvP strategy game Ludus: Merge Arena continues to increase its revenue. Its monthly income recently approached $3 million
Scopely is ready for its new megadeal by announcing the acquisition of Niantic’s entire video game business. The company will now own global hits like Pokémon Go and Pikmin Bloom.
Last month, indie team Crackshell released a sequel to its successful roguelite Heroes of Hammerwatch. Here’s some fresh data on the game’s sales and its performance on Steam.
The mobile game developer and publisher Good Job Games has secured its first investments. The company received $23 million, which it plans to use for further business development.
Tilting Point has announced a $150 million initiative focused on User Acquisition to support developers in expanding their games and apps.
On March 6, 2025, a new cooperative adventure from Hazelight Studios, Split Fiction, was released for PC and consoles. On Steam, the game is doing exceptionally well. It debuted with an "overwhelmingly positive" rating, garnering 97% positive reviews
The European Investment Fund (EIF) has committed $21 million to support game development in Denmark, Finland, Iceland, Norway, and Sweden
Last month, AppLovin announced its decision to sell its video game studios to focus on its ad business. New details have now emerged about the deal and the buyer of the company’s assets.
Miniclip has made a new acquisition. It has acquired a small German studio called Lessmore, which develops mobile games.
Tencent has boosted its investment in Kadokawa, the parent company of FromSoftware, by adding 1.11% to its stake, resulting in a total ownership of 7.97%
A new fund has emerged in the gaming market, Bloomberg reports, citing sources. According to the information, Tripledot Studios co-founder Akin Babayigit has launched Arcadia Gaming Advisors, a fund that will support mobile game developers
Capcom has announced the first major milestone for Monster Hunter Wilds. Here’s how its launch sales compare to previous installments in the series and other games in the publisher’s portfolio.
Chinese giant Tencent has purchased an additional 1.11% of shares in the Japanese media conglomerate Kadokawa, which owns the studio FromSoftware, according to the Nikkei newspaper, citing Tencent's reports.
Laton Ventures has led a pre-seed funding round for Surpass Games, resulting in $1.5 million in raised capital.
Reports suggest that Niantic, the developer behind Pokémon Go, is contemplating the sale of its video game portfolio to Scopely, a subsidiary of Savvy Games Group.
Liquid Swords is a Swedish studio founded in 2020 by Christofer Sundberg, the co-founder of Avalanche Studios and the creator of Just Cause. Recently, the studio has begun layoffs
It looks like a legal dispute between Nexon and Ironmace Games has finally been settled. The Dark and Darker developer will have to pay monetary compensation to the South Korean publisher.
Embracer Group continues to recover from its cost-cutting restructuring program. The Swedish company has managed to significantly reduce its net debt over the past 12 months, also struggling with falling game sales.
Sony has released a financial report for the third quarter ended December 31, 2024. The company’s gaming division saw strong growth in both revenue and operating profit.
The Finnish company Remedy Entertainment has announced its financial results for 2024. Among other things, it shared that Alan Wake 2 has finally started to generate profit
Publisher Kepler Interactive, known for releasing games like Sifu, Scorn, and Pacific Drive, announced an acquisition. The company has taken control of the French studio Tactical Adventures.
The State Duma continues to receive proposals on how to refine the much-discussed bill "On the Development and Distribution of Video Games in the Russian Federation." Recently, the Organization for the Development of the Video Game Industry (ODVGI) sent amendments to the deputies
As part of its financial report, Paradox Interactive announced an addition to its subsidiary studios. The Bulgarian company Haemimont Games has joined the organization.
After gaining momentum ahead of launch, Kingdom Come: Deliverance II hits its first sales milestone. Here is how it compares to the first game’s figures.
On the evening of February 4, 2025, Kingdom Come: Deliverance II was released on PC, PlayStation 5, and Xbox Series. According to the SteamDB service, the medieval RPG launched on Steam with a strong online presence of 159,351 people
Sumo Group has revealed plans to realign its business strategy, concentrating "exclusively on development services for partners." This shift will lead to a reorganization and could potentially involve layoffs
Bandai Namco Entertainment and Spike Chunsoft announced a new milestone for DRAGON BALL: Sparking! ZERO. The game has sold 5 million copies worldwide
The National Academy of Recording Arts and Sciences of the United States held the 67th annual Grammy Awards ceremony. One of the winners was the remake of the first installment of the iconic Wizardry series
Newegg, an online retailer specializing in hardware, announced that its stock of NVIDIA GeForce RTX 50 Series GPUs was depleted "within minutes." The retailer noted a significant surge in customer interest surrounding the RTX 5080 and RTX 5090 models.
Consumer interest in the Black Myth: Wukong IP remains strong, with merchandise sales for Game Science’s blockbuster rising in China.
On January 29, BioWare's General Manager Gary McKay announced internal changes. According to him, the studio has decided to focus on developing a single project instead of multiple ones — the next title in the Mass Effect franchise.
MY.GAMES has announced a new major milestone for Pathfinder: Kingmaker. In addition to its commercial success, the hit CRPG is now also part of the publisher’s game launcher.
Dungeon & Fighter Mobile was released in China in May 2024 and became a huge success for Tencent and Nexon. According to estimates from analysts at Niko Partners, by the end of last year, the mobile game generated nearly $2.5 billion in China
Pocketpair is expanding its business by launching a publishing label. The Palworld developer plans to partner with other indie studios to help them fund and distribute their games.
Black Myth: Wukong became one of the phenomena of 2024: just three days after its release, its sales reached 10 million copies, and within a month they exceeded 20 million copies. The excitement surrounding it prompted investors to pay attention to other developers from China, claims gaming consultant and journalist Daniel Camilo.