Tripledot Studios has purchased mobile publisher Supersonic from Unity in a $40 million deal.


Engines and tools
Section about game engines and tools: announcements of new frameworks, releases, and significant updates.
Matt Bromberg, CEO of Unity, characterized the company's most recent financial performance as marking the "best quarter in its history as a public company."
Supersonic is no longer owned by Unity; its new owner is Tripledot Studios.
Unity released its financial report for the second quarter of 2026. According to its CEO Matthew Bromberg, the company achieved its highest metrics since its debut on the stock market in 2020.
She will take on the role of the support team.
Unity has decided to add special support for Netflix's gaming ecosystem to its engine.
Unity has introduced specialized engine support tailored for Netflix platforms, facilitating a smoother process for developers aiming to release titles within the streaming service's ecosystem.
American high school student Giulio Greco launched ForgeGUI at the beginning of the year—a platform with AI-based tools that help developers create games faster. He has now successfully conducted a major funding round
Last week, the popular annual GMTK Game Jam took place. Traditionally, the organizers asked the participants which engines they used for creating their projects. It turned out that, for the first time, the most frequently chosen was Godot.
Last week, the popular annual game development marathon, GMTK Game Jam, took place. As is tradition, the organizers asked participants which engines they used for their projects. It turned out that, for the first time, Godot was the most preferred choice.
The production of the new Fable has turned out to be more expensive than Playground Games and Microsoft initially anticipated. This was reported by Windows Central journalist Jez Corden, citing his sources.
The All-Russian Classifier of Economic Activities will soon be updated with 27 new codes. One of these codes will be specifically designated for studios engaged in video game development.
In early May, the new head of XBOX, Asha Sharma, made some leadership changes in the gaming division and invited former colleagues from CoreAI to join the team. One of them was Jared Palmer. However, it turned out that he decided not to stay long in the position of XBOX Vice President of Development
At a conference in South Korea, Unity introduced the next version of its namesake engine—version 7.
The beta testing phase for Unity 7 is set to begin in December 2026, with the complete launch expected in the first quarter of 2027.
Roblox Corporation continues to integrate artificial intelligence into its eponymous platform. It has announced a tool called Build, capable of generating game prototypes based on their descriptions
Creating console and PC games with built-in advertising from the start can significantly simplify future work, claims Alexander Dao, Vice President of Advertising and Sponsorship at Electronic Arts (EA)
Information continues to emerge about the situation at id Software in light of the XBOX restructuring. Among other things, it has become known that the layoffs at the studio were far more extensive than initially anticipated.
Information continues to surface about the situation at id Software in light of the XBOX restructuring. Among other things, it has become known that the layoffs at the studio were far more extensive than initially anticipated
In recent weeks, developers have actively shared the source codes of their projects. Now, Smartly Dressed Games has joined the list by publishing the code of the zombie sandbox game Unturned on GitHub.
We continue our weekly series of YouTube interviews. The guest of the new episode is Vladimir Berezhnoi, a product owner at CarX Technologies
A month ago, the Organization for the Development of the Video Game Industry (ODVGI) prepared a strategy document aimed at strengthening the Russian game development sector over the next ten years. The Ministry of Digital Development of the Russian Federation recently reviewed it.
Godot has revised its contribution policy and has implemented measures to curb "demoralizing" AI contributions.
The Godot team decided to tighten the rules for pull requests to the engine's source code. They announced that they will no longer consider proposals generated by artificial intelligence.
Quest Director of Cyberpunk 2077, Paweł Sasko, shared this on the social network X (formerly known as Twitter).
Last week, Epic Games released an updated version of the Unreal Engine, labeled 5.8, which did not go unnoticed by Microsoft. In turn, the corporation released a special set of GDK plugins designed to simplify game development for the XBOX ecosystem on PC
The creators of the open-source engine Godot have released its new version, numbered 4.7. The tool has received several improvements related to graphics, interface operations, and much more.
Tryll Engine is a young platform that allows developers to integrate neural networks into games and run AI solutions directly on gamers' devices. Recently, its creators successfully completed a pre-seed funding round
On June 17th, the State of Unreal 2026 presentation took place in Chicago. During the event, Epic Games announced the full release of the next version of its engine — Unreal Engine 5.8
We continue to publish reports from the "Gaming Industry" conference, which took place in the spring in Minsk
We continue to publish reports from the "Gaming Industry" conference, which took place in the spring in Minsk
Microsoft Corporation has taken a step towards developers who create games using the Godot engine. The company announced the release of a special demo project designed to simplify the process of launching their games on Xbox on PC
IO Interactive's CEO Hakan Abrak participated in the K-Live podcast, during which he revealed the budget for the spy action game about a young James Bond, 007 First Light.
Epic Games has unveiled an initial glimpse of Rocket League operating on Unreal Engine 6
Thomas Grové, the head of the small Japanese indie studio Studio Interrupt, set out to determine which engine is better: Godot or Unity. To do this, he created two versions of the same game and conducted a series of tests
Unity has announced the recipients of its 2026 Unity for Humanity Grant, recognizing the accomplishments of ten developers and three honorable mentions spanning eight different countries
Epic Games has released a preview version of the Unreal Engine 5.8, allowing developers to test out the tool’s new features in advance.
Epic Games has released a preview version of Unreal Engine 5.8, allowing developers to test new features of the tool in advance.
The UK games industry is set to benefit from a new framework developed by UKIE in collaboration with entertainment charity OKRE, designed to enhance both its economic impact and social contributions.
In our new YouTube segment, we talked with programmer Alena Ponomarenko about how to choose the right engine, and also discussed the pros and cons of the main solutions on the market.
Clay John, a member of the board of directors at Godot Foundation, shared some intriguing engine statistics in the Godot blog. Among other things, he calculated how many games developed with Godot have been released on Steam in recent years
Arjan Brussee, co-founder of Guerrilla Games, has unveiled plans to create a game engine that will serve as "a European alternative" to existing options like Unreal and Unity.
Unity has released its financial results for the first quarter ending March 31, 2026. The company reported a 17% increase in total revenue, reaching $508 million, compared to $435 million in the same period of the previous year.
The first quarter of 2026 was not very successful for Unity. In its financial report, the company reported significant net losses: compared to the previous year, they increased by 4.5 times.
Unity has introduced a collection of AI tools in open beta, available to all developers using Unity version 6 or later
Unity has announced the release of the beta version of Unity AI, an AI-powered toolset integrated into their editor, designed to expedite game development.
Visiting App2Top is Sergey Alarsky, the founder of Misterial Games, who has also assisted other teams as a consultant
We spoke with experienced game development specialist Anton Chuev, who is independently creating complex games using AI, about the possibilities and pitfalls of such development.
The developers of the engine did not like the company's approach.
The budget for Marathon is comparable to the budgets of The Last of Us Part II, Horizon Forbidden West, and Concord


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