Godot has revised its contribution policy and has implemented measures to curb "demoralizing" AI contributions.


Engines and tools
Section about game engines and tools: announcements of new frameworks, releases, and significant updates.
The Godot team decided to tighten the rules for pull requests to the engine's source code. They announced that they will no longer consider proposals generated by artificial intelligence.
Quest Director of Cyberpunk 2077, Paweł Sasko, shared this on the social network X (formerly known as Twitter).
Last week, Epic Games released an updated version of the Unreal Engine, labeled 5.8, which did not go unnoticed by Microsoft. In turn, the corporation released a special set of GDK plugins designed to simplify game development for the XBOX ecosystem on PC
The creators of the open-source engine Godot have released its new version, numbered 4.7. The tool has received several improvements related to graphics, interface operations, and much more.
Tryll Engine is a young platform that allows developers to integrate neural networks into games and run AI solutions directly on gamers' devices. Recently, its creators successfully completed a pre-seed funding round
On June 17th, the State of Unreal 2026 presentation took place in Chicago. During the event, Epic Games announced the full release of the next version of its engine — Unreal Engine 5.8
We continue to publish reports from the "Gaming Industry" conference, which took place in the spring in Minsk
We continue to publish reports from the "Gaming Industry" conference, which took place in the spring in Minsk
Microsoft Corporation has taken a step towards developers who create games using the Godot engine. The company announced the release of a special demo project designed to simplify the process of launching their games on Xbox on PC
IO Interactive's CEO Hakan Abrak participated in the K-Live podcast, during which he revealed the budget for the spy action game about a young James Bond, 007 First Light.
Epic Games has unveiled an initial glimpse of Rocket League operating on Unreal Engine 6
Thomas Grové, the head of the small Japanese indie studio Studio Interrupt, set out to determine which engine is better: Godot or Unity. To do this, he created two versions of the same game and conducted a series of tests
Unity has announced the recipients of its 2026 Unity for Humanity Grant, recognizing the accomplishments of ten developers and three honorable mentions spanning eight different countries
Epic Games has released a preview version of the Unreal Engine 5.8, allowing developers to test out the tool’s new features in advance.
Epic Games has released a preview version of Unreal Engine 5.8, allowing developers to test new features of the tool in advance.
The UK games industry is set to benefit from a new framework developed by UKIE in collaboration with entertainment charity OKRE, designed to enhance both its economic impact and social contributions.
In our new YouTube segment, we talked with programmer Alena Ponomarenko about how to choose the right engine, and also discussed the pros and cons of the main solutions on the market.
Clay John, a member of the Godot Foundation's board of directors, shared some intriguing statistics about the engine in the Godot blog. Among other things, he calculated how many games created with Godot have been released on Steam in recent years
Arjan Brussee, co-founder of Guerrilla Games, has unveiled plans to create a game engine that will serve as "a European alternative" to existing options like Unreal and Unity.
Unity has released its financial results for the first quarter ending March 31, 2026. The company reported a 17% increase in total revenue, reaching $508 million, compared to $435 million in the same period of the previous year.
The first quarter of 2026 was not very successful for Unity. In its financial report, the company reported significant net losses: compared to the previous year, they increased by 4.5 times.
Unity has introduced a collection of AI tools in open beta, available to all developers using Unity version 6 or later
Unity has announced the release of the beta version of Unity AI, an AI-powered toolset integrated into their editor, designed to expedite game development.
Visiting App2Top is Sergey Alarsky, the founder of Misterial Games, who has also assisted other teams as a consultant
We spoke with experienced game development specialist Anton Chuev, who is independently creating complex games using AI, about the possibilities and pitfalls of such development.
The developers of the engine did not like the company's approach.
The budget for Marathon is comparable to the budgets of The Last of Us Part II, Horizon Forbidden West, and Concord
UNIGINE has announced the release of a new version of its namesake engine, 2.21. It has been nine months since the previous release.
Unity has revealed plans to close its IronSource advertising and user-acquisition network and intends to sell off Supersonic, the publisher of mobile games such as Bridge Race, Going Balls, and Build A Queen. The company stated that this move aims to "simplify the business" and allow it to concentrate on higher growth areas like its AI-driven ad network, Vector. This announcement appeared in the company's most recent investor update
The company Unity has decided to dispose of two major assets. It disclosed its plans in a report for investors.
The company Unity has decided to divest two major assets. It revealed its plans in a report to investors
The announcement about the introduction of native support was made by James Stone, the Technical Director for Platform Products at Unity, during the GDC conference.
Unity is reportedly considering shedding a portion of its business, several media outlets claim.
Several media outlets report that Unity Technologies plans to divest part of its business.
They will be removed from the global store version on March 31, 2026.
They will be removed from the global version of the store on March 31, 2026
Krafton, the publisher behind the popular game PUBG, has named a new chief AI officer.
Developers of the open-source Godot are "exhausted and demoralized" by numerous low-quality pull requests. Non-functional requests generated by various LLMs are increasingly being submitted for review.
Unity has identified content creation using AI as one of the key development directions for the company by 2026
The Estonian indie developer Mike Klubnika now generously supports the project that helped him create his hits
Several developers reported layoffs at one of Wizards of the Coast's internal studios.
Unity has announced its fourth-quarter results, stating that they "comfortably exceeded" the high-end of its guidance. The company saw an 8% increase in revenue for its Create Solutions and an 11% rise in its Grow Solutions revenue.
However, a year ago, the company's losses were even greater.
In this interview, we conclude our review of the year 2025 along with top managers and experts from the gaming industry (and related fields). The final piece is a conversation with Artem Khandriko, an associate partner and head of IT/IP practice at REVERA.
The Godot team has released a new version of their engine. It's been four months since the release of the previous version, 4.5.
The Japanese gaming powerhouse Square Enix has announced that it will stick with Unreal Engine 4 for the development of the next installment in its Final Fantasy 7 Remake series, opting not to upgrade to the more recent Unreal Engine 5.
Walmart has launched a complimentary, official commerce software development kit (SDK) for Unity developers. This tool allows for the "seamless integration of Walmart products or your own merchandise through the Walmart marketplace directly into your projects."
While the winter holidays are ongoing, we continue to review the highlights of 2025 with teams and speakers connected to the gaming industry. Next up is an interview with Denis Shergin, the CEO of UNIGINE
On November 26, the full release of the MMORPG Reign of Guilds by the St. Petersburg team Atlant Games took place. The App2Top team spoke with the developers about the journey to the release and the specifics of creating classic online projects.

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