At the end of summer, we compiled a comprehensive report on the state of the gaming stock market. To update the data and capture trends, we once again analyzed the status of over 60 public companies and examined how their positions have changed since the beginning of 2025. Inside, as usual, there are many charts, numbers, and information on various markets


Engines and tools
Section about game engines and tools: announcements of new frameworks, releases, and significant updates.
At the end of October, the cooperative multiplayer game Superball was released by the Chinese indie studio Pathea Games, which is well known today for the life simulation hit My Time at Portia. The project took a long time to reach a full release and is still facing difficulties. We spoke with Yao Liu, one of the key developers of Superball, about the project's journey and the developers' hopes for the future.
Competing companies Unity and Epic Games have unexpectedly announced a partnership agreement. They have decided to make their platforms more open.
At the beginning of the month, Unity released its financial report for the third quarter of 2025, which spanned from July 1 to September 30. In the document, the company reported an increase in both revenue and losses
The competing companies Unity and Epic Games suddenly announced a partnership agreement. They have decided to make their platforms more open.
Epic Games and Unity have revealed a significant collaboration, enabling developers to bring Unity-based games to the Fortnite platform
Now it belongs to the Chinese company SUD, which is developing a cloud platform for app gamification.
Now it belongs to the Chinese company SUD, which is developing a cloud platform for gamifying applications.
Unity has released its financial results for the third quarter of its fiscal year, reporting modest yet better-than-anticipated growth across several segments such as Create Solutions and Grow Solutions. The company's overall revenue increased by 5% compared to the same period last year, reaching $471 million.
Despite the turbulent period, Paradox Interactive remains a leading publisher of strategy games. The key to the long-term success of the Swedish company is a unique strategy that enables most releases to be profitable and demonstrates a margin level of 40%
A new post in the "Investor/Publisher Wanted" section. In it, the studio "Brezg" shares a story about their third game. It's called "The Gray Cardinal" and is a political strategist manager simulation.
The ranks of Roblox competitors have grown.
The Sustainable Games Alliance (SGA), a global non-profit cooperative involving game developers, universities, and related companies, has introduced the Sustainable Games Standard, the "first global emissions reporting framework designed specifically for the games industry"
Unity has identified a "major security vulnerability" impacting games developed with its platform since 2017.
The Playgama platform published statistics on the use of engines in web games, broken down by top genres. Their sample included games released in 2024 and 2025
In studios creating AAA-level games, the popularity of proprietary engines has increased. Researchers from Perforce and JetBrains came to this conclusion after surveying 521 developers from 49 countries.
The Godot team continues to upgrade the engine. Recently, they released version 4.5.
The team behind the Russian engine Nau Engine has decided to close its legal entity, as indicated by the data from the Unified State Register of Legal Entities (EGRUL). The newspaper "Kommersant" took notice of the event.
The crisis in modern AAA development is evident to most developers, and its epicenter is concentrated in the United States. What is it related to, and what are the consequences for the industry? These are the topics we'll explore in today's in-depth article
We are starting to share video recordings from the St. Petersburg session of the "Gaming Industry" conference, which took place in July. Today, we feature a presentation by Alexander Kompantsev from Atom Team. He spoke on the topic "From Freedom to Structure—and Back. What Indies and Enterprises Can Offer Each Other, and Why It's Worth Trying Both Worlds"
The scandal surrounding the three dismissed executives from the studio Unknown Worlds, working on Subnautica 2, continues to unfold. The studio has filed a lawsuit against them, presenting several allegations.
Unity has released its financial results for the second quarter of its fiscal year, noting minor declines in both total revenue and its Grow Solutions segment.
Unity released its financial report for the second quarter. The company remains unprofitable, but it places high hopes on its new advertising platform.
The future of the open-source engine looks even brighter.
The details of the deal have not been disclosed—neither the amount nor the terms are known.
The new installment of Battlefield, scheduled for release on October 10th, will feature a tool for game modification called Portal. Its editor is a modified version of Godot
Square Enix has announced that the original source code for Final Fantasy Tactics was accidentally overwritten. This has compelled the developer to reconstruct the forthcoming remake, titled Final Fantasy Tactics: The Ivalice Chronicles, entirely from the ground up.
In recent years, the production budgets for mobile games in Japan have significantly increased, according to a study by the Japan Online Game Association (JOGA). In 2024, the average cost of creating one such title in the country reached 492 million yen (3.3 million dollars)
Advisory: This article includes discussions of sexual assault
The creators of the Godot engine have started beta testing their own asset store, a launch they have talked about for many years. In the future, it will replace the Godot Asset Library.
The developers of the Godot engine have started beta testing their own asset store, a plan they've been discussing for many years. In the future, it will replace the Godot Asset Library.
Epic Games has released a new version of the Unreal Engine, numbered 5.6. According to the developers, it allows for the creation of games with expansive open worlds that consistently run at 60 frames per second on PlayStation 5 and Xbox Series, as well as on powerful PCs and mobile devices.
During today's State of Unreal event, Epic announced that Unreal Engine 5.6 is now available.
In early May, it became known about Epic Games' victory over Apple in a U.S. appellate court: the corporation was prohibited from charging commissions on payments made outside the App Store. Analyst Aldora Joost van Dreunen believes that Apple may now be considering several strategies to mitigate the damage. One of them is purchasing Unity
The editorial team at App2Top discussed what indie means, how many game developers there are in Russia, and what their main problem is with the co-founder of the marketing agency FatPony, the head of publishing at Indie GO Fund, and the author of the Telegram channel "Tired Publishing," Danila Kamenev
For the first time in history, Apple Corporation has included a game studio. The Canadian RAC7, which consists of two people, was selected
Xalavier Nelson Jr., the founder and leader of the indie studio Strange Scaffold, explained why he is more drawn to games developed over a two-year period rather than those in production for five years.
Codfish Academy, a training center focusing on Unreal Engine game development, has launched in Portugal
Over the past six months, Machine Zone has gone through several waves of layoffs. As a result, as of today, the studio has been left with only a "minimally necessary team," which is engaged in supporting Game of War and Mobile Strike.
Unity has announced its financial results for the first quarter of its 2025 fiscal year, revealing a decline in revenue of 8% in its Create Solutions segment and 4% in its Grow Solutions segment.
Unity has revealed the recipients of its 2025 Unity for Humanity Grant, honoring the achievements of ten developers from across nine different countries
The open-source engine Godot will receive support for yet another platform. Apple has begun working on integrating support for the visionOS operating system, which is the foundation of the Apple Vision Pro AR headset.
Recently, the announcement of DreadMoor took place, an adventure game about fishing in a post-apocalyptic world with nods to the indie hit Dredge. The editorial team of App2Top spoke with Rostislav Fedorov, CEO and co-founder of the Russian studio Dream Dock Games, which is developing the game, about the team, the project, visions, and budgets
Unity 6 has been withdrawn from the Chinese market
In February 2025, Chinese developers began reporting issues accessing Unity 6. It was recently revealed that the company that created the engine has indeed pulled it from sale in China
Ubisoft has unveiled Chroma, an open-source tool designed to apply color blindness filters to in-game content in real time. This tool aids developers in customizing games for players with color vision deficiencies.
We rarely write about announcements. However, we couldn't ignore this one for several reasons
At the end of March, CarX Technologies announced CarX Drift Racing Online 2, and recently, a page for it appeared on Steam. App2Top spoke with Vladimir Berezhny, the project manager, about how long the game has been in development and how many wishlists the team aims to collect by the release.
Unity has committed to providing "official support for Nintendo Switch 2" to assist game developers.
In 2023, Unity found itself at the center of a scandal over the monetization of its engine by introducing a Runtime Fee for game installations, which greatly displeased developers. In an interview with The Verge, the company's CEO, Matthew Bromberg, stated that Unity's actions at the time sparked a true war between the company and its clients
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