Legal

Everything you need to know about the legal side of the games industry. High-profile lawsuits and disputes, game-related laws and legislative changes, as well as patent and copyright issues.

We continue to share videos (and transcripts) of presentations from the Minsk session of the "Gaming Industry" conference (KII), which took place in April. Today, we present a talk by Kristina Voynilovich, a lawyer at REVERA, on the topic "The Most Common Disputes in GameDev and How to Resolve Them Without Going to Court." Additionally, a quick reminder that the "Gaming Industry" conference will take place in St. Petersburg on July 10.
We continue to share videos (and transcripts) of presentations from the Minsk session of the "Game Industry" conference (GI) that took place in April. Up next is a talk titled "How to Review a Publisher Agreement Stress-Free: A Step-by-Step Guide by a Lawyer," presented by Irina Gushchina, a senior lawyer specializing in IT and IP transaction support at Semenov&Pevzner. Plus, a quick reminder that "Game Industry" will take place in Saint Petersburg on July 10.
On May 15, the Tagansky District Court in Moscow held the first hearing in the case of Malik Khatazhayev, the owner of the "Lesta Games" group of companies. A month ago, the top manager was charged with extremism. The hearing was conducted in a closed session, despite the developer of "World of Tanks" and "World of Warships" requesting an open hearing
The developers of Genshin Impact are very proactive in defending their rights. Based on open data, Chinese journalists calculated that since 2016, miHoYo has been involved in legal proceedings 839 times, with 606 of those cases initiated by the company itself.
In the Russian gaming industry, there is ongoing discussion about the situation surrounding the visual novel "Tiny Bunny" (Зайчик). One of the project's composers, Dmitry Petyakin, wanted to increase his compensation for the music and claimed that the music was being used improperly. Moreover, he started blocking the game's streams on YouTube, which concerned other developers. In an article, lawyers from Semenov&Pevzner analyze how to determine whether rights were transferred to the client under the contract, whether an author can receive higher compensation, and how rights holders can protect themselves from such situations.
In 2023, Unity found itself at the center of a scandal over the monetization of its engine by introducing a Runtime Fee for game installations, which greatly displeased developers. In an interview with The Verge, the company's CEO, Matthew Bromberg, stated that Unity's actions at the time sparked a true war between the company and its clients
On the Cyprus Lawyers Association website, App2Top discovered documents related to a legal dispute between gaming companies Beresnev Games and SayGames. According to these documents, the development studio requested the court to prohibit the publisher from distributing and monetizing its game. The editorial team spoke with the studio's founder, Oleg Beresnev, to find out what's happening.