Outside of China, the media hardly covers the activities of Zhejiang Century Huatong, even though it's one of the fastest-growing gaming companies today. In a new business profile, we will delve into the reasons behind its success, key hits like Whiteout Survival, and its regulatory challenges
At the end of summer, we compiled a comprehensive report on the state of the gaming stock market. To update the data and capture trends, we once again analyzed the status of over 60 public companies and examined how their positions have changed since the beginning of 2025. Inside, as usual, there are many charts, numbers, and information on various markets
In October, a PC-focused military shooter and a new installment of the enduring monster-catching saga vied for the title of the biggest release. The latest edition of the monthly gaming market review features a wealth of data and charts on revenue, sales, and other metrics for major releases, indie hits, and unexpected newcomers
AppLovin is a key player in the mobile advertising market. Since the beginning of the year, the company's stock has nearly doubled, and its market capitalization has exceeded $200 billion. What is the reason for such rapid growth? How did it transform into an AI platform? Answers to these and other questions about AppLovin's business are in today's article
You voted — we delivered. Introducing a comprehensive report on the state of the gaming market in Europe, featuring numerous charts and data both region-wide and for individual countries. We have thoroughly analyzed consumer spending and other statistical metrics such as the number of gamers, developers, and gaming companies
In an interview with App2Top, the top managers of the media franchise—Roman Goroshkin, Alexander Minkin, and Yaropolk Rash—provided detailed insights into the upcoming MMORPG "Sineus," its development plans, and the unique aspects of Sineus Publishing, the publishing and label company aiming to achieve the gaming equivalent of Blumhouse Productions' acclaim.
The largest grassroots initiative for the preservation of video game heritage has once again exposed the anti-consumer nature of major publishers and the lobbyists acting on their behalf. Let's discuss the goals of Stop Killing Games, analyze the positions of its supporters and critics, and explore the future of the initiative in the EU.
Wrapping up the week with an extensive feature on the most successful game releases of the past six months. Today, we'll discuss the highest-grossing new releases, sales leaders, and standout indie games on PC and consoles. If we haven't dedicated a specific section to a particular title, you can be sure it's included on one of the many charts.
Microsoft Gaming has once again parted ways with hundreds, if not thousands of employees, reaping the consequences of irresponsible expansion. We delve into the scale of layoffs in the gaming division, as well as the underlying reasons behind these processes. At a crossroads, the company is struggling to figure out how to turn its impressive catalog of IPs into growth
Before summarizing the first half of the year, let's focus on the results of June's new game releases. In today's piece, there are plenty of figures and data about the extremely successful launch of Mario Kart World, the initial sales of Death Stranding 2, an unexpected FMV hit from China, as well as other key releases from the past month
On June 16, the portfolio of the Swedish studio Landfall Games was enriched with another cooperative hit — the climbing simulator Peak, which places a heavy emphasis on the comedic aspects of gameplay situations. Seven developers from two studios, four months from game jam to release, and a unique approach to marketing — let's delve into the game's success.
Hundreds of millions of dollars in investments, promises of a revolution in the UGC sector, visionary speeches from a GTA series veteran, and near-zero sales for a AAA project. This all pertains to MindsEye — so far the biggest flop of 2025. It's the perfect time to analyze the game's metrics and take a look at the journey of the studio Build A Rocket Boy.