Books

News and chapters from books dedicated to games and aspects of their creation.

Bombora Publishing House has sent to print the Russian translation of “Level Up! A guide to creating cool video games.” Published in the West in 2010, the work is now considered one of the main desktop books on game design. Its author is the American developer Scott Rogers, who worked on the Maximo dilogy, the first God of War and Darksiders, as well as many other titles. The translation was prepared by the writer Alexandra…
Bombora Publishing House announced the departure of Jeff Ryan‘s book “Super Mario. How Nintendo Conquered the World” (in the original — Super Mario: How Nintendo Conquered America). In the center of the narrative is the story of the development of the American daughter of Nintendo and the story of how the Japanese company itself was rebuilt into a gaming giant. We publish the first chapter of the book.
Bombora Publishing house reported that the book “Peter Molyneux appeared on Russian shelves. The story of the developer who created the “god simulator” genre. It is written by the French gaming journalist Raphael Lucas. In it, together with Molyneux himself, he traces the entire path of the game entrepreneur and developer from the first sales to the current work at 22Cans. We publish an excerpt.
The first edition of the continuation of the book “Kojima Genius” (in the original The Kojima Code) has been shipped to Russian retail, ” Bombora publishing house reports. It’s called “Genius Strikes Back” (in the original A Stealth Game). The author is the same — Canadian blogger Terry Wolfe, who became interested in amateur theology after video games. As for the book, it is devoted to a speculative theory about possible competition between Hideo Kojima…
In February, the official comic book for the Shadow Fight franchise appeared on the bookshelves of the CIS. We talked with Nikita Korzhavin, Nekki‘s business development director, about how the comic was being worked on and what task it solves for the game franchise.
The Bombora publishing house announced that the book “The Witcher. The history of the franchise. From fantasy to cult game saga” by the authorship of game journalist Raphael Lucas. It primarily tells about the problems and successes of CD PROJEKT in the development of games in The Witcher series. But there was also a place for stories about the creation of the book cycle itself, the filming of film adaptations and the formation of the…
Bombora Publishing House has translated the Russian book “Power Up! How Japan breathed new life into the gaming industry.” Its author Chris Kohler wrote about the history of the development of the Japanese game dev and the impact he had on the global gaming industry. Kohler prepared his book based on many interviews with cult developers like Shigeru Miyamoto and Hideo Kojima.
The Bombora publishing house has a replenishment in the collection of game works. The book “The Creation of the Bioshock trilogy. From Delight to Colombia.” It not only gives an excursion into the history of the development of the famous franchise, but also tells in detail about the details of the BioShock universe and the meaning inherent in them.
On the eve of the New Year, App2Top opens the traditional interview series “Results”, in which we interview top managers of the gaming industry (and related ones) about how the year has passed for their company and industry. This time we start the cycle with an interview with Roman Lukyanov, managing Partner of the Semenov & Pevzner law firm.
Bombora Publishing House has released the Russian book “Oculus. How to create the best VR company in the world and lose everything?“. First of all, this is the story of the rise and fall of the eccentric Palmer Luckey, the inventor of the Rift virtual reality helmet. But there is also a part about the sale of his company to Facebook Corporation. We talk about the volume and publish an excerpt from it.
Last September, David Polfeldt, former managing director of Ubisoft Massive, released his book about the gaming industry — “The Universe of Video Games. A documentary blockbuster from the developer of The Division, Far Cry 3 and Assassin’s Creed: Revelations”. Previously, it could only be read in English, but now it is also published in Russian. The Russian-language edition will be available on October 15. We tell you what is hidden under the cover, and share…
The business processes of gaming and non-gaming companies differ dramatically, according to SuperData co-founder Joost van Dreunen. An analyst with twenty years of experience tells about this in the newly published book “One Up: Creativity, Competition, and the Global Business of Video Games”. The pages contain an empirical analysis of innovations and strategies in the video game industry, refutation of industry myths and hundreds of case studies.
Publisher tinyBuild develops the Hello Neighbor universe in book prequels. A total of four books have been published by Carly Anne West. As reported by Gamesindustry.biz, they brought in $16 million in revenue. The total circulation sold was 2 million copies.
How game dev, gaming devices and video games themselves developed is described in detail and with illustrations in the books from the 80lvl collection. The selection has been translated App2Top.ru .