Atomic Heart has surpassed the milestone of 10 million players worldwide, according to the studio Mundfish. It took them a little over two years to achieve this: the release of the retro-futuristic shooter took place on February 21, 2023
Niantic Spatial, a spin-off from Niantic, has revealed additional job cuts
Last week marked two months since the release of the decorator simulator Urban Jungle from developers in Yakutia. To celebrate, the game's designer, Kyunnay Vinokurova, unveiled a series of statistics.
The editorial team at App2Top discussed what indie means, how many game developers there are in Russia, and what their main problem is with the co-founder of the marketing agency FatPony, the head of publishing at Indie GO Fund, and the author of the Telegram channel "Tired Publishing," Danila Kamenev
Game developers and publishers can create what are known as homepages on Steam—personalized storefronts featuring a list of their titles, the latest news, and other important information. To make it easier and more efficient for teams to manage these pages, Valve has released a minor update.
CD Projekt Red has disclosed its financial outcomes for the quarter concluding on March 31, 2025, indicating a slight decline in both sales and net profits for the initial quarter.
Electronic Arts (EA) continues to trim its workforce, reports IGN citing an internal letter from Laura Miele, president of the EA Entertainment division. The company has now closed the studio Cliffhanger Games.
The CD PROJEKT group of companies released its financial report for the first quarter of 2025, which spanned from January to March. They spoke about decreased revenues, game sales, and their pipeline.
A group of developers from Ubisoft, Ready At Dawn Studios, and Midgar Studio have come together to establish Atlantis Studio
Electronic Arts has announced the cancellation of its Black Panther game and has closed Cliffhanger Games
Amplitude Studios has successfully secured $13.6 million (€12 million) in a Series A funding round.
Observing the massive surge of interest in Star Wars: Battlefront II is intriguing even outside of context. For us, it's an opportunity to discuss Electronic Arts' long-term strategy, understand the company's business priorities, and see which games it wants in its portfolio
Yesterday, Kepler Interactive boasted about the success of Clair Obscur: Expedition 33 — the French JRPG was purchased 3.3 million times in 33 days. It turned out that the same press release also contained new sales figures for another game it published, Sifu
In April 2025, the mobile puzzle game Candy Crush Saga earned $108.25 million in net IAP revenue, according to AppMagic data. As noted by our colleagues at MobileGamer, the service only recorded a higher monthly revenue for the game once before—in October 2021, and even then, it was only higher by $38,000
Nacon, a publishing company from France, declared a new six-year collaboration with the World Rally Championship game franchise.
Publisher Koei Tecmo and developer Team Ninja have announced that the total sales of the Nioh series have exceeded 8 million copies sold. How the sales are distributed between the first Nioh and its sequel has not been specified
Apple has purchased RAC7, the developer of the game Sneaky Sasquatch.
Amplitude Studios received a major investment. The studio announced that in its latest funding round, it managed to raise 12 million euros.
PlanetPlay, a non-profit organization, is set to introduce its Green Games Showcase during the Summer Game Fest on June 7, 2025
For the first time in history, Apple Corporation has included a game studio. The Canadian RAC7, which consists of two people, was selected
Square Enix has reached a settlement in a lawsuit against a mobile game publisher that it accused of using shared assets from a canceled project without obtaining proper authorization
As of May 29, 2025, GamesIndustry.biz received a statement from the organizers of Gamescom Latam addressing accusations of mismanagement from more than 250 developers in Brazil
The gaming services company Side has launched a new studio in São Paulo, Brazil.
During the week of May 20th to 27th, there were quite a few changes among the top grossing leaders in the Steam chart.
Originally, it was scheduled for today, May 27, but the Attorney General's Office presented new evidence to the court. As a result, the defense has been given a week to review it.
Uncapped Games studio recently announced the termination of their work on their debut project, the free-to-play RTS Battle Aces, which was being developed with funds from Tencent.
In celebration of its sixth anniversary, the gaming company MY.GAMES released an infographic displaying the most recent and relevant statistics of its key gaming blockbusters.
Games Workshop revealed it is awarding a £20 million bonus to its staff after disclosing its latest financial performance.
Xalavier Nelson Jr., the founder and leader of the indie studio Strange Scaffold, explained why he is more drawn to games developed over a two-year period rather than those in production for five years.
On May 20, Google introduced a new generative model called Veo 3. Recently, one of the AI enthusiasts tested it by creating gameplay videos and shared insights on the costs involved in producing such clips.
Square Enix has agreed to amicably resolve the conflict with publisher Ten Tree and studio BlackJack Studio: in March, it accused them of plagiarism and asset theft.
Valve’s Steam Next Fest is a demo festival held several times a year on Steam. While the event has its perks, Hans Haave, a producer at the publisher Oro Interactive, believes developers shouldn’t rely solely on it.
Several times a year, Valve hosts the Next Fest or "Let There Be Games" demo festival on Steam. While the event has many advantages, Hans Haave, a producer at Oro Interactive, believes that developers shouldn't rely on it entirely.
Just under a week ago, the racing simulator JDM: Japanese Drift Master was released for PC — the game launched on May 21 on Steam, GOG, and the Epic Games Store. This time was enough for it to recoup a significant portion of the development and marketing costs.
Elden Ring is one of the most successful games in recent years. The analytical company Alinea Analytics shared its statistics on the project, including sales, revenue, and audience engagement levels.
The Roblox game Grow a Garden attracted almost 9 million concurrent players, Star Wars Battlefront II set a new online record on Steam, FANTASY LIFE i: The Girl Who Steals Time was purchased by 500,000 people, — let's talk about the main events in the gaming industry over the past weekend
IGN and Meta are set to present a Women in Gaming event on Friday, June 6, included in this year's IGN Live lineup
Another update on wishlists. Hypnohead Studio announced that its game, The King is Watching, has surpassed 200,000 additions to wishlists on Steam
We continue to share video presentations from the Minsk session of the "Gaming Industry" Conference (GIC), which took place in April. Today's highlight is Artur Beresnev's presentation on "Developing Mobile Game Publishing on Alternative Platforms." He is the head of alternative stores at Mamboo Games. We also want to remind you that the "Gaming Industry" Conference will be held in Saint Petersburg on July 10.
The creators of the Six One Indie Showcase and The Indie Game Awards have introduced their own publishing label
Another game from MY.GAMES is set to launch in China. The company announced that the local regulator has issued a license to publish the mobile game Rush Royale in the country.
Under the conditions of sanctions, developers and publishers of games from the CIS find it difficult to generate revenue from foreign markets. To address this issue, a new company can be established abroad to receive income from international users. How to approach this and what to pay attention to was explained in a guide for App2Top by FUTURA lawyers Roman Motorin and Nazar Volkov.
The US Federal Trade Commission has withdrawn its complaint regarding Microsoft's purchase of Activision Blizzard
While some gaming companies are downsizing, Capcom is expanding its staff. As noted by the Japanese portal GameBiz, in a recent financial report, the company announced plans to hire at least a hundred new developers annually.
Judging by the experience of many games, not all studios know how to effectively work with early access. To better understand the essence of this model, we collected detailed statistics on Early Access releases, including their revenue, "survival" rate, and average development time. The article also features practical advice from industry experts and Valve itself.
FromSoftware has teamed up with A24 to create a film adaptation of Elden Ring
Just a few days ago, the creators of the zombie checkpoint simulator Quarantine Zone: The Last Check bragged that their game had been added to the wishlists of over 500,000 Steam users. Now it has a new milestone—650,000 wishlists.
Activision Blizzard will indeed remain part of Microsoft. The U.S. Federal Trade Commission (FTC) has officially announced the closure of the case concerning the acquisition.
Embracer Group has released its financial results for the fourth quarter ending March 2025, showing decreases in both its PC/console and mobile divisions for the quarter as well as throughout the fiscal year.
Roblox has named Dr. Elizabeth Milovidov as its inaugural head of parental advocacy