A recent M&A report from analyst S&P highlights a decline in investment conditions for the gaming sector, with financial resources increasingly funneling toward business models that depend on ongoing user engagement, platform advantages, or diverse monetization strategies.
Take-Two's first-quarter results surpassed their guidance, driven by strong performances from NBA 2K6 and Grand Theft Auto, along with support from the Zynga mobile portfolio. The company has upheld its earlier forecast of net bookings ranging between $8 billion and $8.2 billion for the entire year.
Take-Two Interactive reported its earnings for the first fiscal quarter of 2027, which lasted from April 1 to June 30, 2026. We have selected the main points from the document.
In May 2026, Jean Tulegenov, who led the development of the extraction shooter Escape from Tarkov, announced his departure from Battlestate Games. It is now known that he has joined the team at Nomion Games
Take-Two Interactive reported on the first quarter of fiscal year 2027, which spanned from April 1 to June 30, 2026. We have selected the key points from the document
The initial sales of the retro tech repair simulator ReStory: Chill Electronics Repairs were enough to recoup the game's budget. This was announced on the social network X by tinyBuild's CEO Alex Nichiporchik
A charity bundle on Itch.io aimed at assisting industry workers impacted by layoffs in the United States and Canada is nearing its $200,000 fundraising target
On August 6, the release of ReStory: Chill Electronics Repairs took place. This is a good opportunity to talk about one of the most interesting niches in the market, which we tentatively refer to as checklist simulators. The latest report contains a wealth of data on the state of the subgenre, median revenue, and top-grossing games, as well as a comparative benchmark across various categories of simulators
Former BioWare producer Mark Darrah shared his thoughts on YouTube about working with feedback from gamers. He is convinced that developers should not always listen to the audience—especially when it comes to fixing game flaws
Tripledot Studios has purchased mobile publisher Supersonic from Unity in a $40 million deal.
Matt Bromberg, CEO of Unity, characterized the company's most recent financial performance as marking the "best quarter in its history as a public company."
Information has surfaced about the next event for game developers and publishers hosted by WN Media Group. In mid-October, in Armenia’s capital, WN Yerevan’26 will take place, supported by App2Top — we share the first details.
Information has emerged about the next event for game developers and publishers organized by WN Media Group. In mid-October, supported by App2Top, WN Yerevan '26 will take place in the capital of Armenia — here are the first details
The gambling operator Super Group, which includes the brands Betway and Spin in its portfolio, reported on its performance for April-June 2026. The company announced that it achieved the highest revenue in the history of its second quarters during this period
A wave of layoffs in the gaming industry has reached the studio That's No Moon
The much-talked-about roguelike BALL x PIT has reached a new major sales milestone. This was announced by the developer Kenny Sun and Friends and the publisher Devolver Digital.
Five years ago, indie publisher Devolver Digital listed on the Alternative Investment Market (AIM) of the London Stock Exchange, becoming a public company. Now, they find this status unappealing.
Machine Party is a collection of brutal cooperative mini-games by Buckshot Roulette creator Mike Klubnika. It was released on July 30, 2026, and had an excellent start
Following the release of its second quarter results, Roblox's stock has plummeted by 70%. The company's monetization figures fell 2% short of the guidance, adversely affecting overall bookings.
Supersonic is no longer owned by Unity; its new owner is Tripledot Studios.
Unity released its financial report for the second quarter of 2026. According to its CEO Matthew Bromberg, the company achieved its highest metrics since its debut on the stock market in 2020.
Five years ago, indie publisher Devolver Digital went public by listing on the Alternative Investment Market (AIM) of the London Stock Exchange. Now, the company no longer favors this status
Kudos Games Services has strengthened its senior leadership team with the addition of Michael Hanna as chief operating officer and Ann Hurley as board advisor.
Interest in *The Eternal Life of Goldman* continues to grow
Halo Studios recently faced staff reductions. This information comes from Insider Gaming, referencing posts by former studio employees on LinkedIn
Devolver Digital, an independent game publisher, plans to revert to private company status by the end of this year.
Nintendo experienced a 9.5% drop in net sales for the first quarter. However, the company saw a 150.5% increase in operating profit, driven by increased software revenue and $300 million in tariff refunds from the United States.
It's Nintendo's turn to publish a financial report. In its document, the Japanese company announced the results for the first quarter of fiscal year 2027, which ended on June 30, 2026
There are leadership changes at Flutter Entertainment. The company announced that CEO Peter Jackson has decided to step down after eight years at the helm. His last working day will be September 30
King rejected the proposal from the Unionen and Sveriges Ingenjörer unions to sign what is known as a "collective agreement" with employees working at its Swedish branch. Negotiations between the parties lasted for over a year
Kinetic Publishing, the publishing branch established by Kinetic Games, known for developing Phasmophobia, is set to unveil the initial games signed under the label during a showcase on August 12
July will be remembered as one of the most eventful months of 2026. Steam set another record for the number of releases, Nintendo dominated the Japanese charts, and a slew of mid-budget projects and indie games sold hundreds of thousands of copies. More details in our traditional segment
Silver Lining Interactive, an indie game publisher, has announced the debut title from its in-house IP development label, Silver Bullet.
The second largest deal in the history of the gaming industry has been closed—marking the largest leveraged buyout globally. Electronic Arts (EA) is now owned by an investor group led by the Saudi Arabian Public Investment Fund (PIF).
Last year, Coffee Stain officially separated from Embracer Group. Now it publishes its own financial reports. In a recent document, the company shared the results of the first quarter of fiscal 2026 (April-June)
Monitoring the frequent changes and developments within the gaming industry can be challenging, which is why we create semi-regular summaries to keep you informed.
At the beginning of the year, 18-year-old American Michael Major released a simple adventure game on Steam as a joke, titled "This Game Costs 200 Dollars." Despite its hefty price tag, the game indeed sells for that amount. Contrary to the developer’s expectations, his creation attracted quite a few gamers
She will take on the role of the support team.
Saudi Arabia's Public Investment Fund (PIF) has become the majority owner of Electronic Arts following the completion of a leveraged buyout valued at $55 billion.
Raptor PR has introduced Early Gaming Growth (EGG), a communications platform specifically developed for gaming startups.
The game took almost a year to reach the million mark: it was released on September 4, 2025
Betsson has officially become the owner of Rhino Entertainment's Canadian business, along with a range of technological assets. The acquisition cost them a total of 64.5 million euros.
During a recent conference call with investors and analysts, Sony touched upon the topic of additional tariffs it paid in the U.S. before they were revoked. Journalist Stephen Totilo from Game File highlighted this.
The second-largest deal in the history of the gaming industry has been closed—and it is the largest in the world using leveraged finance. Electronic Arts (EA) is now owned by a group of investors led by the Saudi Arabian Public Investment Fund (PIF)
The sale of Electronic Arts (EA) for $55 billion is nearing completion, but this does not prevent the company from reporting its quarterly results. EA announced its performance for the first quarter of fiscal 2027 (April-June 2026) in a report to the U.S. Securities and Exchange Commission.
Atari announced its results for the fiscal year 2026, which ended on March 31 of the calendar year 2026. According to the company's calculations, it managed to earn 56 million euros during the reporting period, marking its best performance in a decade
The retro technology repair simulator ReStory: Chill Electronics Repairs continues to attract an audience. Alex Nichiporchik, the CEO of the publisher tinyBuild, announced on social media that a new wishlist milestone has been reached.
FirstLook, a platform specializing in player relationships and marketing, has introduced Creators.gg. This new initiative aims to link studios with creators of all audience sizes, expanding opportunities beyond just those with the largest followings.
Within the Midnight Club racing series, four games were released, but there could have been more. In an interview with Insider Gaming, former senior game designer at Rockstar San Diego, Kris Roberts, revealed that the company shelved the fifth installment after initially attempting to develop it.
Roblox may be the first game to be designated as a very large online platform (VLOP) under European regulations


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