Games Connect Asia Pacific (GCAP) will return to Melbourne from 5–7 October 2026, marking the conference’s 20th anniversary. Organized by the Interactive Games & Entertainment Association (IGEA), the event will bring together game developers, studios, publishers and other interactive entertainment professionals from Australia and around the world during Melbourne International Games Week.
At the beginning of the year, Ubisoft officially introduced a new company structure, divided into five units known as "creative houses." So far, only one of them had a full-fledged name, Vantage Studios, while the others existed under placeholder names: numbers 2, 3, 4, and 5.
Five years ago, NetEase acquired Grasshopper Manufacture—a studio led by veteran Japanese game developer Goichi Suda, known for games like Lollipop Chainsaw and No More Heroes. Now, it has once again set the team free.
The editorial team at App2Top has frequently consulted developers for their opinions on neural networks and received highly polarizing responses. These range from "it's random that desperately needs human intervention" to "soon AI will create a grand hit for me." To understand which of these perspectives is closer to reality, we are discussing with representatives from MidHard, Beresnev Games, Playkot, and other studios
The founder of Garden of Dreams studio, Evgeny Grishakov, revealed the revenue from the Steam version of Meltopia — an adventure game about the search for mammoth remains. At the same time, he clearly explained what percentage of the game's gross revenue will ultimately go directly to the developers and where the rest of the money will be allocated