There is a cliché that "this game has something for everyone." Blue Prince, on the other hand, is not a game for everyone. It is, in every sense, an auteur work that nevertheless managed to break into the mainstream. We will explain how this game is structured and what makes its creator famous, as well as analyze its commercial performance and other metrics.
It has become known about a new deal in the Russian gaming market. The studio "Vintorog" from Moscow received $250,000 in investments, which will be used for the development of an unannounced game
The creators of Palworld dispute the validity of the patents they were accused of infringing by Nintendo and The Pokémon Company; the beta test of Rematch by the developers of Sifu attracted 133,000 concurrent players on Steam; sales of Ale & Tale Tavern surpassed 600,000 copies — here are the main events in the gaming industry from the past weekend.
Last week, the studio Perelesoq published a study suggesting that Steam wishlists are becoming obsolete and that strategies centered around them are ineffective. Some community members criticized this work. Alexander Barabanov, the lead designer at Sad Cat Studios, explained to the editors why the conclusions of Perelesoq should be approached with caution
In the Russian gaming industry, there is ongoing discussion about the situation surrounding the visual novel "Tiny Bunny" (Зайчик). One of the project's composers, Dmitry Petyakin, wanted to increase his compensation for the music and claimed that the music was being used improperly. Moreover, he started blocking the game's streams on YouTube, which concerned other developers. In an article, lawyers from Semenov&Pevzner analyze how to determine whether rights were transferred to the client under the contract, whether an author can receive higher compensation, and how rights holders can protect themselves from such situations.