Moon Studios announced reaching this sales milestone on social media


Finance and sales
All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.
This conclusion was reached by the analytical company Sensor Tower.
The companies Meridian Play and Jinke have analyzed the situation in the mini-game market in China. They gathered data on revenue and the audience of such projects, and also identified the main hits
This conclusion was reached by the analytics company Sensor Tower.
CD PROJEKT announced reaching the milestone on social media
SuperCity turned 15 years old — the city-building simulator from Playkot made its debut on June 1, 2011. In honor of the game’s anniversary, the developers shared its achievements.
SuperCity has turned 15 years old — the city-building simulator from Playkot debuted on June 1, 2011. In honor of the game's anniversary, the developers shared its achievements
The steampunk PvP action game featuring walking fortresses, SAND: Raiders of Sophie, had a strong launch. It took exactly one week to reach the milestone of 200,000 copies sold
According to Circana, sales of the PlayStation 5 in the United States declined by 58% in May compared to the same month last year, marking the smallest number of units sold in May since 2000. Conversely, Xbox sales experienced a 12% year-on-year decrease, resulting in the lowest May sales figures ever recorded for the console.
In recent years, gamers have increasingly been purchasing digital games, leading to a decline in sales of physical editions. However, there has been a slight resurgence in the popularity of discs and cartridges in the U.S. recently
The game reached a new milestone 16 months after its release: it launched on PC, PlayStation 5, and Xbox Series in February 2025
The new achievement of the game was announced by Owlcat Games on social media and the Warhammer 40,000: Rogue Trader event feed on Steam.
The release date for GTA 6 has been confirmed, and its pricing details have emerged. The standard edition will be available for $79.99, which is somewhat higher but not unusual in current gaming trends. A $100 special edition will offer extra content for the single-player experience. Additionally, while there will be a physical edition, it will include only a code for downloading the game, rather than a physical disc.
The Portuguese gambling market regulator (SRIJ) reported for the first three months of 2026. It stated that by the end of the quarter, the total gross gaming revenue of the iGaming market in the country amounted to 323.7 million euros, which is 13.7% more than the previous year
According to Kotaku, another wave of layoffs has occurred at Electronic Arts (EA), affecting some employees in India and the United States
The gambling holding Entain is considering strategic options regarding its business in Central and Eastern Europe, according to Reuters, which cited three sources
Real-time strategy games remain one of the most challenging genres on the market. Today, we are releasing a comprehensive report on its current state. What is the median revenue for RTS games, how saturated is this niche, which games are at the top in terms of revenue, and how are developers pushing the genre forward through hybridization — we'll try to answer these and other questions
According to reports, PlayStation has altered its approach to releasing first-party titles on PC. This decision is influenced in part by the limited revenue generated from these games.
The analytics company Newzoo has finally summed up the results for the global video game market in 2025—before this, they had released several forecasts. As it turns out, last year became the most profitable in monetary terms in the history of observations, despite numerous layoffs and studio closures.
The analytics company Newzoo has finalized the results for the global video game market in 2025, after having previously released several forecasts. It turned out that the past year was the best in financial terms in the entire history of observations, despite numerous layoffs and studio closures
Spain's gambling regulator, the Dirección General de Ordenación del Juego (DGOJ), has released its report for the first quarter of 2026
This number was mentioned by the Central Committee of the Communist Youth League of China in a report dedicated to the achievements of young residents of the Celestial Empire
The achievement was announced by the creator of Meccha Chameleon, a Japanese solo developer known by the nickname lemorion_1224
Toys for Bob, the developer behind Spyro: A Realm Beyond, acknowledged that becoming independent involved taking a "massive, massive risk." However, the 11 million sales of the Spyro Reignited Trilogy demonstrated that there is a dedicated audience eager to support the series.
The global online casino market could more than double over five years, increasing from $221 billion in 2025 to $447 billion in 2030. The average annual growth rate will be 15.1%. This information is presented in a study by MICo
According to estimates from S&P Global Market Intelligence, global game content revenue grew by 3.6% to reach $54.14 billion in the first quarter of 2026, noting its seventh straight quarter of growth compared to the previous year
A few days after its release, we can confidently state that the remake of the first "Gothic" has come to fruition, including from a commercial standpoint. Today, we'll examine the project's journey to release, its initial metrics, and also delve into the historical sales data of the franchise
Investors in the company were likely expecting to see more high-profile announcements.
The new platformer from Yacht Club Games continues to show excellent sales. The developers announced that Mina the Hollower has surpassed the half-million mark in copies sold just a week and a half since its release
In 2025, Türkiye's mobile revenue increased by 6%, reaching a record high of $347 million. Over the last six years, revenue generated by Turkish developers has surged by 450%, totaling $2.7 billion.
Hakan Abrak, CEO of IO Interactive, revealed that the studio's latest release, 007 First Light, is nearing the three-million mark in sales. Although it hasn't yet recuperated its budget, the financial target is significantly lower than the previously reported $200 million. Discussions are currently underway regarding future collaborations with Bond license owner Amazon beyond the game's initial year of content.
There isn't much information in the public domain about how much games earn on VK Play. Some insight can be gathered from the developers themselves who release games on the platform. Recently, Evgeny Grishakov, the founder of Garden of Dreams studio, shared some of these details.
Sales of the Nintendo Switch 2 in Japan dropped by 87% following a significant boost before the price hike on May 25
Allwyn Group of Companies presented its results for the first quarter of 2026. Its key indicators showed growth.
Another indie hit continues to make waves on Steam
According to Niko Partners, gaming revenue in the Asia and MENA regions amounted to $88.9 billion in 2025 and is expected to increase to $103.6 billion by 2028
We continue to publish reports from the "Gaming Industry" conference, which took place in Minsk in the spring. Today we have a report from Fernflower, delivered by Vitaly Moroz, the founder of the studio and one of the authors of Family Island.
The game managed to reach this milestone in three days.
The consulting company Nordicity, commissioned by King — the creators of the hit puzzle game Candy Crush — conducted a study. It examined the situation in the European mobile gaming industry based on the results of 2025. We have compiled the key figures from the report
Sales of PlayStation's first-party games rose from 28.9 million to 32.1 million copies in fiscal year 2025, indicating a gradual enhancement over the last five years.
Journalist Stephen Totilo from Game File pointed out the sales data of games from Sony's internal studios, as mentioned in the corporation's financial reports. As it turns out, the situation is not very positive
European mobile gaming firms amassed €7.53 billion in worldwide revenue in 2025, with projections suggesting this figure will surpass €8 billion by 2028.
The video game development sector in New Zealand has surpassed $1 billion in revenue, achieving this landmark two years earlier than anticipated
NetEase released its financial results for the first quarter, showing a 6.9% increase in gaming revenue, reaching RMB 25.7 billion ($3.7 billion). Additionally, the company's total revenue grew by 6.1% to RMB 30.6 billion ($4.4 billion)
007 First Light is the first game in nearly 16 years by IO Interactive that isn't set in the Hitman universe. To mark the release, we've prepared a detailed analysis of the new game's launch metrics and compiled sales data from the studio's previous projects for historical context
According to Newzoo, "Tomodachi Life: Living the Dream" stood as the leading new release by revenue in 2026 so far. In addition, it secured the first position on the company's overall console revenue chart for April.
CD Projekt revealed its third expansion for 2015's The Witcher 3, alongside disclosing a minor 6% rise in total revenue, reaching PLN 191 million ($52.5 million) in the first quarter.
The Polish conglomerate CD PROJEKT reported on its first quarter of 2026. They boasted excellent sales of The Witcher 3 and shared a bit about the upcoming expansion Songs of the Past.
The Evgeny Grishakov studio, Garden of Dreams, boasted its first major achievement with Meltopia—an adventure game where you melt snow with a heat gun and search for mammoth remains.
Incremental games are one of the fastest-growing segments on PC. We're releasing a comprehensive benchmark on the state of this niche to understand what the market for idle projects in Steam looks like today
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