On February 27, Resident Evil Requiem, the main hit of the first months of 2026, was launched. Today, we will take an in-depth look at the game's pre-release metrics, such as wishlists and pre-orders, and delve into the sales history of the franchise and its significance for Capcom's success


Finance and sales
All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.
Sensor Tower, a digital intelligence and analytics firm, has published its State of Gaming 2026 report. The report highlights stagnant revenue growth for mobile gaming, while PC and console gaming continue to experience double-digit growth. Additionally, it notes that PC gaming reached another record year, with a higher number of games sold on Steam than in any previous year.
Circana analyst Mat Piscatella shared the first report on the state of the American market in 2026. Key points were selected
Square Enix shared the successes of the project, hinting that the franchise's story will continue. In what form remains unclear
In recent years, the Belarus-rooted studio Belka Games has been actively experimenting, trying to adapt hyper-casual mechanics for IAP monetization
Starbreeze Entertainment announced its financial outcomes for 2025, reporting an increase in revenue from SEK 185.9 million ($20.5 million) to SEK 221 million ($24.5 million)
In 2025, worldwide sales of video game content experienced a 5.3% increase, reaching $195.6 billion, even as private funding saw a further decline of 55%.
The launch of Control Resonant is a crucial release in the modern history of Remedy Entertainment. Today, the studio is at a crossroads, and the financial results of the new project will largely determine the viability of the chosen path
So far, this is the most successful release of 2026. Even the developers themselves did not expect such results.
Investors are concerned about growing competition in the advertising sector.
Embracer Group has published its financial performance for the nine-month period ending December 31, 2025, indicating a decrease in total net sales within both its PC/console and mobile gaming segments.
NetEase has released its financial results for 2025, announcing a 6.9% increase in total revenue, reaching RMB 112.6 billion ($16.1 billion)
Sega Sammy has published its financial results for the nine-month period ending December 31, 2025, highlighting substantial drops in both operating and ordinary income. This downturn is attributed to the underperformance of newly released games in terms of sales expectations
Ubisoft published a report for the third quarter of its current fiscal year, covering the period from October 1 to December 31, 2025. Here are the highlights from the document.
Ubisoft released a report on the results of the third quarter of its current fiscal year, covering the period from October 1 to December 31, 2025. We have highlighted the main points from the document.
Nexon, the publisher of Arc Raiders, has announced its financial results for 2025, revealing that revenue has reached a new high for the third year in a row.
He is expected to earn $62.8 billion.
On December 31, 2025, Embracer Group concluded the third quarter of its current fiscal year. In a recent report, the Swedish holding company detailed how this period unfolded.
On December 31, 2025, Embracer Group concluded the third quarter of its current fiscal year. In a recent report, the Swedish holding company shared how this period went.
Steam users continue to buy up cooperative indie games. Another hit in this category is YAPYAP — an action game about magical battles where spells need to be spoken into the microphone
Supercell has disclosed its financial outcomes for 2025, indicating a 4% decline in revenue to €2.65 billion
The Korean company KRAFTON also summed up the results of 2025
The year 2025 was mixed for Remedy Entertainment. In a recent report, the Finnish company revealed that it managed to increase its revenue, but at the same time, its losses also grew.
Remedy has released its recent financial results, indicating a substantial rise in Q4 revenue owing to enhanced royalties and increased game sales from Alan Wake 2 and Control.
Krafton's financial results for 2025 reached "an all-time high," with the company's revenues exceeding ₩3 trillion ($2.05 billion) for the first time in its history
Square Enix has released its financial results for the nine-month period ending December 31, 2025, indicating a continued decrease in net sales due to lower-than-expected earnings from new game releases
Roblox has released its financial outcomes for the fourth quarter and the fiscal year concluding on December 31, 2025. The company reported substantial increases in revenue and bookings, which "significantly exceeded" its previously set guidance and long-term objectives
Sony's third quarter earnings were "significantly influenced" by Ghost of Yōtei, as digital game and add-on content sales surged 6% to reach ¥761.5 billion ($4.8 billion)
Sony has disclosed its financial performance for the nine-month period concluding on December 31, 2025, showing a 21% rise in operating income overall
The number of copies of the game sold now exceeds 1.5 million
Electronic Arts has revealed its preliminary figures for the third fiscal quarter, indicating a 38% increase in net bookings, surpassing $3 billion. This rise is attributed to the successful launch of Battlefield 6.
Take-Two Interactive reported on its third fiscal quarter of 2026, which ended on December 31, 2025. The results were better than the company had anticipated.
The parade of financial reports was continued by Electronic Arts (EA). They also concluded the results of the third quarter of fiscal 2026 — just like Take-Two, this period ran from October 1 to December 31, 2025.
Although January was quiet in terms of major releases, it was still memorable for a few hits. Most of them are projects from independent studios that combine mechanics from simulators and other popular genres on Steam. You can find details about their revenue, sales, and other metrics in our regular feature.
Take-Two Interactive reported for the third quarter of fiscal 2026, which ended on December 31, 2025. The results were better than the company had anticipated.
Take-Two Interactive has released its financial results for the third fiscal quarter, showing a 25% rise in net revenue and a 28% increase in bookings.
Epic reported a 57% year-over-year rise in revenue from third-party games on the Epic Games Store. Additionally, time spent playing third-party games increased by 4%, and the company reached a record of 78 million monthly active users in December. These achievements were outlined in a blog post reviewing its 2025 performance. The store currently offers more than 6,000 games.
Japanese company Nintendo is consistently posting strong financial results, driven by the successful performance of its Switch 2 hardware.
Nintendo has announced its results for the first nine months of fiscal 2026 — that is, for the period from April 1 to December 31, 2025. The company reported that Switch 2 sales continued to gain momentum, and as a result, the company’s revenues increased.
Nintendo announced its results for the first nine months of fiscal 2026, which covers the period from April 1 to December 31, 2025. They reported that sales of the Switch 2 continued to gain momentum, and with them, the company's revenues increased.
The game reached this milestone in three days.
The mobile publisher was able to reach this milestone in six years: Mamboo Entertainment was founded in 2020
Swedish gaming company Paradox Interactive experienced a significant 162% drop in its operating profit for the quarter ending December 31, 2025, attributed to the underperformance of Vampire: The Masquerade – Bloodlines 2
We continue to summarize the results of 2025 together with gaming teams. Next up is an interview with Inna Gostevaya, CBDO at Digital Vortex Entertainment
The Microsoft Corporation released a report outlining the financial results for the last three months of 2025, marking the second quarter of its fiscal year 2026.
Microsoft, the tech giant, has announced a drop in financial performance for its video game division during the second quarter of the year. The company attributed this decline to the performance of its first-party titles and a significant decrease in console sales.
Meta, the parent company of Facebook, has once more reported underwhelming financial outcomes for its Reality Labs division, which concentrates on the metaverse. The division is generating minimal revenue while its operational losses continue to accumulate.
Paradox Interactive also released its financial report today. In it, the company shared the results for the entire year of 2025.
Microsoft Corporation released a report detailing the financial results of the last three months of 2025, which for the company was the second quarter of fiscal 2026.
We continue to wrap up 2025 alongside gaming and gaming-related teams. Up next is an interview with Denis Khamin, co-owner of the game localization and 2D- and 3D-art outsourcing studio Allcorrect
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