Valve has published the Steam statistics for 2024. We've selected a few figures.


Finance and sales
All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.
Hazelight Studios, founded by Josef Fares, announced on their Bluesky social media account that sales of the cooperative adventure game Split Fiction have reached two million copies.
It is no secret that Final Fantasy XVI failed to meet Square Enix’s expectations. New data on its life-to-date sales indicates that the game has a weak tail, confirming previous concerns about its commercial performance.
Last month, indie team Crackshell released a sequel to its successful roguelite Heroes of Hammerwatch. Here’s some fresh data on the game’s sales and its performance on Steam.
The new cooperative adventure from Hazelight Studios is selling multiple times faster than the studio's previous games. Josef Fares' team announced that they sold a million copies of Split Fiction just two days after the game's release
The UK's Entertainment Retailers Association (ERA) provided insights into the state of the country's gaming market last year. Here are the key points from the report
The Financial Times published a list of the top 1,000 European companies with the fastest revenue growth from 2020 to 2023. Three gaming companies made it to the ranking: Nitro Games, CrazyGames, and Matchingham Games.
The list of top-grossing products on Steam for the past week was predictably topped by Monster Hunter Wilds. It claimed the revenue leader title from the free-to-play hit Counter-Strike 2, which fell to second place following the release of Capcom's new title.
Capcom has announced the first major milestone for Monster Hunter Wilds. Here’s how its launch sales compare to previous installments in the series and other games in the publisher’s portfolio.
Monster Hunter Wilds has become Capcom's fastest-selling game. The company announced that the new release took just three days to sell over 8 million copies worldwide
Warner Bros. has published its financial results for the fourth quarter and the fiscal year 2024, revealing that revenue in its gaming division declined by 29% compared to the same period in the previous year, for the three months ending December 31, 2024
The Israeli company Playtika has summarized its financial results for 2024. In particular, it stated that it will continue to actively spend money on acquiring other companies and will resume releasing new games
The Russian publisher of "World of Tanks" and "World of Warships" shared its business performance metrics for the past year.
In January, the company "1C" (not to be confused with 1C Game Studios) released a mobile battler called "Three Heroes: Adventure Arena," developed with the support of the animation studio "Melnitsa" and the Internet Development Institute (IRI). The editorial team at App2Top spoke with Timur Musin, the project manager, about the game's history and future development plans
Bandai Namco Entertainment shared the latest sales figures for Tekken 8. They announced that just over a year after its release, the fighting game has sold 3 million copies.
Hasbro reported a 22% year-over-year growth in its digital and licensed gaming revenue, reaching $471.7 million.
Circana has returned with its monthly overview of the US video game spending. Here are the top-grossing video games and hardware of January 2025, as well as other insights into the state of the market.
Unity has announced its financial results for the fourth quarter and the entire fiscal year, reporting a decline in fourth-quarter revenue that surpassed its prior guidance range of $422 million to $427 million.
The Chinese company NetEase reported for the year 2024. It announced a growth in revenue from games and shared the successes of several titles, including the action role-playing game Where Winds Meet
Starbreeze has published its 2024 results, reporting huge declines in sales. However, the company plans to stabilize and diversify its business through third-party publishing, licensing, and expanding its own brands into new platforms.
Starbreeze reported for the year 2024. The developers of PAYDAY indicated a significant drop in revenue and major losses, while their income from publishing third-party studio games noticeably increased.
The multiplayer mech action game War Robots has joined the "unicorn games" club. MY.GAMES announced that over 11 years of operation, the title has earned one billion dollars across all platforms
Nexon, the publisher of MapleStory, has unveiled its earnings report for the fiscal year 2024, revealing record-breaking revenue for a second consecutive year
Last Friday, Epic released its Epic Games Store 2024 Year in Review blog post, where it reported reaching 295 million users on its PC store, marking an increase of 25 million users from the previous year.
The African gaming market is growing six times faster than the global market, according to companies Carry1st and Newzoo. Last year, its revenue amounted to $1.8 billion, showing a growth of 12.4%
Ubisoft continues to struggle amid ongoing restructuring and cost-cutting initiatives. The French publisher has reported significant declines in revenue and bookings for the third quarter ended December 31, 2024.
Just under a month ago, Dynasty Warriors: Origins was released on PC, PlayStation 5, and Xbox Series. Publisher Koei Tecmo and studio Omega Force announced that the new release has already sold over one million copies worldwide
The game titled A Game About Digging A Hole has become a hit. Indie publisher rokaplay Bou·tique announced that it has been purchased over 250,000 times.
The third financial quarter, which ended on December 31, 2024, was not very successful for Ubisoft. The French company reported a decline in all key metrics. Nonetheless, it is pleased with the volume of pre-orders for Assassin's Creed Shadows
Embracer Group continues to recover from its cost-cutting restructuring program. The Swedish company has managed to significantly reduce its net debt over the past 12 months, also struggling with falling game sales.
Sony has released its financial results for the nine months concluding on December 31, 2024, demonstrating overall growth, particularly during the holiday season.
Sony has released a financial report for the third quarter ended December 31, 2024. The company’s gaming division saw strong growth in both revenue and operating profit.
Embracer Group released a report detailing its earnings for October-December 2024. It also disclosed current sales figures for Kingdom Come: Deliverance II and shared results for other games.
Sony Corporation shared its financial results for October-December 2024. They highlighted the performance of the gaming division from the report.
Remedy Entertainment has released its financial statements for 2024. The Finnish developer is gearing up its self-publishing capabilities, while continuing to working on new games as part of its long-term growth strategy.
Remedy has released its financial performance for the fiscal year, highlighting significant revenue growth alongside reduced operating losses when compared to the previous year’s figures
The Finnish company Remedy Entertainment has announced its financial results for 2024. Among other things, it shared that Alan Wake 2 has finally started to generate profit
Publisher Kepler Interactive, known for releasing games like Sifu, Scorn, and Pacific Drive, announced an acquisition. The company has taken control of the French studio Tactical Adventures.
Krafton has announced "record-breaking earnings" for 2024, with its annual revenue increasing by 41.8% compared to the previous year, reaching $1.85 billion
Supercell has reported its 2024 results with traditional remarks from CEO Ilkka Paananen. Here’re the key takeaways from the statement, including the company’s financial performance last year.
Roblox announced its financial outcomes for the fourth quarter and the fiscal year concluding on December 31, 2024, indicating ongoing growth for the platform alongside a marginal reduction in net losses.
The mobile card game Pokémon TCG Pocket led to a rapid increase in revenue for one of its developers. In the financial report for April to December 2024, the company DeNA reported that the profit from its gaming segment surged by 8126.8% to 21 billion yen ($138.3 million)
Stellar Blade and Goddess of Victory: Nikke developer Shift Up has summed up its financial results for 2024. Here’re the key takeaways from the company’s first report after going public.
Square Enix disclosed its financial results for the nine-month period concluding on December 31, 2024, revealing a decline in net sales. This downturn was attributed to "weakness in existing titles" within its mobile and PC browser sub-segment
Last year was a record-breaking one for the South Korean studio Shift Up. In a recent financial report, the company stated that by the end of 2024, it achieved the highest operating profit and revenue in its history.
Sega has released its financial report for the first three quarters of FY2025 ended December 31, 2024. Despite strong growth in its video game division, the Japanese company revised its full-year outlook.
Sega Sammy has released its financial report for the nine months concluding on December 31, 2024, during which it revealed the cancellation of Football Manager 2025.
Take-Two Interactive has released its financial report for the third quarter ended December 31, 2024. The company is a bit stalled in terms of some key business metrics, gearing up for the launch of several major games.
Take-Two Interactive released its report for the third quarter of fiscal 2025, which spanned from October 1 to December 31, 2024. Here's what it contains
Take-Two Interactive revealed its financial performance for the third quarter of fiscal year 2025, with net bookings reaching $1.37 billion, marking a 3% rise compared to the same period last year and meeting the firm's expected guidance. The company maintained its forecast for annual net bookings, projecting a range between $5.55 billion and $5.65 billion, attributing this to robust results from key franchises and a forthcoming release lineup anticipated to spur substantial growth