The analytics company Newzoo has finally summed up the results for the global video game market in 2025—before this, they had released several forecasts. As it turns out, last year became the most profitable in monetary terms in the history of observations, despite numerous layoffs and studio closures.


Finance and sales
All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.
The analytics company Newzoo has finalized its report on the results of 2025 for the global video game market, having previously released several forecasts. It turns out that the past year was the best in terms of revenue in the history of their observations, despite numerous layoffs and studio closures
Spain's gambling regulator, the Dirección General de Ordenación del Juego (DGOJ), has released its report for the first quarter of 2026
This number was mentioned by the Central Committee of the Communist Youth League of China in a report dedicated to the achievements of young residents of the Celestial Empire
The achievement was announced by the creator of Meccha Chameleon, a Japanese solo developer known by the nickname lemorion_1224
Toys for Bob, the developer behind Spyro: A Realm Beyond, acknowledged that becoming independent involved taking a "massive, massive risk." However, the 11 million sales of the Spyro Reignited Trilogy demonstrated that there is a dedicated audience eager to support the series.
The global online casino market could more than double over five years, increasing from $221 billion in 2025 to $447 billion in 2030. The average annual growth rate will be 15.1%. This information is presented in a study by MICo
According to estimates from S&P Global Market Intelligence, global game content revenue grew by 3.6% to reach $54.14 billion in the first quarter of 2026, noting its seventh straight quarter of growth compared to the previous year
A few days after its release, we can confidently state that the remake of the first "Gothic" has come to fruition, including from a commercial standpoint. Today, we'll examine the project's journey to release, its initial metrics, and also delve into the historical sales data of the franchise
Investors in the company were likely expecting to see more high-profile announcements.
The new platformer from Yacht Club Games continues to show excellent sales. The developers announced that Mina the Hollower has surpassed the half-million mark in copies sold just a week and a half since its release
In 2025, Türkiye's mobile revenue increased by 6%, reaching a record high of $347 million. Over the last six years, revenue generated by Turkish developers has surged by 450%, totaling $2.7 billion.
Hakan Abrak, CEO of IO Interactive, revealed that the studio's latest release, 007 First Light, is nearing the three-million mark in sales. Although it hasn't yet recuperated its budget, the financial target is significantly lower than the previously reported $200 million. Discussions are currently underway regarding future collaborations with Bond license owner Amazon beyond the game's initial year of content.
There isn't much information in the public domain about how much games earn on VK Play. Some insight can be gathered from the developers themselves who release games on the platform. Recently, Evgeny Grishakov, the founder of Garden of Dreams studio, shared some of these details.
Sales of the Nintendo Switch 2 in Japan dropped by 87% following a significant boost before the price hike on May 25
Allwyn Group of Companies presented its results for the first quarter of 2026. Its key indicators showed growth.
Another indie hit continues to make waves on Steam
According to Niko Partners, gaming revenue in the Asia and MENA regions amounted to $88.9 billion in 2025 and is expected to increase to $103.6 billion by 2028
We continue to publish reports from the "Gaming Industry" conference, which took place in Minsk in the spring. Today we have a report from Fernflower, delivered by Vitaly Moroz, the founder of the studio and one of the authors of Family Island.
The game managed to reach this milestone in three days.
The consulting company Nordicity, commissioned by King — the creators of the hit puzzle game Candy Crush — conducted a study. It examined the situation in the European mobile gaming industry based on the results of 2025. We have compiled the key figures from the report
Sales of PlayStation's first-party games rose from 28.9 million to 32.1 million copies in fiscal year 2025, indicating a gradual enhancement over the last five years.
Journalist Stephen Totilo from Game File pointed out the sales data of games from Sony's internal studios, as mentioned in the corporation's financial reports. As it turns out, the situation is not very positive
European mobile gaming firms amassed €7.53 billion in worldwide revenue in 2025, with projections suggesting this figure will surpass €8 billion by 2028.
The video game development sector in New Zealand has surpassed $1 billion in revenue, achieving this landmark two years earlier than anticipated
NetEase released its financial results for the first quarter, showing a 6.9% increase in gaming revenue, reaching RMB 25.7 billion ($3.7 billion). Additionally, the company's total revenue grew by 6.1% to RMB 30.6 billion ($4.4 billion)
007 First Light is the first game in nearly 16 years by IO Interactive that isn't set in the Hitman universe. To mark the release, we've prepared a detailed analysis of the new game's launch metrics and compiled sales data from the studio's previous projects for historical context
According to Newzoo, "Tomodachi Life: Living the Dream" stood as the leading new release by revenue in 2026 so far. In addition, it secured the first position on the company's overall console revenue chart for April.
CD Projekt revealed its third expansion for 2015's The Witcher 3, alongside disclosing a minor 6% rise in total revenue, reaching PLN 191 million ($52.5 million) in the first quarter.
The Polish conglomerate CD PROJEKT reported on its first quarter of 2026. They boasted excellent sales of The Witcher 3 and shared a bit about the upcoming expansion Songs of the Past.
The Evgeny Grishakov studio, Garden of Dreams, boasted its first major achievement with Meltopia—an adventure game where you melt snow with a heat gun and search for mammoth remains.
Incremental games are one of the fastest-growing segments on PC. We're releasing a comprehensive benchmark on the state of this niche to understand what the market for idle projects in Steam looks like today
Rumors that CD PROJEKT is working on a third DLC for The Witcher 3: Wild Hunt have turned out to be true. The Polish company has officially announced the expansion titled Songs of the Past. However, investors have reacted coolly to the announcement.
Rumors that CD PROJEKT is working on a third DLC for The Witcher 3: Wild Hunt turned out to be true. The Polish company officially unveiled the expansion called Songs of the Past. However, investors reacted to the announcement with indifference
In March 2026, Jean-Charles Gaudechon, a veteran of Electronic Arts and CCP Games with 20 years of experience in game development, took on the role of CEO at Remedy Entertainment. Recently, he gave an interview to The Game Business, where he shared his thoughts on the studio's business
Indie studio Lo-Fi Games also shared news about the sales of its game.
Last week, the Chinese company NetEase released its report for the first quarter of 2026. Among other things, it indicated that its gaming division continues to increase revenue, albeit not at the most rapid pace.
The Swedish Gambling Authority reported on the first three months of 2026. The agency calculated that during this period, licensed gambling companies generated a turnover of 6.68 billion Swedish kronor ($720 million). This is 0.8% higher than the same period last year
The last fiscal year (April 2025 – March 2026) was excellent for Take-Two Interactive. The company’s results surpassed its forecasts.
Take-Two Interactive, known for its Grand Theft Auto franchise, reported a 19% rise in both net revenue and net bookings for its 2026 fiscal year
The last fiscal year (April 2025 - March 2026) was excellent for Take-Two Interactive. The company's results surpassed its forecasts.
Swedish online casino solutions developer Evolution has announced plans to buy back some of its shares. The company aims to optimize its capital structure in this way
It took five days to reach the mark.
Adult games are one of the most vibrant and taboo segments of the industry. Today, we're releasing a comprehensive report on the market's current state. Which genres are leading today, how much the top performers are earning, what engines projects are built on, and where developers and publishers are located — we'll attempt to answer these and other questions
In April, Tomodachi Life: Living the Dream topped Circana's US charts, amassing more than $41 million from a combination of physical and estimated digital sales
The developer and publisher of the Hero Wars series shared its financial results for the first three months of 2026. For GDEV, this period went quite well
Roblox Corporation, the owner of the gaming platform of the same name, has initiated a stock buyback program for the first time in its history
The Swedish holding company Embracer Group reported on the last fiscal year, which ended on March 31, 2026. We have selected key figures from the document
Far Far West is a cooperative shooter about robo-cowboys developed by the French studio Evil Raptor. The game was released in early access on Steam less than a month ago but has already achieved excellent results
Gambling.com Group, a company specializing in analytics services for online gambling, faced a sharp drop in its stock. Within a day, the value of its shares decreased by 53%, reports the portal next.io
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