Finance and sales

All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.

The successful release of the Mortal Shell sequel is a great opportunity to discuss the state of the Soulslike game niche. In the new report, we will analyze not only the metrics of Cold Symmetry's latest game but also present a detailed benchmark with data on the highest-grossing projects and median values for the entire category
Take-Two's first-quarter results surpassed their guidance, driven by strong performances from NBA 2K6 and Grand Theft Auto, along with support from the Zynga mobile portfolio. The company has upheld its earlier forecast of net bookings ranging between $8 billion and $8.2 billion for the entire year.
On August 6, the release of ReStory: Chill Electronics Repairs took place. This is a good opportunity to talk about one of the most interesting niches in the market, which we tentatively refer to as checklist simulators. The latest report contains a wealth of data on the state of the subgenre, median revenue, and top-grossing games, as well as a comparative benchmark across various categories of simulators
Atari has announced its consolidated financial results for the 2025-26 fiscal year, revealing a 66% increase in revenue from the previous year, reaching $65 million (€56.0 million). This marks the highest revenue level in over ten years, primarily propelled by the acquisition of Swedish publisher Thunderful and ongoing expansion in its Games and Hardware divisions
As of June 2026, the volume of bets in the legal iGaming market in the Canadian province of Ontario reached 9.46 billion Canadian dollars, or 6.74 billion US dollars, according to the local regulator. This is a 30.3% year-over-year increase and the fifth-largest monthly result since the market opened in April 2022