Let's explore with Xsolla what direct sales are, how it happened that the mobile gaming market has now arrived at them, and why they demand adaptation from both developers and users.


Finance and sales
All about the financial side of the games industry. Financial reports of public companies. Reports on the financial successes and failures of video games. Data on installs and revenues.
Analyst Mat Piscatella from Circana released his monthly report on the state of the U.S. gaming market. We’ve highlighted the key figures.
Circana analyst Mat Piscatella released the monthly report on the state of the American gaming market. We have selected the main figures
In the last two decades, the turnover of Finland's gaming industry has increased significantly, reports Neogames in a recent report. According to their estimates, in 2024, the amount reached nearly a record 2.85 billion euros
The chart of the highest-grossing games on Steam for August 19-26 has been released. Below are the key changes compared to the previous week.
The head of Gearbox Entertainment, Randy Pitchford, predicts good sales for the next installment of Borderlands. He shared his opinion in a conversation with Insider Gaming at Gamescom 2025.
In July, Fortnite emerged as the leading game, dominating the charts for both monthly active users and revenue across PC and console platforms.
Recently, G5 Entertainment shared its financial results for the second quarter of 2025, which spanned from April to June. Here's what's in the report
In an interview with The Game Business, former head of Striking Distance Studios, Glen Schofield, explained that the poor reception at launch did not prevent the horror game The Callisto Protocol from ultimately selling well
Alex Mochi is one of the creators of the economic strategy game Rise of Industry and the founder of Dapper Penguin Studios. Recently, he released a video on YouTube, where he talked about an unsuccessful partnership with Kalypso Media and the forced sale of the IP to avoid bankruptcy.
According to analysts from Alinea Analytics, the update that added a desert biome and a major discount significantly boosted sales of the cooperative climbing hit, Peak.
This was announced by the company Marvelous in an official press release
Nexon has unveiled its second-quarter earnings report for the 2025-26 fiscal year, stating that it achieved "stronger-than-expected results." This performance comes as Maple Story and Dungeon & Fighter continue to maintain their revitalized momentum throughout the period, despite the fact that revenue, operating income, and net income have all declined compared to the previous year.
The first half of 2025 went well for NetEase's gaming division. The company reported an increase in its revenue.
Pearl Abyss has revealed that the release of its forthcoming open-world RPG, Crimson Desert, has been postponed to the first quarter of 2026.
The Swedish holding company Embracer Group, which will soon be renamed Fellowship Entertainment, published its report for April-June 2025. Some key indicators were lower than last year.
We analyzed data from over 60 public gaming companies and examined how their standings have changed since the beginning of 2025. The special report includes graphs, tables, and a lot of interesting insights and information about specific publishers and general trends across various markets
While the mobile gaming market stagnates, the market for non-gaming apps is growing. This is reported by analysts at Sensor Tower, who studied the situation in Google Play and the App Store from April to June 2025.
While the mobile gaming market is stagnating, the non-gaming app market is growing. This is according to analysts from Sensor Tower, who studied the situation in Google Play and the App Store from April to June 2025
Tencent released its financial report for the second quarter of 2025, which ended on June 30. The company reported growth in key indicators for both the entire holding and the gaming segment.
Square Enix has announced its financial results for the quarter ending June 30, 2025, indicating a decrease in both net sales and profit when compared to the same timeframe in the previous year
Remedy has released its financial results for the first half and the second quarter of 2025, showing a substantial boost in revenue, driven by increased game sales and royalties.
As part of their semi-annual report, Remedy Entertainment also shared fresh data on the sales of Control. They proudly announced that the game has been purchased over 5 million times to date
Bandai Namco announced its Q1 2026 financial outcomes, highlighting "record high first quarter results" with a 7.1% increase in net sales and a 17.9% rise in operating profit compared to the previous year
July was a relatively calm month for Steam in terms of new blockbuster hits, according to the founder of GameDiscoverCo, Simon Carless, who compiled the lists of the most successful new releases in July*.
July turned out to be a relatively calm month for Steam in terms of the number of new blockbuster hits. This was noted by the founder of GameDiscoverCo, Simon Carless, who compiled lists of the most successful new releases in July*
The mobile card strategy game Castle Duels celebrated its first anniversary. On this occasion, MY.GAMES revealed the current metrics of the game.
Sega Sammy announced its financial outcomes for the first quarter, revealing a drop in net sales to ¥81 billion ($548 million) and an operating loss amounting to ¥519 million ($3.5 million)
The release of the PC version of Stellar Blade helped its creators achieve record quarterly results. In the report for April-June 2025, Shift Up announced that its operating profit and revenue were the highest in the studio's history.
Reviewing the past month by analyzing metrics of July's major new releases on PC and consoles. Inside, you'll find plenty of data on big releases like Wuchang and Donkey Kong Bananza, as well as successful indie titles, including Mage Arena and The King is Watching
But still ended up in the red.
Shares of Konami have reached unprecedented levels following the announcement of a new Momotaro Dentetsu game alongside the impressive success of its struggling soccer series, eFootball
Take-Two Interactive reported its financial outcomes for the initial fiscal quarter, showing a 16% rise in net bookings, reaching $1.42 billion. This figure exceeds the guidance range for the period, which was between $1.25 billion and $1.3 billion.
Sony announced its financial results for the first quarter of 2025, showing an 8% rise in sales income and a 127% boost in operating income compared to the previous year for its Games and Network Services division.
In a conversation with investors, Sony acknowledged that the transformation of the PlayStation business towards game services is "not going entirely smoothly"
Unity has released its financial results for the second quarter of its fiscal year, noting minor declines in both total revenue and its Grow Solutions segment.
Unity released its financial report for the second quarter. The company remains unprofitable, but it places high hopes on its new advertising platform.
Sony has released its financial report for the first quarter, which ended on June 30, 2025. Below are the figures for the company's gaming division
Last week, Nintendo announced official sales figures and other metrics for the Switch 2. Today's article features numerous numbers and charts about the console's performance, including comparisons with the launches of competitor devices
The launch of the new isometric RPG from Grimlore Games and THQ Nordic in early access was very successful. In less than three days, it was purchased over 300,000 times
Atlus announced this milestone for the game on social media
Nintendo announced its financial outcomes for the quarter ending June 30, disclosing sales numbers for both the Switch 2 hardware and software.
Roblox has released its financial report for the second quarter of the fiscal year, announcing that the Q2 2025 outcomes "surpassed previous top line and cash flow expectations, driven by widespread strength across the platform and the rise of viral hits."
According to a recent report from mobile market intelligence platform AppMagic, while there has been an increase in downloads of casual games since the start of the year, the revenue generated has stayed largely unchanged.
The second quarter of 2025, which lasted from April 1 to June 31, was extremely successful for Roblox. The platform reported that its metrics improved thanks to the "emergence of several viral projects"
Capcom has announced its financial outcomes for the first quarter of 2025, revealing robust growth in net sales and income. The company also reported a year-on-year increase in unit sales for both new and previously released titles
Microsoft has announced its financial outcomes for the fourth quarter of its 2025 fiscal year, highlighting strong growth in gaming revenue along with an increase in Xbox content and services.
Between April 6 and July 5, 2025, Microsoft published six out of the ten top-selling games on the PlayStation platform.
Capcom reported its quarterly results for the period ending June 30, 2025. The company boasted that its revenues significantly increased compared to last year.
Capcom reported on the quarter that ended on June 30, 2025. The company boasted that its revenues have significantly increased since last year