Generative AI

News about AI services and models, as well as case studies on the use of generative artificial intelligence in video game development.

On August 3, HEXSTORM: Tears of Arcadia was released on Steam. This is a complex tactical Tower Defense game focused on defending a flying fortress, with its main feature being that the entire game code was written using artificial intelligence. For its creator, Anton Chuev (also known as Tearevo), the development process was a major experiment, and he shared his initial conclusions in a video on YouTube
Asha Sharma, CEO of Xbox, has made additional adjustments to the brand's leadership team, naming industry analyst Matthew Ball as the new chief strategy officer and Scott Van Vliet as the chief technology officer. Ball is recognized as a venture partner, advisor, and investor, celebrated for his annual industry reports and his acclaimed book about the metaverse. Meanwhile, Van Vliet recently held the position of corporate vice president, managing Azure AI infrastructure.
After an eventful March, April appears much more subdued. We will analyze the release and success of Olden Era in a separate piece. Today, we present our traditional segment featuring an analysis of the key titles' performance from the past month, complete with charts and a wealth of data from various markets and platforms
Roblox has introduced an AI-powered feature within its Roblox Studio designed for game developers. This tool is touted to transform text prompts into a comprehensive game design document that can subsequently be executed and tested by the tool. According to a company press release, "Creators can simply describe their vision, and Planning Mode will decompose each step necessary to create it, incorporate feedback to fine-tune the specifics, and execute the plan."