Generative AI

News about AI services and models, as well as case studies on the use of generative artificial intelligence in video game development.

The editorial team at App2Top has frequently consulted developers for their opinions on neural networks and received highly polarizing responses. These range from "it's random that desperately needs human intervention" to "soon AI will create a grand hit for me." To understand which of these perspectives is closer to reality, we are discussing with representatives from MidHard, Beresnev Games, Playkot, and other studios
On August 3, HEXSTORM: Tears of Arcadia was released on Steam. This is a complex tactical Tower Defense game focused on defending a flying fortress, with its main feature being that the entire game code was written using artificial intelligence. For its creator, Anton Chuev (also known as Tearevo), the development process was a major experiment, and he shared his initial conclusions in a video on YouTube
Asha Sharma, CEO of Xbox, has made additional adjustments to the brand's leadership team, naming industry analyst Matthew Ball as the new chief strategy officer and Scott Van Vliet as the chief technology officer. Ball is recognized as a venture partner, advisor, and investor, celebrated for his annual industry reports and his acclaimed book about the metaverse. Meanwhile, Van Vliet recently held the position of corporate vice president, managing Azure AI infrastructure.
After an eventful March, April appears much more subdued. We will analyze the release and success of Olden Era in a separate piece. Today, we present our traditional segment featuring an analysis of the key titles' performance from the past month, complete with charts and a wealth of data from various markets and platforms