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Following significant staff reductions, Id asserts that it retains "the crew we need to build the games and tech we're known for"
2 days ago
A post on social media from id Software's account has confirmed that the studio retains "the crew we need to build the games and tech we're known for" despite significant staff reductions in the Xbox portfolio, which had sparked concerns that the company might stop maintaining the idtech engine used for Doom, Wolfenstein, and the recent Indiana Jones and the Great Circle



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