22.08.2025

"Any problem can be solved by reducing the scope": What producers can learn from the main game "rescuer" Rod Fergusson

For nearly 30 years in the gaming industry, Rod Fergusson has earned a reputation as a "fixer" of troubled projects—from the console version of Counter-Strike to Diablo IV. In light of his return to the BioShock franchise, we have compiled some striking quotes that reflect his philosophy and might serve as lessons for other game producers.

Topics covered in the article:

  • Counter-Strike for Xbox: "It's madness, but I'm addicted to it"
  • Gears of War: "I was needed to sometimes bring everyone back to reality"
  • BioShock Infinite: strict deadlines and the “crap talk room”
  • Gears 4: "You have to amputate something to save the body"
  • Blizzard and Diablo: "I hate the phrase 'The game will be ready when it's ready'"
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