Analytics: Elden Ring surpasses Baldur’s Gate 3 in engagement on Steam and earns $2 billion
Elden Ring is one of the most successful games in recent years. The analytical company Alinea Analytics shared its statistics on the project, including sales, revenue, and audience engagement levels.
Elden Ring
- At the end of April, Bandai Namco and FromSoftware announced that Elden Ring had sold over 30 million copies. According to Alinea Analytics estimates, 36.3 million people have tried the game to date.
- If analysts are to be believed, Elden Ring’s audience breakdown is as follows: 15.7 million people played on Steam, 13.2 million on PlayStation, and 7.4 million on Xbox.
- The game’s revenue, per Alinea Analytics, is estimated to be nearly $2 billion.
- The expansion Elden Ring: Shadow of the Erdtree, according to Alinea Analytics estimates, was purchased by an additional 2.4 million people on Steam alone. Its revenue is $77 million.
- All achievements in Elden Ring were unlocked by 10.9% of PlayStation version owners. In Steam, this fraction was 10.2%, and on Xbox, only 3.7%.
- Elden Ring shows excellent engagement. 44.7% of Steam version owners and 36.4% of PlayStation version owners have spent over a hundred hours in the game. In total, this is about 9 million people.
- Among these 9 million people, about 700,000 (2.7% of PlayStation players and 2.1% of Steam players) have spent over 500 hours playing.
Percentage of Elden Ring owners on Steam and PlayStation by hours played
- For comparison, analysts noted that on Steam "only" 33.9% of players in Baldur’s Gate 3 and 29% of players in Diablo IV spent more than a hundred hours on these titles. However, Diablo IV slightly surpassed Elden Ring in the share of users who played over 500 hours on Steam, with this share being 2.3%. Baldur’s Gate 3, for reference, had a share of 1.6%.
Percentage of Elden Ring, Baldur’s Gate 3, and Diablo IV owners on Steam by hours played
- In the article, analysts mentioned that the Steam version of Baldur’s Gate 3 was purchased by 14.6 million people, and the Steam version of Diablo IV by 1.5 million people. The current size of the audience for these games across all available platforms is not disclosed.
- On May 30, the cooperative spin-off Elden Ring: Nightreign will be released. Currently, it is the most wished-for upcoming game on Steam. As Alinea Analytics writes, Elden Ring: Nightreign currently has about 2.5 million wishlists. Additionally, 300,000 Steam users have pre-ordered it.