游戏研发

Section about game engines and tools: announcements of new frameworks, releases, and significant updates.

In October, it became known that the basis of the new Russian open engine Nau Engine will be a solution from Gaijin Entertainment — Dagor Engine. App2Top talked with Andrey Karsakov, Head of Nau Engine development, about how it happened and what technologies the engine will support.
The new Unity collection is called Runtime Fee. It got its name in honor of the Unity Runtime library set. The company believes that since libraries are installed on users’ devices along with the game, the developer must pay for it. We talked about Unity Runtime with Kirill Shabordin, the founder of Yerevan Cowboys Games, and Alexey Pechenin, the founder of Infinite Art Solutions.