Economic strategy games are not the most popular genre for discussion. However, in terms of potential, the niche is almost like a blue ocean—with a low number of releases and high median earnings. This is the focus of our report today
CD Projekt Red's multiplayer game related to the Witcher series, currently referred to as Project Sirius, has experienced additional layoffs.
Saber Interactive has refuted claims that it substituted a writer with ChatGPT for its forthcoming driving game, Rideshare Simulator
In February 2025, the Dutch consumer rights organization Stichting Massaschade & Consument filed a class action lawsuit against Sony’s gaming division. A year and a half later, the authors of Stop Killing Games — an initiative for the preservation of games — agreed to join the case.
From August 5 to 9, an action RPG with roguelite elements called Moonlighter was available for free on Steam. As announced by the studio Digital Sun, a significant number of gamers took advantage of the offer
CodeDev Group, which is also referred to as The Unreal Guys, has announced the establishment of a new studio named Full Spectrum Interactive
Immersive simulators are not the most mainstream category of games, so their developers shouldn't aim for the AAA niche. That's the opinion of game designer Randy Smith, who in the past contributed to various parts of the Thief series.
The global publishing responsibilities for Throne and Liberty will be moved from Amazon Game Studios to NC, previously known as NCSoft.
The T2 mobile operator revealed this in their recent study.
The 2027 BAFTA Games Awards are now accepting submissions, and there have been revisions to the entry guidelines, fee structure, and AI policy.
The Swedish publisher and mobile game developer G5 Entertainment released its financial report for the second quarter of 2026. The period was not very favorable for the company, marked by a decline in revenues and mass layoffs. However, there were also some positive aspects
Pearl Abyss experienced a challenging second quarter as the early effects of the March release of Crimson Desert diminished.
Supported by UKIE, the educational non-profit Digital Schoolhouse has teamed up with Roblox to create a range of complimentary tools aimed at educating children on how to develop Roblox games within a classroom setting
Sales of the cooperative hit game about camouflage and hide-and-seek using paints, Meccha Chameleon, continue to gain momentum
The Georgian iGaming studio Aviator Studio and the French betting operator Betclic are now partners. As part of the agreement, Betclic users have gained access to Aviator — a crash game about airplanes.
In February 2025, the Dutch consumer rights protection organization Stichting Massaschade & Consument filed a class-action lawsuit against Sony's gaming division. A year and a half later, the authors of Stop Killing Games—a campaign for game preservation—agreed to join the case
This conclusion was reached by Alinea Analytics.
According to the annual speaker survey results released by Gamescom Dev, 83% of respondents anticipate that artificial intelligence will influence team structure or productivity.
Epic Games has unexpectedly divested two assets: the artist platform ArtStation and the 3D model publishing platform Sketchfab. They have been acquired by the company KitBash.
The studio behind Until Dawn, The Quarry, and The Dark Pictures Anthology has announced upcoming layoffs. Supermassive Games plans to reduce its workforce by up to 75 people
Supermassive Games has disclosed a third series of layoffs within a three-year span, which could affect as many as 75 jobs
If this trend continues, 2026 will set a record low for the number of bankruptcies.
4J Studios, the developer behind Reforj, has introduced a new technology named Rixels, which presents an innovative method for delivering textures while significantly reducing memory consumption. The studio, located in Dundee, has filed for a patent for this technology.
It has been announced that a major new deal in the gaming market has taken place. The webcomics platform Webtoon has agreed to acquire a controlling stake in the South Korean holding company RI Games
In the first half and second quarter of 2026, Remedy experienced a drop in revenue as it ramped up marketing activities for Control Resonant
How much more often is not disclosed
GamesAid has announced the addition of six new trustees to its board and has successfully raised £82,000 for four charities in the 2025/26 period
A month and a half ago, the Polish company group CD PROJEKT announced plans to slightly adjust its name. Now that formalities have been settled, it has transformed into CD PROJEKT RED
Remedy Entertainment's report for the first half of 2026 is now available. In the document, the Finnish company not only disclosed financial figures but also shared the successes of individual games.
Square Enix announced significant growth in the first quarter, with profits surging 175.5% to ¥13.2 billion ($82.9 million)
The illegal segment of the American online gambling market is rapidly growing, according to a study by Gaming Compliance International. Analysts estimate that last year its revenue reached $97.4 billion
On August 4, 2026, the studio House House and publisher Panic released Big Walk—a cooperative adventure where players need to explore an open world and solve puzzles. According to the creators, in just the first six days since its debut, it was purchased more than a million times worldwide
In the middle of the summer, Ubisoft conducted mass layoffs at its Barcelona division. It has now come to light that its former employees didn't remain idle and have launched their own independent studio
Epic Games unexpectedly divested two assets: the artist platform ArtStation and the 3D model publishing platform Sketchfab. They were acquired by the company KitBash.
The Australian Classifications Board has denied classification to IllFonic's asymmetric horror game, Halloween: The Game, effectively prohibiting its sale in both Australia and New Zealand.
We continue our series of YouTube interviews. The guests of the new episode were Platon Fomichev and Rostislav Mikheev from the outsourcing studio Elverils. We had an in-depth conversation with them about the challenges of creating remasters
Valve has started informing its European customers who purchased Steam hardware that a cyberattack on CEVA Logistics, which manages the delivery of Steam hardware in the area, may have compromised their personal information.
HandyGames has rebranded itself as THQ Nordic Mobile, as the company aims to concentrate more on adapting premium PC and console games for mobile devices.
Internal emails obtained and verified by Windows Central reveal that Blizzard concluded Microsoft's 2026 fiscal year as the top-performing studio within Xbox Game Studios
Later this month, Xbox plans to implement age verification for users in Australia.
Following the release of Assassin's Creed Black Flag Resynced in June, Ubisoft cut 51 jobs at its Barcelona studio. Subsequently, a team of former staff members, spearheaded by Myles Kerwin, has founded Dark Ritual Studios
The first half of 2026 turned out to be quite favorable for Paradox Interactive. In its financial report, the Swedish company reported a growth in its revenue.
Kyrill Oreshkin, the CEO of Polden Publishing, announced the milestone on his Telegram channel
Paradox Interactive has announced the launch of a share buyback program. It will last until May 2027
The first half of 2026 turned out to be quite good for Paradox Interactive. In its financial report, the Swedish company reported an increase in its revenues.
Bandai Namco announced unprecedented results for the first quarter.
Sega Sammy announced a 17.3% rise in net sales for the first quarter. The company's Entertainment Contents division, encompassing its gaming operations, surpassed forecasts with revenues reaching ¥68.4 billion ($432 million)
Another mobile game developer has attracted investments. Now, FunVenture—a Polish team specializing in pixel projects—has announced theirs.
Residents of Saudi Arabia have increasingly engaged in online gambling, despite its prohibition in the country, according to data from the analytics platform Blask. It estimates that last year, the demand for online gambling in the region surged by 79.4%
A resident of China decided to sue four major companies at once: Tencent, NetEase, miHoYo, and 37 Interactive Entertainment. He claims that the projects they publish led to the development of a gaming addiction in his son
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