The British union, Independent Workers Union of Great Britain (IWGB), has filed a lawsuit against Rockstar Games. The reason is the dismissal of several dozen developers at the beginning of November; the union is convinced that the studio acted illegally
Valve revealed that its latest wireless VR headset, the Steam Frame, will be compatible with Android games.
Sega has announced it will increase the salaries of its Japanese workforce by approximately 10%, which includes a rise in starting salaries for new recruits.
The Independent Workers' Union of Great Britain (IWGB) has filed allegations against Rockstar, accusing the studio of union busting. This follows reports that Rockstar let go of 30 to 40 employees last Thursday, October 30, which the union claims were unfair dismissals.
Valve has unveiled three new hardware offerings: the Steam Frame VR headset and controllers, an updated Steam controller, and a next-generation Steam Machine.
The Sharkmob studio is preparing to conduct layoffs at its division in Malmö. It announced this in a statement to the GamesIndustry portal.
Sharkmob studio is preparing to conduct layoffs at its Malmö division. The company disclosed this in a statement to the GamesIndustry portal
Sony's leadership has outlined its projections for Destiny 2 after its $3.6 billion acquisition of Bungie in 2022.
Just in the last few weeks, NetEase has cut funding to three Western studios at once. We explore what is prompting the company to reassess its investments, what the affected teams have in common, and how applicable this trend is to other Chinese publishers
The game has already recouped its development costs.
In light of the release of Arc Raiders and the continuing discussion on generative AI, Nexon CEO Junghun Lee commented that "it's important to assume every game company" is utilizing this technology
Tencent's Sharkmob has announced impending layoffs at its Malmo studio, where the team is developing the sci-fi extraction shooter "Exoborne." In 2024, their London studio was essentially shut down after employees were let go due to the cancellation of a yet-to-be-announced game.
Rosstandart has refuted claims about plans to develop a national standard with criteria for classifying video games. Such reports surfaced in mid-October
In 2024, Sweden's gaming industry saw its domestic revenue climb to SEK 37 billion ($4 billion), marking a 6.8% increase compared to the previous year
The Electronic Arts (EA) report to the U.S. Securities and Exchange Commission shed light on the size of the payouts owed to its executives as a result of the upcoming sale of the company. For instance, it was revealed that CEO Andrew Wilson will receive quite a substantial amount
On October 30, Supercell announced the shutdown of the project Squad Busters after two years of operation. This is the first title the company decided to "kill" after a global release. Mobile industry veteran Mikhail Katkoff, in his blog Deconstruction of Fun, estimated how much the Finnish hit-maker's latest failure might have cost.
A new post in the "Investor/Publisher Wanted" section. This time, it's dedicated to a horror game in the spirit of Amnesia by a team of enthusiasts. It's called Aeon of Madness
South Korean studio Shift Up released the financial report for the third quarter of 2025, which spanned from July to September. Compared to 2024, all of its key metrics have increased.
Pokémon has been named the fifteenth recipient of the Andrew Yoon Legend Award by the New York Videogame Critics Circle (NYVGCC).
At the DevGAMM Awards on Friday evening, "Keep Driving," a pixel-art management RPG centered on a road trip to a music festival, secured the Grand Prize.
Unity has released its financial results for the third quarter of its fiscal year, reporting modest yet better-than-anticipated growth across several segments such as Create Solutions and Grow Solutions. The company's overall revenue increased by 5% compared to the same period last year, reaching $471 million.
Last week, Google and Epic Games submitted their proposed settlement to the California court. However, they were unable to secure a swift approval of the deal, as the presiding judge, James Donato, expressed doubts about its merits.
We're reporting on the chart situation for the top-grossing products on Steam for the week of November 4 to 11
Co-founder of the game studio BlackHub Games, Kirill Mukhanov, in a recent interview with RBC, identified the key reasons for the growing interest of brands in gaming collaborations and shared a successful case study. In an article for App2Top based on the interview, he detailed what is driving this trend and how to make the most of it
Last week, Google and Epic Games submitted a draft of their settlement to a California court. However, they were unable to secure a quick approval of the deal, as Judge James Donato, who is overseeing the case, expressed doubts about its grounds.
According to a Sony executive, the PlayStation Portal has emerged as the leading device for PlayStation 5 Remote Play, outperforming mobile, PC, PS5, and PS4 platforms.
Sony has released its latest financial results for the first half of its fiscal year, indicating substantial growth in revenue for its Game & Network Services division
Since its release on October 30, the shooter has sold 4 million copies, according to Nexon's financial report for the third quarter of 2025
Sony reported this in their latest financial report.
On September 30, Sony concluded the second quarter of the financial year 2025, and on this occasion, they released a performance report. Below are the key metrics for the company's gaming division. Based on these, things are not going well for Bungie
The patent dispute between Cygames and Konami Digital Entertainment concerning Umamusume: Pretty Derby has been resolved.
Johannes Thimme, a longtime Ubisoft veteran, has established a new development company named Quality Time Studio, located in Lower Saxony, Germany.
Developers rarely publicly disclose the budget for their games. The lack of official data prompted the analytical portal HushCrasher to try to estimate the cost of creating games distributed on Steam.
Developers rarely publicly disclose the budget for their games. The lack of official data prompted the analytical portal HushCrasher to attempt an independent assessment of the cost of creating games available on Steam.
BioWare has confirmed that development on the next Mass Effect installment continues, emphasizing that both the studio and its parent company, Electronic Arts, are "dedicated to creating more narratives within this universe."
Last Friday marked the fourth episode of the Web Shop Arena show. As a reminder, in this show, mobile game developers compete for a prize pool of $85,000.
Halo Studios has revealed that it will release the final significant update for Halo Infinite this month.
Indonesian President Prabowo Subianto has instructed the cabinet to consider the possibility of blocking certain online games in the country. This was stated by State Secretary Prasetyo Hadi in a conversation with journalists
Misery was removed from sales on Steam following a DMCA complaint from the creators of S.T.A.L.K.E.R., Roskachestvo decided to investigate Homescapes and Royal Match for manipulative mechanics, NetEase shut down Jackalyptic Games — here are the main events in the gaming industry from the past weekend
Protests organized by the Independent Workers' Union of Great Britain (IWGB) took place outside the London and Edinburgh offices of Rockstar North and Take-Two Interactive. These demonstrations occurred following allegations of union busting.
The development of Vampire: The Masquerade — Bloodlines 2 cost 600 million Swedish kronor (62.8 million USD), according to estimates by analysts from the Swedish bank Swedbank. This does not include marketing expenses, which would increase the budget.
The development of Vampire: The Masquerade — Bloodlines 2 cost 600 million Swedish kronor (62.8 million dollars), according to analysts at the Swedish bank Swedbank. This estimate does not include marketing expenses, which would increase the budget.
Coffee Stain will soon become a public company, spinning off from Embracer Group. This is a great opportunity to take a closer look at its business, which—spoiler alert—demonstrates remarkable efficiency and resilience. Specifically, we will delve into the publisher's finances and assess its potential market value
The Organization for the Development of the Video Game Industry (ODVGI) announced the addition to its ranks
The release of Marvel 1943: Rise of Hydra has been postponed once again, with the launch now anticipated "beyond early 2026"
Industry veteran Alyssa Kollgaard has developed Publisher Pathfinder, a tool designed to connect game developers with publishing partners and investors suitable for their projects.
The Japanese company announced such plans in a presentation dedicated to its medium-term business strategy.
GTA VI will not be released on May 26, 2026, according to Take-Two Interactive's latest financial report. The company, along with its subsidiary studio Rockstar Games, decided that the game needs more time for polishing and has postponed the release by six months — it is now scheduled for November 19, 2026
Discord is introducing additional tools and features to its Family Center.
Take Two Interactive has postponed the release of GTA 6 for the second time, rescheduling next year's major release to November 19, 2026, a six-month delay. This announcement was made in the company's earnings release, stating that the extension is intended to provide the development team with extra time to complete the game with the quality players anticipate and deserve. "Rockstar has our full support, of course, and we are confident they will deliver an unmatched blockbuster entertainment experience."
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