Every week we upload interviews on YouTube with gaming specialists about various aspects of their work. We also publish separate text-based rapid-fire interviews with our speakers, but those are "locked." A companion piece to today's video interview with Vladimir Berezhny, a product owner at CarX Technologies, is this conversation where he shares his overall view on what's happening in the racing game market and its development niche today
Compulsion Games and Double Fine, previously part of Microsoft's Xbox-owned developers, have been separated from the Xbox family of studios amid Microsoft's significant wave of cuts and divestitures. Both companies have issued statements regarding these changes
Epic Games has reached a settlement in a legal dispute with a former contractor who was accused of disclosing sensitive information regarding unannounced collaborations for Fortnite with intellectual properties such as Minecraft, Ben 10, and Game of Thrones.
As of July 6, 10 p.m. UK time, updates on BlueSky and LinkedIn have revealed ongoing layoffs at Obsidian, the studio known for The Outer Worlds and Pentiment. Among those affected are Daniel Alpert, an Art Director with a 21-year tenure at the company, and writer AK Fedeau.
Xbox has revealed significant layoffs as part of a broader restructuring initiative it had previously disclosed. A total of 3,200 employees, accounting for 20% of the Xbox workforce, are set to lose their jobs. Of those, 1,600 positions are being cut today, as detailed in an internal email from Xbox CEO Asha Sharma that was also shared on X
This conclusion was reached by the analytical company Sensor Tower.
The companies Meridian Play and Jinke have analyzed the situation in the mini-game market in China. They gathered data on revenue and the audience of such projects, and also identified the main hits
This figure was mentioned by the co-owner of the publishing house, Yaroslav Shalashov, in his Telegram channel
The United Videogame Workers union (UVW-CWA) has established a hardship fund to support industry employees in the United States and Canada who have been impacted by layoffs
Two months ago, the Japanese media conglomerate Kadokawa offered some employees the option to voluntarily resign in exchange for generous compensation packages. As it turned out, a significant number of specialists agreed to these terms.
This conclusion was reached by the analytics company Sensor Tower.
Sony has informed developers and publishers that they will have the ability to re-order current PlayStation discs even after the production halts in January 2028.
The Brazilian iGaming market is experiencing rapid growth. In the first five months of 2026, its revenue reached 5.89 billion reais (1.18 billion dollars), which is an 85.88% increase compared to the same period in 2025
Google Corporation has decided to support African indie studios that want to release games on Google Play. To this end, it has launched a special fund called the Indie Games Fund Africa.
Epic Games reached a settlement with an insider over Fortnite leaks, layoffs occurred at Red Rover Interactive, and Meccha Chameleon sales hit 15 million copies—here are the main events in the gaming industry over the past weekend
The Hurun Research Institute published its annual ranking of the world’s most valuable private companies. The top of the list was dominated by AI firms, but there was also a spot for miHoYo — the studio behind Genshin Impact.
The Hurun Research Institute has published its annual ranking of the world's largest private companies by market value. The top of the list was dominated mostly by AI firms, but there was also room for miHoYo—the studio behind Genshin Impact
Robert Bowling, who previously served as a creative strategist at Infinity Ward, has established a new studio in Los Angeles named //18.bravo
A game created in just a few months by two Japanese developers has become one of the major hits of the first half of the year. Today, we'll take an in-depth look at the reasons behind the success of Meccha Chameleon and analyze its position both among "friend-sim" games and in the market overall
CD PROJEKT announced reaching the milestone on social media
The Chinese corporation Alibaba might divest its gaming brand Lingxi Games, according to local media reports. They indicate that the company has already reached out to several potential buyers.
Scopely, the company behind the mobile hit MONOPOLY GO!, has made new investments. It has backed a Japanese studio called Studio AuKnow
Recently, the Institute for Internet Development (IRI) announced the winners of the national content competition. One of the winners was "War of the Worlds: Siberia" from the studio "MGLA". The organization did not publicly disclose the amount given to the developers, but "Kommersant" discovered an approximate amount.
Tracking the frequent changes within the gaming industry can be challenging, which is why we provide semi-regular summaries to keep you updated.
The UK government has confirmed plans to increase the licensing fees for gambling operators from 15% to 25%. The new rates will take effect on October 1, 2026
OtherSide Entertainment has conducted another series of layoffs, affecting 18 members of its Thick as Thieves team.
The portfolio of the French publisher Nacon continues to shrink.
The International Booker Prize is one of the most renowned awards in literature, given for the best translations of fiction into English. Starting in 2027, the name of Dmitry Bukhman, co-founder of the mobile giant Playrix, will be included in its title
The journalist Christopher Dring from The Game Business has learned about the current state of affairs in Microsoft's gaming division. According to his information, with the arrival of Asha Sharma, the management style at Xbox has changed significantly, and not everyone is pleased with it.
SuperCity turned 15 years old — the city-building simulator from Playkot made its debut on June 1, 2011. In honor of the game’s anniversary, the developers shared its achievements.
SuperCity has turned 15 years old — the city-building simulator from Playkot debuted on June 1, 2011. In honor of the game's anniversary, the developers shared its achievements
According to recent research by Tebex, distributing game codes through content creators to their communities significantly boosts revenue for game storefronts. However, the research indicates that this impact is predominantly driven by a limited number of high-profile creators.
A new studio with a rather unusual name, //18.bravo, has appeared in the gaming market
Jurgen Post, the Chief Operating Officer of Sega Europe's West Studios, is resigning and Alex Pelletier-Normand from Rovio will assume the position.
OtherSide Entertainment conducted its second round of layoffs this summer, cutting 18 people this time
Kepler Interactive, the company that released Clair Obscur: Expedition 33, Sifu, and a host of other games, has expanded its portfolio. It has acquired a stake in another publisher — Oro Interactive
The publication Game Developer spoke with three anonymous members of the Rockstar Game Workers Union. During the conversation, they complained about the unfair environment at the studio developing GTA VI
Kepler Interactive has taken a stake in the Belgian indie publisher Oro Interactive, though the financial details of the deal have not been disclosed
Union members at Rockstar have voiced concerns about possible gender pay disparities, overtime conditions outlined in contracts, and how bonuses are managed
The investment company The Visualize Group has signed an agreement to purchase eCOGRA, an agency providing testing and standardization services in the online gambling sector
The winners of the national content competition, organized by the Internet Development Institute (IRI), have been announced. This year, the list includes 152 projects, nine of which are games.
The conflict between KRAFTON and the management of its subsidiary studio, Unknown Worlds, has been resolved.
Sony has decided to shut down the PlayStation Store on the PS3 and PS Vita.
Godot has revised its contribution policy and has implemented measures to curb "demoralizing" AI contributions.
A recent report indicates that Xbox, similar to PlayStation, plans to eliminate the disc drive.
Krafton has reached a settlement in its legal dispute with the former executives of Unknown Worlds, the developers behind Subnautica 2, agreeing to disburse the contested $250 million bonus.
Ubisoft has named Christoph Hartmann as General Manager of Creative House 2, the division responsible for the Splinter Cell, The Division, and Ghost Recon series. Hartmann brings extensive industry experience, having established and led the 2K Games label at Take-Two before departing in 2017 to oversee Amazon's struggling games segment. He exited Amazon in January.
The French video game crisis, like that in the rest of the world, is systemic in nature but comes with a number of local characteristics. Today, we will delve into the causes in detail—from the fatal mistakes of major companies and management's irresponsibility to issues with government subsidies and the role of unions
Beginning in January 2028, Sony will cease the production of physical discs for new games launched on PlayStation consoles
The end of the era of physical game editions is drawing closer. Sony announced that starting from January 2028, it will no longer release discs for new titles on PlayStation consoles.
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