Sources familiar with the matter have indicated that Amazon has allegedly canceled its Lord of the Rings MMO project.
Epic Games has released a preview version of the Unreal Engine 5.8, allowing developers to test out the tool’s new features in advance.
The German studio Wooga, a subsidiary of Playtika, continues to downsize its staff
We continue to publish video presentations from the "Gaming Industry" conference, which took place this spring in Minsk. In light of yesterday's premium long-read "Russian Game Development in 2026 — A View from Associations" (by the way, we recommend reading it), today we are releasing the presentation "Close-Up: Sociology of Russian Game Development." This was delivered at the event by Vasily Ovchinnikov, the head of the Video Game Industry Development Organization.
In the quarterly report, Nexon specifically highlighted the successes of ARC Raiders.
The first three months of 2026 proved to be extremely successful for Nexon. In a recent financial report, the company boasted of achieving the highest revenue in the history of all its first quarters
The British Film Institute (BFI) has revealed the winners of its International Business Development (IBD) awards and has launched a new funding initiative aimed at bolstering marketing efforts for video gaming projects.
Nintendo's president, Shuntaro Furukawa, clarified that the decision to increase hardware prices stems from prevailing market conditions and is not the result of a singular factor.
Epic Games has released a preview version of Unreal Engine 5.8, allowing developers to test new features of the tool in advance.
The UK games industry is set to benefit from a new framework developed by UKIE in collaboration with entertainment charity OKRE, designed to enhance both its economic impact and social contributions.
In 2025, the American iGaming market earned a record $10.73 billion, according to the American Gaming Association (AGA). This is an increase of 27.6% compared to the previous year
TT Games announced this achievement in the game's event feed on the Valve store.
Night Street Games now has only 13 people remaining on staff
MercurySteam, the Spanish game development studio, has undertaken a "workforce adjustment process."
Only a few days after informing players that its hero shooter would remain despite halting production shortly after launch, Night Street Games announced a "reduction" in its team size.
The publisher of Mouse: P.I. For Hire, a shooter game with 1930s cartoon aesthetics, has already recovered its costs since the game's launch last month
Warner Bros. Discovery (WBD) announced it is "preparing for its next chapter," though it again omitted any mention of its gaming division in a letter to shareholders, even as games revenue fell by 30%
Four years ago, the Russian gaming industry hit turbulence. Established relationships and processes were disrupted. There were issues with translations, and many teams — including large and successful ones — relocated. Game development seemed to be isolated. This led some in the community to believe that the industry needed to be rebuilt from scratch. Newly-formed gaming organizations like RVI and APRIORI joined this effort. We spoke with them about how they perceive the current state of domestic game development today.
The Japanese company Capcom released its report for the fiscal year ending March 31, 2026. In the document, it boasted new records.
It's Tencent's turn for financial reporting. According to the Chinese giant's report for the first quarter of 2026, its gaming division is consistently performing well.
Frank O'Connor and Brian Ulrich have taken on roles at Bit Bot as creative director and general manager, respectively. This strategic move aims to enhance the studio's development capacities.
Mobile app data analytics company Sensor Tower has purchased AppMagic, a firm specializing in mobile app intelligence, for an undisclosed sum.
We continue to publish video presentations from the "Gaming Industry" conference, which took place on April 22 in Minsk. Today, we are uploading the presentation titled "Licensed Mobile Games for a Popular Brand. How Does It Work? From Concept to Top Spots in App Stores." The presentation was given by Alexey Kozyakov, who is responsible for the "Three Cats" brand at "STS Media"
Simon Zhu, previously an executive at NetEase, has established a new holding company known as GreaterThan Group (GTG). The company has raised $40 million in funding and has secured about $60 million in additional commitments.
Sony's gaming division consistently invests in projects by third-party developers, claims Christian Svensson, Vice President of Strategic Initiatives at Sony Interactive Entertainment
At the beginning of summer, WN Istanbul’26 will open its doors on the shores of the Bosphorus. This will be a landmark event — the tenth Istanbul event for game developers and publishers hosted by WN Media Group.
At the beginning of summer, WN Istanbul '26 will open its doors on the shores of the Bosphorus. This will be the anniversary event—the tenth edition—for game developers and publishers hosted by WN Media Group in Istanbul.
The Japanese company Capcom released a report for the fiscal year ending on March 31, 2026. In the document, it boasted of new records
Capcom has announced a rise in profits across its divisions for the ninth year in a row, fueled by its primary digital contents segment. This growth was notably propelled by the success of Resident Evil Requiem and robust catalogue sales within the franchise.
Odd Meter, an Indika developer, has raised $5 million in a funding round headed by Gem Capital and Autotelic Ventures.
Super Group, the company that owns the Betway and Spin brands, has reported its results for the first quarter of 2026. In the report, it was announced that the company achieved the highest quarterly revenue in its history — $612 million, compared to $517 million the previous year.
Simon Zhu, the former President of Global Investments and Partnerships at NetEase, mentioned in an interview with Bloomberg that at the end of 2025, he founded the holding company GreaterThan Group, which will actively invest in gaming studios
Konami announced that the game reached this milestone on April 24, 2026
The analytics company Sensor Tower has unexpectedly acquired another competing gaming analytics service. AppMagic has been integrated into the company.
We are starting to publish daily videos of the presentations from the "Gaming Industry" conference, which took place at the end of April in Minsk. The series kicks off with the presentation "Recouping a Game with Just One Trailer: All the Secrets to Getting Wishlists with Videos," delivered by Dmitry Kungurov, co-founder of Multifora Digital and Ruler Productions.
We are starting to publish daily video reports from the "Gaming Industry" conference, which took place at the end of April in Minsk. The series begins with the presentation "Recouping a Game with Just One Trailer: All the Secrets to Gaining Wishlists with Video," delivered by Dmitry Kungurov, co-founder of Multifora Digital and Ruler Productions.
SNK revealed its investment in a new studio established by Katsuhiro Harada, the experienced producer from Bandai Namco and iconic figure of the Tekken series. According to a press release, VS Studio and SNK will work together on developing game software to enhance their development strengths. SNK also stated it will back the launch of the new studio and intends to integrate it as a consolidated subsidiary.
The first quarter operating revenue of South Korean developer Pearl Abyss soared by 419.8% compared to the previous year, reaching ₩328.5 billion (approximately $220.6 million). This significant increase was largely attributed to the launch of Crimson Desert on March 19.
The funds will be allocated to the development of a new game — “larger and more ambitious.”
The funds will be used to develop a new game—one that is "more expansive and ambitious"
Xbox and Discord have unveiled a collaboration that introduces a "starter edition" of Game Pass available to Nitro subscribers
The South Korean company Pearl Abyss reported its earnings for the first quarter of 2026. It announced that its primary source of revenue this time was Crimson Desert, even though the game was released at the very end of the period: it launched on March 19, and the quarter ended on March 31.
In our new YouTube segment, we talked with programmer Alena Ponomarenko about how to choose the right engine, and also discussed the pros and cons of the main solutions on the market.
Tracking the numerous changes within the gaming industry can be challenging, prompting us to create semi-regular summaries.
Apple has updated the rules for app placement in the Brazilian App Store for services that allow betting. Now, their developers must obtain a license from Brazil's regulator to conduct betting activities.
Sega Sammy has announced its financial results for the fiscal year concluding on March 31, 2026. Although the company experienced a 13.6% rise in net sales, operating income from its entertainment content sector, which encompasses the video games division, fell from ¥40.8 billion ($259 million) to ¥32.4 billion ($205.5 million)
Clay John, a member of the Godot Foundation's board of directors, shared some intriguing statistics about the engine in the Godot blog. Among other things, he calculated how many games created with Godot have been released on Steam in recent years
Nacon has put the studio behind Edge of Memories up for sale, a veteran from Epic Games has decided to create a "European alternative" to Unreal Engine, and the publisher of MOUSE: P.I. For Hire has recouped its investment in the game—here's a rundown of the main events in the gaming industry over the past weekend
Shift Up, a development company based in South Korea, has announced its intention to independently release the game Stellar Blade 2.
Nintendo's stock has declined following remarks from President Shuntaro Furukawa, who admitted that increasing the prices of the company's hardware "will raise the barrier to purchase"

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