In 2025, Guy Blomberg and Shay Leighton established The Game Club, a community network modeled after classic book clubs. Participants engage with the same game each month and then convene in small groups to share their experiences.
The third quarter of 2026 was extremely successful for Remedy Entertainment financially. As the company reported in the financial report, this was made possible by the excellent launch of Control Resonant.
The itch.io team conducted a comprehensive cleanup of the store, removing low-quality content created using artificial intelligence technologies. They announced on social media the deletion of "a couple of terabytes" of such projects
The founders of miHoYo, the company behind Genshin Impact, Honkai: Star Rail, and several other popular games, continue to increase their wealth. It has been reported that all three have entered the new top 100 richest residents of China according to the Hurun Research Institute's rankings
In-app purchase (IAP) revenue was last dominated by mobile games in 2016, but since then, non-gaming platforms like TikTok and AI chatbots have overtaken them.
TelecomDaily Agency has assessed the situation in the Russian mobile gaming market. The data looks optimistic
Although the action-adventure game South of Midnight was well-received by audiences and critics, it did not become a commercial hit. In an interview with MinnMax, the game's creative director David Sears stated that this was predictable and that South of Midnight was fortunate to secure support from Microsoft
The indie team Ahaha Studio shared with App2Top the story of launching their miniature MMO called Piworld
The third quarter of 2026 was extremely successful for Remedy Entertainment financially. As reported by the company in their financial statement, this was made possible by the excellent launch of Control Resonant
Remedy's revenue for the third quarter jumped by 226% after the launch of Control Resonant on September 24. CEO Jean-Charles Gaudechon described the event as "a defining milestone for the company."
The iGaming market in the US continues to grow, albeit more slowly. In the third quarter of 2026, its revenue increased by 12% year-over-year, according to analysts from Citizens JMP Securities. This is the lowest growth rate ever recorded in their observations
The publisher Astragon Entertainment, part of the Everplay Group holding, announced the imminent dissolution of the Astragon Development studio. It has operated for nearly four decades
The mobile strategy game Hustle Castle is celebrating its ninth anniversary, having been released in 2017. To mark the occasion, MY.GAMES has unveiled some new statistics about the game
The Kingdom of Gaming, a newly established games industry event backed by the Saudi government, has been rescheduled from its initial December launch to an undetermined date in 2027
CI Games has secured a $32 million (€28.6 million) syndicated credit facility aimed at financing the completion and release of Lords of the Fallen II.
Astragon Entertainment, known for its simulation games, is shutting down Astragon Development, a German studio that was formerly recognized as Independent Arts Software.
Anthropic has made improvements to its AI coding tool, Claude Code, to prevent it from creating duplicates of existing video games.
This year's Gamescom Asia x Thailand Game Show has been called the "most international edition" ever by its organizers, attracting 219,546 participants from 113 different nations.
Schell Games, a developer specializing in virtual reality, has revealed that it is undergoing a second round of layoffs this year.
Developers have started releasing games much more frequently on the digital store itch.io. Over the past two months, the average daily number of game pages created on the platform has effectively doubled.
Paradox Interactive has released its financial report for the third quarter of 2026, which spanned from July 1 to September 30. The company is doing well
We continue our weekly series of YouTube interviews. The guest of the new episode is Alexander Vashchenko, the founder and CEO of the gaming studio Game Gears.
Developers have been releasing games on the digital store itch.io much more frequently. Over the past two months, the average daily number of game pages created on the platform has practically doubled.
Nagoshi Studio, known for developing Gang of Dragon, has been shut down following NetEase's decision to pull its financial support earlier this year
An anonymous gamer published an open letter asking Ubisoft to resume development on the Prince of Persia: The Sands of Time remake. He stated that he would provide the company with generous funding if they agree to "revive" the project
The American prediction platform Kalshi raised $1 billion during its funding round. Its market valuation is now estimated at $40 billion, which is 82% higher than it was in May 2026 during the previous round.
The UK Gambling Commission (UKGC) has found that users of illegal gambling platforms often continue to gamble on licensed sites as well. In other words, illegal gambling tends to complement legal gambling rather than replace it
The developer of "World of Tanks" and "World of Warships" should become a publicly traded company, according to Indie GO Fund managing partner Vladimir Varenik. He expressed this opinion in an interview with the RBC newspaper
The studio S-GAME announced this achievement on social media
Anthropic confirmed that Claude has a restriction on copying other people's games, Jason Schreier discovered why EA closed BioWare, and the creators of Lords of the Fallen II took out a loan to finish the game — here's a recap of the main events in the gaming industry from this past weekend
The Chinese action RPG Phantom Blade Zero, developed by S-GAME, showcased one of the biggest launches in Steam history. On October 30, the game reached 731,026 concurrent users (CCU). This achievement placed it at 15th in the platform’s historical rankings.
The release of Phantom Blade Zero is an opportunity not only to analyze the impressive metrics of the new Chinese blockbuster but also to discuss the two decades that led up to this project. Through RPG Maker, mobile, investments from Tencent, financial discipline, and creative compromises
Studio Atelico has introduced its Atelico AI Engine to Early Access.
WN Media Group announced the next WN C-Level Summit, an event for owners, founders, and top executives of gaming companies. This year, the summit will take place on December 10 in the capital of Georgia
Indie developer Maddy Makes Games has removed the titles Celeste and TowerFall from Xbox platforms as part of its endorsement of the pro-Palestinian Boycott, Divestment, and Sanctions (BDS) movement.
Indie studios should fund game development in stages, increasing expenditures as demand is confirmed. This opinion was expressed by Nicholas Lovell, the Director of Product and Strategy at the British studio Spilt Milk Studios, known for Trash Goblin.
Current and former employees of Electronic Arts have criticized the company's management for imposing generative AI amid layoffs. According to them, the management aims to maintain previous production levels with a smaller number of employees by actively integrating neural networks into the workflow.
In the third quarter, Roblox exceeded financial predictions, reporting a 16% increase in revenue compared to the previous year, reaching $1.6 billion.
The Chinese action RPG Phantom Blade Zero by S-GAME studio showcased one of the biggest launches in Steam's history. On its release day, October 29, its peak concurrent players reached 723,876. This allowed the game to secure 15th place in the platform's all-time rankings
The UK Gambling Commission (UKGC) released a study on illegal gambling in the country, casting doubt on the notion that the use of unlicensed operators directly displaces activity at licensed companies
The company Playgama introduced the AI Game Index—a service that compares AI models and game development tools based on the behavior of real players. Unlike traditional AI benchmarks that evaluate the completion of individual tasks, it takes into account user engagement in published projects
The shooter Gears of War: E-Day, released by Microsoft on October 6, has sold over 400,000 copies on PC and Xbox. This was reported by The Verge journalist Tom Warren, citing his own source
Xsolla announced the acquisition of the Italian platform GamePix, which is involved in the publishing and distribution of browser games
Google manually restricted search ranking positions for a number of publications associated with Clickout Media.
Following a recent merger, Skydance Corporation has instituted a policy requiring employees to be present in the office five days a week. Additionally, the company is providing a Voluntary Buyout Program (VBO) for its workforce.
The developers of the action-platformer Heart Abyss revealed that the publisher decided to keep an image created with the help of a neural network on the game's main page in Steam, even though the team had an alternative drawn by an artist. The reason was the results of advertising promotion: the AI art turned out to be more clickable
Capcom released its financial results for the six-month period ending on September 30, 2026, showing gains in all areas. Notably, the company experienced a 67.5% increase in ordinary profit, reaching ¥61.2 billion ($387.2 million)
Valve acknowledges that the proliferation of generative AI has exacerbated the issue of game cloning on Steam. However, the company does not intend to combat this by banning specific tools or tightening publication rules.
Epic Games CEO Tim Sweeney has once again taken aim at Valve. This time, he claimed that the creators of Steam have been holding back the development of the entire gaming industry for many years.
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