In 2023, Valve’s head Gabe Newell provided testimony in a legal case against Wolfire Games, which accused the company of monopolizing the PC store market. A transcript of his speech was recently obtained by Bloomberg.
The consulting company Nordicity, commissioned by King — the creators of the hit puzzle game Candy Crush — conducted a study. It examined the situation in the European mobile gaming industry based on the results of 2025. We have compiled the key figures from the report
Sales of PlayStation's first-party games rose from 28.9 million to 32.1 million copies in fiscal year 2025, indicating a gradual enhancement over the last five years.
The head of Polden Publishing, Kirill Oreshkin, analyzed where indie games on Steam get their wishlists. He shared his observations on LinkedIn
Nordic Game 2026 experienced a 6% rise in attendee numbers compared to the previous year, according to event organizers.
Journalist Stephen Totilo from Game File pointed out the sales data of games from Sony's internal studios, as mentioned in the corporation's financial reports. As it turns out, the situation is not very positive
European mobile gaming firms amassed €7.53 billion in worldwide revenue in 2025, with projections suggesting this figure will surpass €8 billion by 2028.
A potential tax on online gambling could bring the European Union budget more than 13 billion euros in the first years of its implementation, according to preliminary estimates from the European Commission
We continue our weekly series of YouTube interviews. This time, we had a conversation and did a bit of philosophizing about the state of the mobile market with producer Anastasia Kolchina, who previously worked at CM Mobile, Sperasoft, and Pixonic
The UK authorities are continuing their efforts to protect children from online harm. They are currently considering implementing a ban on the use of social media for those under 16 and are not ruling out the possibility of extending this restriction to chats in online games
A report from S&P analysts reveals that Activision's choice to discontinue support for Xbox One and PlayStation 4 for Call of Duty: Modern Warfare 4 has led to a 4.3% decline in its expected market. The report also notes that launching the game on Switch 2, marking the franchise's return to a Nintendo console for the first time since 2013, is unlikely to compensate for the decrease in users from older consoles.
The video game development sector in New Zealand has surpassed $1 billion in revenue, achieving this landmark two years earlier than anticipated
In 2023, Valve's head Gabe Newell gave testimony as part of a legal proceeding with Wolfire Games, which accused the company of monopolizing the PC store market. The transcript of his speech recently reached Bloomberg
In a significant decision on game preservation, the California State Assembly has approved Assembly Bill 1921, known as the Protect Our Games Act.
After over two decades with Bandai Namco, Tekken director Kohei Ikeda has departed from the company.
Atari has purchased Hipster Whale, the developer behind Crossy Road, for more than $29 million, with the overall cost potentially reaching close to $40 million.
Atari continues its spree of M&A deals. This time, it announced the acquisition of the studio Hipster Whale.
Employees at Rockstar have established the Rockstar Game Workers Union (RGWU), functioning as a branch of the Independent Workers' Union of Great Britain (IWGB).
Atari continues to engage in M&A deals. This time, it announced the acquisition of the studio Hipster Whale
CD Projekt has entered the "most intensive phase" of development for The Witcher 4, increasing its team to 513 developers.
In the past couple of years, a trend known as "friendslop" has been noticeable on Steam—unassuming cooperative games for friends. While some developers are following this trend, Tolga Coşkun, the founder of the Turkish indie studio Dumbbell Games, sees the popularity of such titles as a serious problem
Playground Games' Fable release has been postponed by Xbox to February 2027
The gaming studio 155.io has signed a content partnership agreement with the iGaming company SOFTSWISS. As part of the deal, its games will become available through the SOFTSWISS Game Aggregator, and platform operators will gain access to the entire 155.io lineup, including Rush Hour, Ducks, and the recently released Snow Run
He worked at the company for more than 20 years.
The California Assembly approved a bill on the preservation of online games, the budget for Mina the Hollower amounted to $5 million, and the online presence of Path of Exile 2 on Steam increased more than 18 times thanks to a major update — here's a rundown of the main events in the gaming industry from the past weekend
Integrated Media Company (IMC), which owns brands such as Fandom and Gamespot, is preparing to acquire Playstack, the publisher known for titles like Balatro, Abiotic Factor, and The Rise of the Golden Idol. This information was first reported by Game Developer.
We continue to publish daily video presentations from the "Game Industry" conference, which recently took place in Minsk. Today, we have a presentation from HeroCraft. It was delivered by Daniil Kolesnikov, the business development manager at HeroCraft
Elaine Green has been appointed as the chair of the UK trade association TIGA.
The British holding company TruFin has decided to sell its stake in Playstack—a publisher with a portfolio that includes Balatro, Abiotic Factor, Mortal Shell, and many other well-known games.
The British holding company TruFin has decided to sell its stake in Playstack— a publisher with a portfolio that includes Balatro, Abiotic Factor, Mortal Shell, and many other well-known games.
NetEase released its financial results for the first quarter, showing a 6.9% increase in gaming revenue, reaching RMB 25.7 billion ($3.7 billion). Additionally, the company's total revenue grew by 6.1% to RMB 30.6 billion ($4.4 billion)
007 First Light is the first game in nearly 16 years by IO Interactive that isn't set in the Hitman universe. To mark the release, we've prepared a detailed analysis of the new game's launch metrics and compiled sales data from the studio's previous projects for historical context
The employees of Rockstar Games announced the formation of the Rockstar Game Workers Union. It includes specialists from the offices in London, Edinburgh, Dundee, Lincoln, and Leeds
According to Newzoo, "Tomodachi Life: Living the Dream" stood as the leading new release by revenue in 2026 so far. In addition, it secured the first position on the company's overall console revenue chart for April.
On July 9, a business conference for developers and publishers, "Game Industry," will be held in Moscow. As is traditional, there will be an exhibition of games from independent teams, as well as an indie pitch— a presentation with project analysis by experts.
The game hit the million mark in just under a month.
CD Projekt revealed its third expansion for 2015's The Witcher 3, alongside disclosing a minor 6% rise in total revenue, reaching PLN 191 million ($52.5 million) in the first quarter.
The Supreme Court of India has deemed the retrospective application of a 28% GST (Goods and Services Tax) on online gambling as legal. The decision was made as part of the proceedings between tax authorities and gambling companies
Asha Sharma, the CEO of Xbox, has stated that the recent reductions in Game Pass pricing are already yielding positive outcomes.
IO Interactive's CEO Hakan Abrak participated in the K-Live podcast, during which he revealed the budget for the spy action game about a young James Bond, 007 First Light.
The Polish conglomerate CD PROJEKT reported on its first quarter of 2026. They boasted excellent sales of The Witcher 3 and shared a bit about the upcoming expansion Songs of the Past.
At the Nordic Game Awards held on May 28 during the Nordic Game conference in Malmö, Sweden, Arc Raiders secured the title of Nordic Game of the Year.
FIFA, the governing organization for football, has unveiled a new strategy for gaming titled Digital Football. This move marks its official transition to collaborating with various developers and publishers after ending its longstanding partnership with EA in 2022.
The South Korean company KRAFTON has agreed to pay the studio Unknown Worlds a promised multimillion-dollar bonus. This was reported by sources from The Korea Economic Daily.
The Evgeny Grishakov studio, Garden of Dreams, boasted its first major achievement with Meltopia—an adventure game where you melt snow with a heat gun and search for mammoth remains.
The South Korean company KRAFTON has agreed to pay Unknown Worlds studio a promised multi-million dollar bonus, according to sources from The Korea Economic Daily.
The second annual GDC Trends report has been published by the organizers of the 2026 GDC Festival of Gaming, providing an analysis of new industry developments.
We continue to regularly publish video reports from the "Gaming Industry" conference, which took place on April 22 in Minsk.
This conclusion was reached by the advertising platform Buzzoola, owned by MTS.
Last week, Fortnite's worldwide reintroduction to iOS devices resulted in approximately 3.4 million downloads, reaching an eight-year peak.
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