On August 3, HEXSTORM: Tears of Arcadia was released on Steam. This is a complex tactical Tower Defense game focused on defending a flying fortress, with its main feature being that the entire game code was written using artificial intelligence. For its creator, Anton Chuev (also known as Tearevo), the development process was a major experiment, and he shared his initial conclusions in a video on YouTube
Partners of gambling operators who receive revenue from accepting deposits and bets, registering players, and other similar gambling activities are now required to have a special license to operate in Bulgaria. The new regulations came into effect at the beginning of August
A former top executive of Square Enix stated that Sony's move away from discs will lead to lower prices in the PS Store. Meanwhile, the studio behind Invincible VS has laid off 75% of its staff, and a U.S. Senate investigation into Roblox has been launched. Here's a recap of the major events in the gaming industry over the past weekend
Getting money from a publisher and an investor is a completely different experience. A publisher manages the marketing campaign for a specific game, sets the price, organizes testing, and assists with the console version. Meanwhile, an investor often invests not so much in the game itself but in the team, expanding its capabilities without negating collaboration with the publisher. But how can one secure investments for development? We share the experiences of the creators of Indika, Recon: 1944, and World War: Siberia.