We continue our series of YouTube interviews. This time, we talked about the fundamentals of monetization with Maksim Fomichev, a producer at Holiday Studios. We covered the very basics to ensure we don't forget the essentials, as they say
Konami decided to completely exit Russia and Belarus, Xbox has undergone a minor rebranding, Terraria sales surpassed 70 million copies — here are the main events in the gaming industry from the past weekend
We continue to publish video presentations from the "Gaming Industry" conference, which took place this spring in Minsk. In light of yesterday's premium long-read "Russian Game Development in 2026 — A View from Associations" (by the way, we recommend reading it), today we are releasing the presentation "Close-Up: Sociology of Russian Game Development." This was delivered at the event by Vasily Ovchinnikov, the head of the Video Game Industry Development Organization.