Heroes of Might and Magic: Olden Era recouped its development costs in one day, Sony agreed to pay $7.8 million for monopoly rights on PlayStation, and analysts discovered that exclusives are still the primary reason for purchasing consoles, — we cover the main events in the gaming industry over the past weekend
There's nothing more daunting than spending many years on development, only to realize that your game is not needed by anyone. Unfortunately, there's no guaranteed way to avoid a fiasco. However, you can increase your chances of success by evaluating the niche and potential competitors before development, at least based on obvious criteria. What are these criteria? Read about them in our article.