We are launching a new interview format—large personal stories. We begin with a conversation with Dmitry Morozov, who has been in the industry for over 25 years. He was a co-founder of Panzar and worked on games such as "Vangers," "Perimeter," "Dungeon Cleaners," and "Fight Club." Currently, he is the co-founder and creative director of the Cypriot studio Rightsoft Labs, which recently released the mobile battler Mech vs Aliens. With Dmitry, we discussed how funding for development was attracted in the '90s, why the creators of Combats.ru never succeeded…
Artem Perevoz, head of the studio Three Dots Games, wrote an extensive (80 pages) open letter detailing the misconduct of the publisher Take Aim Games. According to him, the company failed to meet its obligations, didn't pay the developers for months, and ultimately claimed the rights to the puzzle game The Muller-Powell Principle. The other party disagrees with the accusations — here's an overview of the situation from both perspectives.
In 2022, the Russian subsidiary of Game Insight found itself at the center of a scandal: it decided to shut down, leaving several hundred employees without pay. Following this, legal proceedings began to declare the company bankrupt. Three years later, Igor Matsanyuk, the chairman of the board of directors of Game Insight, stated that the trustee in the case attempted to enrich themselves unlawfully — "with the active participation or connivance" of judges
The FBI shut down seven pirate gaming websites, the audience for Lords of the Fallen reached 5.5 million people, RimWorld broke its record for peak online players in Steam nearly 12 years after release — here's a rundown of the main events in the gaming industry from this past weekend