Despite the recent shutdown of Google Stadia, cloud gaming is a rapidly growing segment of the games industry. According to Newzoo, this market will reach $2.4 billion in revenue by the end of this year.

Xbox Cloud Gaming

  • As reported by Newzoo, the cloud gaming market will grow 74% this year. Revenues are expected to grow at a 51% CAGR, reaching $8.2 billion in 2025.
  • In 2020, global cloud gaming revenues were $633 million, growing to almost $1.4 billion last year.
  • Asia-Pacific is the number one region by cloud gaming revenues, accounting for 36.5% of total spending. It is followed by urope (30.3%) and North America (27.1%).