The Xbox CFO doubts that the problems with the supply of gaming hardware will be solved before the end of 2022
Tim Stuart said this during a conversation with investors. In his opinion, the situation has worsened due to a new series of lockdowns in China.
Stewart also noted that companies face two main difficulties: a shortage of parts and increased logistics costs.
Recall that supplies began to decline in 2020 against the background of the COVID-19 pandemic. Last month, Sony announced that it was lowering its forecast for annual sales of the PS5 to 18 million devices, including due to problems with the supply of semiconductors and other important components. A similar statement was made by Nintendo.