According to reports, Electronic Arts (EA) is reducing its workforce by letting go of employees in recruitment, customer support, safety, and IT departments

Reports are suggesting that Electronic Arts (EA) is embarking on another phase of layoffs, with recruitment, customer support, trust and safety, and IT departments being the most affected.
In September, EA disclosed it would be sold to an investment group including Saudi Arabia's Public Investment Fund (PIF), Silver Lake, and Affinity Partners, for $55 billion. By October, EA alleviated employees' fears regarding potential layoffs by asserting that there would be no "immediate changes" to the workforce.
Despite these assurances, Kotaku now indicates, with information from anonymous sources and public postings from impacted individuals, a number of employees have been laid off.
According to sources, the Fan Care unit was informed via an email from departmental leadership that employees would need to "adapt how [EA] works to better meet fans' changing needs." The message mentioned restructuring roles, introducing new roles, and reallocating tasks to different teams or service partners.
Although GamesIndustry.biz has sought EA's comment, the company has not responded to Kotaku's request for a statement about this matter.
Earlier in March, EA terminated an unspecified number of jobs at four of its Battlefield 6 production studios. Despite the game achieving significant milestones like winning Game of the Year at the UKIE Video Game Awards in 2026 and selling over seven million copies within three days of its October 2025 release, it emerged as the top-selling game in the U.S. that year.
There have also been layoffs at Full Circle, the developer of Skate. For more insights on the historic $55bn acquisition and what makes it unique, explore our in-depth piece on why this deal defies typical leveraged buyout patterns.