06.07.2015

Digest for the week (29.06.2015 - 05.07.2015)

Briefly about our main materials for the past week in one single publication.

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Fallout Shelter was released relatively long ago, and conversations about it do not subside, as, in fact, interest in it. Therefore, it should not be surprising that last week the top ten record holders for views on App2Top.ru there were two whole materials related to the post-apocalyptic game Bethesda.

In one, we talked about the number of daily gaming sessions of Fallout Shelter, as well as about the dynamics of its downloads. In the second, a couple of interesting quotes were given by Pete Hines, vice president of marketing and PR at Bethesda. There is also a remarkable statement of sincerity that the developers do not expect the game to stay in the tops for a long time.

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Also in the spotlight last week was the new game Game Insight – a turn-based three-dimensional tactical strategy X-Mercs. The project was released by mobile standards very large and, without any discounts on the platform, hardcore. Especially for the release of the game, we have prepared a small material about it, based on Oleg Pridyuk’s speech at Unite Europe 2015.

No less interesting was the article by Anton Mikhailov from Tortuga Team, who told about how another mobile turn-based strategy was created – Braveland. In addition to the development history itself, there are very interesting post-release figures: circulation, sales and revenue distribution across platforms.

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Of the main scandals of last week, of course, it should be highlighted the closure of Smash Land, the latest Supercell project, which, despite the quiet “soft” launch, managed to acquire fans. The loyal community did not stop the Finns from plans to curtail the project.

Rami Ismail, co-founder of the Dutch indie studio Vlambeer, also “caused a stir“, who stated at Gamelab 2015 that his game did not work because its idea was rejected.

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A voluminous interview with the founder of the Appodeal monetization platform came out of serious materials last week. For those who do not know where to place ads in games, we highly recommend that you familiarize yourself.

That’s all for now. Have a good working week to everyone!

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