Releases of the day - Thursday (01/22/2015)
Three amazing games have been released today: Skyward, Rocket Cars and Blood Brothers 2. We will tell you about them in our today’s issue.
Art: Blood Brothers 2Skyward
Ketchapp has released a new game AYA Games – Skyward.
The project is made in the style of Monument Valley, but this is the only thing that makes the project related to the creation of ustwo. Ideologically, this is a classic Ketchapp game in which you need to score as many points as possible.
There is a procedurally generated route, as well as two points (conditionally, feet). One successful step on the track – plus one point. The difficulty lies in the fact that during the implementation of the step, the stepped foot is fixed on the track, and the second one begins to spin around it in orbit. The task is to tap on the screen at the moment when the spinning foot is above the track. This is how the step is carried out. The project is very addictive and looks great.
You can download the iOS version of the game here.Rocket Cars
A mobile analogue of Mario Cars, operating in the vertical orientation of the screen.
What is especially pleasing is that the project has never been a runner, although, for sure, the developers had such a temptation during development.
The direction of the machine during the race is set, conditionally, by a horizontal lever, the brake – by pressing on the center of the screen, the gas – by pressing on the bottom of the screen. In general, everything works very well, although against the background of the usual runners, at first such a model may seem somewhat complicated.
You can download the iOS version of the game here.Blood Brothers 2
The popular butler got a sequel.
The second part, however, has gone far from the original. The first thing that catches your eye: the huge cards that used to move the game decks have disappeared. Now, instead of them, there are almost tactical locations on one screen and military leaders with real armies.
The battle itself, in turn, does not proceed automatically. In front of the enemy fighters, the player must expose the armies available in his hand, taking into account their type. Opposite the cavalry – melee fighters, opposite the latter – shooters who are weak against dragoons. Another radical, but quite understandable change is the graphics. The game looks great and is very similar to the second Disciples, which is good news.
You can download the iOS version of the game here.