19.01.2015

The main thing for the week (12.01.2015 - 18.01.2015)

Last week we released a huge analysis of Kim Kardashian: Hollywood; detailed material on how much you can earn on Windows Phone; a list of all gaming conferences this month and much, much more.

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Photo: foodiesfeedKim Kardashian Gameplay Analysis: Hollywood

Joe Traverso, Activision’s lead project manager, analyzed in detail the pros and cons of the gameplay of the popular Kim Kardashian: Hollywood game.

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We have translated his text and are sharing it with you.

Nekki: Shadow Fight 2 on Windows Phone earns $1,500 — $1,700 a dayHow much a game on Windows Phone can earn, why it is better not to use the Russian market for a “soft launch”, what you should pay attention to when porting the game to WP, and many other things were told to us by Sergey Babaev, director of business development at Nekki.

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Apple has changed the price tags on apps in Europe, Russia and CanadaLast week, Apple conducted a major revision of price tags in a number of regional App Stores.

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The changes affected not only Russia.

MAU Subway Surfers Bigger Than League of LegendsThe number of active users of the endless runner from Kiloo is a little more than two times more than the most profitable PC MMO of 2014.

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Heroes Charge has become the highest-grossing Android game in ChinaThe original version of Heroes Charge – 刀塔传奇 – turned out to be a real box office blockbuster in the Middle Kingdom last November.

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The game has overtaken both the Asian hit Pop Star and all the products of the giant Tencent in financial terms. However, the question remains whether Heroes Charge is its pirate clone or the official Western version.

Gaming Conferences — January 2015We bring to your attention a list of the most important January events dedicated to the gaming industry.

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Crossy Road earned more than $1 million from advertisingHipster Whale studio, which developed Crossy Road, announced that the iOS version of the game with Unity Ads raised a significant amount – $ 1 million.

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Among the players applying to support — conversion to paying moreTinyCo, developer of Family Guy:

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The Quest for Stuff, published a presentation from her speech at the GDC Next conference, which took place in November 2014 in Los Angeles. In it, the company revealed why it is important for mobile developers to work with the gaming community.

Infographic: Monument Valley earned $5.8 millionThe authors of Monument Valley published an infographic in which they told how much they spent on the development of the game and how much they earned on it.

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There were some curious figures.

Peter Molineux: Mobile games don’t connect peopleMobile games should make people feel emotionally connected to each other, — Peter Molyneux is sure.

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