23.10.2014

Managing the gaming community doesn't just mean collecting complaints

His experience of interacting with players in a voluminous article for gamesindustry.biz was shared by Philippe Ha, manager of gaming communities on projects such as The Price is Right and Family Feud from developer Ludia.

ЛУДИА

Philippe Ha believes that the mission of the game community manager is to serve as a translator from the language of the players to the language of the developers. It’s important to remember, he notes, that users don’t just want to be heard – they want their influence on the game to be obvious.

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Philip Ha, manager of gaming communities on The Price is Right and Family Feud projects “It is generally believed that casual game fans are a less enthusiastic audience than hardcore players- however, this is far from the case.”

GAMEINDUSTRY.BIZOther materials on the topic:

The company was founded in 2007. The most significant titles are Are You Smarter Than A 5th Grader?, Family Feud, Jurassic Park, Press Your Luck, The Price Is Right, Where’s Waldo? and Who Wants To Be A Millionaire.

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