Gamevil earned a record $32 million for the company from April to June.
In the previous article, we talked a little bit about Gamevil, and in this one we will continue.
Gamevil's purchase of a 21% stake in Com2uS at the end of last year had a positive impact on the financial results of the latter. At the same time, for the authors of the Zenonia series, the situation is not so cloudless right now.
Yes, sales in the second quarter reached a record $32 million (this is 62% more than in the same period of 2013), but net profit was lower than in the first quarter of 2014 — $3.2 million.
The company explains this by the increased royalties paid by the company to messengers (in particular, Kakao).
Gamevil plans to strengthen its position in the market by the end of the year, releasing more than 14 titles.
A source: http://www.pocketgamer.biz