Perfect World begins mobile expansion
Recently, one of the leading Chinese companies specializing in the MMORPG market for PC announced the worldwide release of Dawn of the Immortals on iOS.
While EA is closing the shop with Ultima Forever, the developers of the Celestial Empire are announcing and launching mobile MMOs one by one, being fully confident that the games will not only pay for themselves, but will also be able to become successful. They can be understood: the Order experience is in front of your eyes & Chaos and Wartune.
On August 3, VentureBeat wrote about the plans of We Are Good Games to release The World II for smartphones.
Also at the end of last week it became known that Beijing Perfect World, which created Perfect World, Forsaken World (in Russia — Dark Age) and Neverwinter, is bringing Dawn of the Immortals to the world market.
The project is a mobile version of Battle of the Immortals, a free-2-play clone of World of Warcraft. The game can already be downloaded from the App Store.
By the way, we've already played it a little bit. The project looks “like a big one” (three-dimensional graphics, lots of classes, lots of content), but it is played as comfortably as possible (automatic movement between quests, almost completely automated combat, returning to the same place in the session when the game is restarted).
In the event that the game demonstrates good box office performance, it is quite possible that a real renaissance of “traditional” (conditionally, of course) MMORPGs awaits us. Another question is whether similar games are needed on mobile platforms?
Do you play MMORPGs on your mobile devices?