Supercell is doing well
Two weeks ago, Supercell released its third mobile game, Boom Beach strategy. We decided to see how she is doing in the leading markets.
USA (iPhone)
Already on the first day after the release, the game hit the box office top 60. By Saturday of the first week, the game was earning enough to get into the top 5. Then there was a slight decline. The game is consistently in the top 10, but it no longer rises above seventh place.
Russia (iPhone)
In Russia, the growth turned out to be even more rapid. On Thursday, the game was ranked 340, and by Sunday it was in the top 3. The game is currently in 4th place in terms of box office figures.
Germany (iPhone)
In Germany, she spent Thursday in 24th place and by Sunday, as in Russia, she was in 3rd place. Now the game is in 4 positions according to box office indicators.
China (iPhone)
It is very curious that the Chinese market is almost no different in terms of the dynamics of the growth of the game: there is the same takeoff a couple of days before the top 10. The game is currently in 8th place in China.
Japan (iPhone)
But the situation in the Land of the Rising Sun is completely different: the game is not yet even in the top 200 in terms of earnings.
Result
It's simple. A couple of days after the release, the game earned at least $500-600 thousand per day.