18.11.2013

The main thing for the week (11.11 - 17.11)

How many MAU millionaires there are among mobile developers, what is needed to create a successful mobile game, why steampunk is not so popular – about this and much more in our traditional digest for last week. 

MAU-millionaires among mobile developers have doubled in a yearAlong with the rapid growth of the mobile app market, the number of successful teams is also growing, says Flurry in its latest report.

Supercell has released a new gameThe Boom Beach project appeared in the Canadian store.

The first reviewers have already dubbed the game “Clash of Clans on the beach”.

Leonid Sirotin: the way to the top grossing in seven steps (slides)At the Live Mobile Congress!

Game Insight General Producer Leonid Sirotin made a presentation on “Mobile Games 2014”. Comprehensive slides of the report are in our publication.

Exclusive: Interview with BlackBears about SQBAThe founder of the BlackBears game studio Oleg Kapitonov told us about the SQBA service, which allows you to customize applications for specific users without releasing full-fledged updates in the store.

Steampunk in mobile gamesThe Ukrainian studio Room 8, previously noted for the release of Cyto, is going to release Riot Runners, a runner about robots, “imbued with the spirit of steampunk.”

The imminent release of the game is a great reason to talk about the popularity of steampunk on mobile platforms.

Candy Crush Saga – 500 million downloadsKing reported that in the year since the release of Candy Crush Saga has gained 500 million installations.

The number of sessions played exceeded 150 billion.

Exclusive: Interview with Nival about DefendersYesterday, a new mobile game from Nival – Defenders appeared on the App Store (it was released on PC under the title Prime World: Defenders).

In connection with the release, we talked about the fate of the project with Sergey Galenkin, EMEA Marketing Director of the Prime World team.

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