29.07.2013

The main thing for the week (22.06 – 28.06)

Last week “passed” under the Chinese flag largely thanks to ChinaJoy. Figures about the Chinese market were pouring out of a cornucopia. Plus, it’s time for quarterly reports. EA, Gameloft and Zynga were the first to “speak out”.

Monday

The game “Despicable Me” has gained 50 million downloads in a monthThe endless runner based on the cartoon of the same name (more precisely, its second part, which will be released in Russia only on August 15) shows excellent results around the world.

Tuesday

Double Fine has announced a game for mobile platformsTim Shafer continues to spend the money collected on Kickstarter last year on creating projects that are not related to quests.

Wednesday

1. EA boasts of quarterly resultsEA earned $90 million on mobile games in three months, the company said in its financial report for the first quarter of 2014.

2. Doodle God has 100 million downloadsThe St. Petersburg team JoyBits reported that the total number of downloads of its three Doodle games exceeded the 100 million mark.

Most of them came from Flash portals.

3. China accounts for a quarter of all iOS and Android smartphones and tabletsChina is currently the leader in the number of active iOS and Android devices in the world.

Its growth rates are still at a very high level. In this regard, as well as with the conference, China Joy Flurry shared data on the mobile market of China.

Thursday

1. Google Play has released a competitor Game CenterLast spring, Google announced the appearance of a game hub on Android, similar in functionality to Game Center on iOS, at its own conference for developers.

Yesterday the company launched it on Google Play.

2. Sales in the Chinese mobile games market increased by 100%According to China Gaming Industry Report, the number of mobile game users in China increased by 119% year-on-year to 171 million players.

3. Starbucks Coffee Shops promote CytoUkrainian developers from the Room 8 team reported that their Cyto’s Puzzle Adventure game became the Pick Of the Week of Starbucks coffee shops as part of a joint campaign with Apple.

Friday

1. Gameloft earned $144.8 million in six monthsThe French publisher has reported for the past six months: half of the company’s revenue is accounted for by revenue from games for smartphones and tablets.

2. Neil Gaiman makes a game for tabletsThe author of “American Gods”, “Sandman” and “Stardust” has announced the game series Wayward Manor, which will be available including on mobile devices.

3. Zynga is losing usersDespite the stated course for the transition to the mobile market, 70% of Zynga game users still remain online.

And their company loses.

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