Space Story (space RPG in the spirit of Space Rangers)
What if you try to create a small cosmic universe and put it inside a mobile phone? This universe will be quite large, constantly changing and providing huge opportunities for the player to explore and develop.
If you want, fight.
If you want, trade. Mine the ore. Explore secret areas — anomalies, get inside Black Holes, compete with other space AI captains, even steal the loot they earn honestly in battles or during loot extraction.
Start your journey, your Space History.
Like any story, it has a beginning, an initial event. The intergalactic war of the four largest civilizations, called the Big Four. No one knew that the war, which initially was rather nothing more than the settlement of local territorial issues, would go down in history under the name of the Hundred Years' War, and would write into its pages many dramatic episodes, the crown of which would be a Rainy Day. The day when the huge fleets of each member of the Big Four entered the Black Hole, where a general battle was to take place, the scale of which the universe did not yet know. But the Black Hole has closed. And the multimillion-dollar fleets disappeared without a trace.
What happened that day is still a mystery. There are more than several thousand theories, from the energy collapse of a Black Hole that could not withstand the huge concentration of ships with activated protective shields, to an attack on fleets of ancient monsters that once inhabited, and perhaps still inhabit, Black Holes. Even the level of the Black Hole in which the tragedy occurred is unknown, because none of those who got there returned.
Each civilization of the Big Four took the events of that day in its own way. The Empire, a huge conglomerate with its capital on planet Earth and numerous colonies, began urgently rebuilding the fleet. Fleet Academies were opened on all the more or less populated planets, where pilots began to be trained, and warships capable of providing the empire with superiority in space in the shortest possible time were hastily built.
You are among the first graduates of the Earth Academy. Along with your pilot's license and your first ship, you received a referral for service, but not to the central regions and not the advanced borders that are in contact with other members of the Big Four, but to one of the most remote areas of the Galaxy, where, although a human or some other creature has set foot, but from this remote area The galaxy has not become less distant. An order is an order. Having thought that you shouldn't have bought a couple of final exams for the "otl", as some of your fellow students did, with a heavy heart, you went to the place of duty. But, waiting for arrival in a quiet corner on the edge of the Universe with birds and a garden of eden, upon exiting the hyper-jump, you fall into an ambush set up by Looters, and the paradise itself turns out to be filled with them like a jar of sprats during the sales season. Like crows scenting prey, they flocked to a seemingly unattractive sector. You will also learn that strange signals are being received from Empire ships that have been attacked by ships of unknown origin within a radius of several sectors.
From this moment the game begins. You are free to follow the main storyline or perform various side tasks, exploring the world of the game and all its possibilities. Or you can just fly and do what you like.
There are five main areas of activity in the game.
You can fight, earn money, improve your reputation, thus developing your ship, pumping equipment and becoming the most desperate fighter of the empire.
You can choose the path of a trader and carry goods from planets to stations, between stations, calculating transactions and getting good percentages if you are lucky.
You can follow the path of a miner and extract various ores that can be sold or made from it using drawings of various items, which in turn can be used either to improve your ship or for sale.
Weapons and equipment, in addition to being divided into different types, also have a level system.
Ordinary objects can be found everywhere, the most common type.
First level (Blue) — racial items belonging to certain races. You can create it using drawings, or buy it at police stations, or find it.
Second level (Green) — items belonging to clans or squadrons that participated in the Hundred Years' War and disappeared on a Rainy Day. You can create it using blueprints, or buy it at Police or Fraternity stations, or find it.
The third level (Purple) — items belonging to legendary warriors, scientists and researchers from the time of the Hundred Years' War, many of whom disappeared on a Rainy Day. You can buy it at the Brotherhood stations, or find it.
Fourth level (Orange) — objects belonging to people and representatives of other races who existed once upon a time, and maybe live now. There are many rumors and legends about each of them. But almost no one knows for sure the answer to the question of whether they were or are actually there. You can only find them, they are rarely found.
Fifth level (Black) — objects born of the universe itself. Each object carries the essence of the universe, its feature, without which it would be incomplete. You can only find it, it is so rare that the game developers themselves have encountered such items two or three times in the entire history of development.
There is a path of the researcher, using special equipment, to find anomalies-secret places, to decrypt containers containing various useful things, drawings, weapons, equipment. And also, having developed a little, to find entrances to Black Holes, separate worlds-locations with their own levels of passage. After the first entrance is found, you get to the first level of the Black Hole. In the depths, in addition to the loot, anomalies, but also dangerous enemies, you also look for the next passage, which leads either to a deeper level, or will turn out to be an energy surge that will throw you out of the Black Hole into one of the sectors. If you are lucky and you can go deeper, then the more valuable the rewards you will meet. But the danger will also be higher, because those who Look out of the Dark live in Black Holes. An extremely dangerous race, especially at deep levels. No one can say how deep the levels of the Black Hole extend and whether there is a limit.
And the fifth way is the way of looting. In addition to you, several more (in the current version — five) AI captains have arrived in the sector, each of whom is engaged in his own business, either fighting, or mining ore, or trading, or pirating. You can either participate in battles with them, drag loot and ore from under their noses, or even engage in open clashes with them, destroying them and taking the loot.
And, of course, the most valuable thing in the game is that these five paths are just the tip of the iceberg. You can do anything, crossing paths of development, changing them, alternating.
You can follow the plot, engage in battle with an Ancient Race, or you can live the life of a mercenary and do what you want and not let anyone dictate terms to you.
The main criterion when creating the game was one — the world should surprise the creator himself. To be unpredictable even for himself, full of mysteries and riddles. And to some extent it was possible to implement it.
Intergalactic battles (video with Aria's song) — it is recommended to watch in high quality
### AMAZING WORLD ###
Completely randomly generated. With absolute FREEDOM of action. Mine, fight, trade, explore, create, even steal…
### MORE THAN 15 SPACESHIPS ###
Each with its own characteristics. Special properties. Secret ships. Legendary ships of the past — the Red Baron, Aquarius, Chimera, Destroyer, Shadow.
### MORE THAN 100 TYPES OF WEAPONS, EQUIPMENT ###
The system for generating the level of an item, its name and parameters allows you to create unique items.
### AI CAPTAINS ###
Several captains, controlled by AI. They mine ore, fight, trade, even steal, that is, they LIVE the same way as the player.
### CRAFT SYSTEM ###
All weapons and equipment in the game can be obtained using blueprints. A unique generation system during the creation of the item. And, of course, the ships. Some of them cannot be bought, only made by hand.
### BLACK HOLES ###
Six levels of depth, ancient secrets and ancient guardians Looking out from the Darkness.
### SECRET PLACES ###
For research and subsequent decryption using special equipment.
“Space Story” or “K.I.” or "Captains" is not only a fusion of space battles and trade with elements of adventure and RPG, it's your own story, a space story!
An endless space adventure in your pocket, always with you. On the bus, on the train, on the subway, on the plane – you can take a time out and five minutes, or maybe a little more, explore a magical world full of secrets and riddles, ancient Deep-sea People and mysterious Looking out of the Dark.
A competition to receive a promo code for the full version of the game. These questions can be answered by playing the free lite version of the game.
To begin with, for example, three questions. The one who answered all three correctly is a promo code.
1. Why does the Black Widow wear the uniform of a Squadron of Warriors of Light, who died entirely on a Black Day, the last day of the Hundred Years' War?
2. What kind of ore does a Crazy Miner see even in a dream?
3. Who is the author of the ancient volume that Old Siroka needs to continue his research, and for which he sends the player?
Home page: http://sstory.ru/forum/
Facebook: https://www.facebook.com/sspacestory
You-Tube Channel:
http://www.youtube.com/user/sspacestory
Download (App Store)
Space Story (RUS): https://itunes.apple.com/ru/app/kosmiceskaa-istoria/id641496974?l=en&mt=8
Space Story (ENG): https://itunes.apple.com/ru/app/space-story/id641362347?l=en&mt=8
Lite version (ENG): https://itunes.apple.com/ru/app/space-story-lite-fly/id645207378?l=en&mt=8