20.05.2013

The main thing for the week (13.05 - 17.05)

All our reports from Flashgamm Moscow 2013 and KRI 2013, as well as a detailed review of the gaming market for March from App Annie, details about Google I/O from San Francisco and the most important news from last week, read our digest for last week.

1. March analysis of the mobile games market by App AnnieAt the end of April, App Annie published a detailed review of the mobile games market for March.

 According to him, the Japanese Puzzle & Dragons is still the highest–grossing game on iOS and Google Play. The Candy Crush Saga and Temple Run 2 projects are the leaders in downloads.

2. In Japan, Puzzle & Dragons earns $3.76 million a dayRecently, GungHo published its financial report for April.

According to him, the company earned $113 million on Puzzle & Dragons in one month. After the publication of the report, the company’s value jumped to $15 billion.

3. Rovio is now a publisherRovio Entertainment yesterday announced the opening of a new division of Rovio Stars, which will be engaged in publishing third-party mobile projects.

4. Google I/O 2013: Figures and AnnouncementsOn May 15, the Google I/O 2013 conference opened in San Francisco.

Naturally, there were figures indicating the continued growth of the Android platform, and loud announcements. But let’s talk about everything in order.

5. ARPPU in the USA exceeded $12Paying players in the US spend more on mobile games every month than ever before in history, reports PocketGamer.biz with a link to SuperData.

6. Mobile games started earning more than console gamesApp Annie and IDC claim that mobile games have overtaken portable console games in terms of user spending in the first quarter.

It also turned out that there are 1.1 billion smartphone users and 160 million tablet users in the world.

Reports from Flashgamm

1. Report from FlashGAMM #1A brief overview of Unity, G5 and PlayScape lectures.

2. Report from FlashGAMM #2Round table “Development and publication of mobile games”.

3. Report from FlashGAMM #3Room 8 about the promotion of games

Reports from the CREE

1. Reportage with KRI #1: first impressionsActually, our first impressions of the game developers conference.

2. Reportage from KRI #2: Round table on the mobile futureRound table “The present and future of mobile games”.

3. Report from KRI #3: UbiSoft on the search for designersUbisoft on how to hire game designers.

 

4. Report from KRI #4: Mobilization from Game InsightA big seminar from Game Insight. 

Photo: slinkan

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