Granblue Fantasy: Relink becomes another Japanese game to surpass 1 million copies sold in 2024
With over 1 million copies sold, Granblue Fantasy: Relink has now joined a list of other successful Japanese games to cross this mark in 2024.
Cygames shared the news on social media, thanking its “wonderful community of skyfarers for helping us reach this milestone.”
Granblue Fantasy: Relink is currently available on PC and PS4/PS5, but it is unclear how sales are split between platforms.
After just 11 days, Granblue Fantasy: #Relink has sold over 1 million copies worldwide! 🎉
A million thanks to our wonderful community of skyfarers for helping us reach this milestone. We have more updates on the horizon, so stay tuned!#Relink pic.twitter.com/9jPKE8gMPL
— GRANBLUE FANTASY: Relink (@gbf_relink_jp) February 13, 2024
Launched on February 1, Granblue Fantasy: Relink debuted at #2 on the Steam charts. It also peaked at 114k concurrent players on Steam. Only three games can boast a bigger CCU count this year: Enshrouded (160k), Helldivers 2 (196k), and Palworld (2.1 million).
When it comes to sales, Cygames’ title is now the fourth game developed by a Japanese company to sell at least 1 million copies in 2024:
- Palworld (Pocketpair) — 1 million units sold in eight hours (the game has now sold over 12 million copies on Steam alone);
- Like a Dragon: Infinite Wealth (Ryu Ga Gotoku Studio / Sega) — 1 million units in its first week (the fastest title in the series to cross this mark);
- Persona 3 Reload (Atlus / Sega) — 1 million units in its first week (the fastest Atlus title to reach this milestone).
The Granblue Fantasy franchise started with the mobile game of the same name released by Cygames in 2014. According to AppMagic, it generated over $579 million in lifetime in-app purchase revenue (reduced by platform fees and taxes). The IP also has two fighting titles for PC and console, Granblue Fantasy Versus and its sequel Versus: Rising.
However, Cygames’ biggest game is life sim / horse racing title Uma Musume Pretty Derby, with over $2 billion in lifetime player spending (mostly from Japan).