15.04.2013

The main news and materials of the last week (08.04 – 12.04)

How much will games earn in China by the end of the year? Who topped the box office tops of the App Store and Google Play in March? How did Twitter become a gaming platform? About this and much more in our weekly digest. 

1. China will bring $1.3 billion to mobile developers in 2013The revenue of the mobile gaming industry in China by the end of 2013 will be about $ 1.3 billion, according to CocoaChina.

However, this will not make it easier for Western companies to work on it.

2. Distimo summed up the results of MarchDistimo company told about which applications according to the results of last March topped the world tops of free applications, paid applications and cash applications.

3. Post-mortem of the game “Hypnosis”Today the game “Hypnosis” was released on iOS.

This is a big and bright quest that the internal studio of Nevosoft has been working on for more than two years. Alexey Serebrov, Director of the Nevosoft Development Department, told us about the stages of development, mistakes and victories.

4. Twitter has become a gaming platformThe Twitter service has added “deep links” (deep-links), which allow developers to link certain game events to tweets.

There is an opinion that this innovation has made Twitter a full-fledged platform for the distribution of games.

5. In China, they earn money on Cocos2D gamesAt GDC 2013, PocketGamer portal published its annual top 50 mobile game developers.

As it turned out the other day, almost a quarter of the teams from this list work on Cocos2D-x.

6. Mobile application analytics from A to Z. Part #1In the mobile business today, one of the main components of success is the monitoring of statistical data.

Numerous mobile services allow you to literally keep your finger on the pulse of the player, track what he is interested in and what is not.

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