18.09.2026

It seems the production budget for Anno 117: Pax Romana was just under 23 million euros

Companies rarely reveal publicly how much they spend on developing their games. Ubisoft is no exception. However, thanks to data from German authorities, the potential development cost of the city-builder Anno 117: Pax Romana has been revealed.

Anno 117: Pax Romana

At the Gamescom 2026 conference, German officials reminded that Anno 117: Pax Romana was partially developed using government subsidies. In total, the authorities allocated €5.7 million to Ubisoft for the game—according to their data, this should be exactly one-quarter of the production budget for Anno 117: Pax Romana. If this is accurate, the total cost could be €22.79 million.

It is presumed that Anno 117: Pax Romana is the most expensive game ever co-financed by the German government.

Anno 117: Pax Romana was released on November 13, 2025, for PC, PlayStation 5, and Xbox Series, including the Ubisoft+ subscription. A few days later, Ubisoft boasted that the game had become the fastest-selling entry in the series. By April 2026, it announced that a total of 1.17 million people had played Anno 117: Pax Romana.

Source:

GamesWirtschaft
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