The European Games Developer Federation has unveiled its board for the 2026-28 term, with Hendrik Lesser being re-elected as president
Hendrik Lesser has been chosen again as the president of the European Games Developer Federation (EGDF). This announcement coincides with the introduction of the organization's board members for the 2026-2028 period.
There have been notable changes in EGDF's leadership, with the departure of Homo Ludens CEO David Rabineau and No Brakes Games studio director Gediminas Tarasevicius.
The newly formed EGDF board includes the following members:
- Martine Spaans, COO at Fourth Moon Games and general manager of the Dutch Games Association
- KooPee Hiltunen, director at Neogames Finland Association
- Per Strömbäck, board member of the Gaming Culture Foundation and member of the Stockholm Region Business Council
- Hrvoje Mitic, responsible for business development at GamesCo., secretary general of the Croatian Game Development Alliance, and founder of Splitscreen Croatia
- Jakub Marszalkowski, head of the Games Industry Conference and co-founder and board member of the Indie Games Poland Foundation
- Vanessa Kaplan, director general at Syndicat National du Jeu Vidéo
The EGDF is planning to enhance the European game development sector by providing pathways for developers to succeed in the value chain, along with better access to funding, talent, and skill development.
According to the federation, they aim to "continue to monitor and facilitate the advancement of the European gaming ecosystem, boost cooperation with European game studios, and elevate the global presence of the European game industry."
In addition, the organization intends to pioneer as the first AI-based European trade association, recognizing the gaming industry's innovative use of AI tools and technology.
This week, in collaboration with Video Games Europe (VGE), the EGDF released the European Video Game Industry Insights Report for 2024.
The report highlights that Europe's gaming sector amassed €24 billion in revenue in 2024, with more than 6,600 studios operating and employing over 95,000 individuals.