15:01

ReStory paid off in 12 hours from the moment of release

The initial sales of the retro electronics repair simulator ReStory: Chill Electronics Repairs were sufficient to cover the game's budget. This was announced on social media platform X by tinyBuild's head, Alex Nichiporchik.

ReStory: Chill Electronics Repairs

According to the top manager, by noon on August 7, ReStory generated over $1.1 million in gross revenue on Steam, meaning before store commission and taxes were deducted. Nichiporchik did not specify what portion of this amount would go to tinyBuild or to the developers at Mandragora studio, but the outcome was satisfactory for both parties.

The number of copies sold reached 75,700 in the meantime.

The initial users warmly received ReStory. Currently, the new release boasts an "overwhelmingly positive" rating of 98% on Steam — the highest among all published tinyBuild games. Reviews often praise the simulator for its pleasant setting and its meditative, engaging gameplay.

ReStory was released on August 6 and is available exclusively on Steam. Let’s recall that by the time of its release, the game had amassed 700,000 wishlists, indicating significant sales potential remains.

Amid ReStory's release, we published a special premium article featuring a benchmark of the checklist sim niche. You can check it out here. It's available by subscription.

Source:

Alex Nichiporchik
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