The initial speakers and sessions for Gamescom Dev 2026 have been announced
Organizers of Gamescom Dev have unveiled the initial lineup of speakers and sessions for the upcoming event scheduled for August.
This year's event will feature over 50 speakers, with notable participants from companies like Sony Interactive Entertainment, Remedy Entertainment, Quantic Dream, Insomniac Games, Ubisoft, Housemarque, Bloober Team, CD Projekt Red, ZA/UM, and Epic Games.
Highlights of the initial speaker list include:
- Samuel Holley, lead gameplay engineer and designer at Sucker Punch Productions, presenting on 'Clues and Camping in Ghost of Yōtei: Curating Guided Exploration Through a Non-Linear Open World'
- Yiyi Zhang, director and founder of Gumbo Collective and Women in Games NYC, along with Jyro Blade, co-founder of blAng Productions and head of gaming at Moku, discussing 'Side-Stepping Into (or out of) Game Dev'
- Mike Jungbluth, animation and realization director at Compulsion Games, will talk about 'South of Midnight: My Tales and Takeaways'
- Noor Amin, senior game designer at Riot Games, giving insights on 'Bringing Mayhem to ARAM: Effective R&D Processes for Game Modes'
Gamescom Dev will host approximately 220 sessions, featuring 390 speakers. For a complete list of confirmed speakers, please visit their program page.
The conference will include various session formats such as talks, keynotes, panel discussions, fireside chats, roundtables, and workshops.
This year marks a record-breaking number of registered exhibitors for Gamescom, with companies from over 40 countries, reflecting a 15% growth from 2025.
Gamescom Dev, originally known as the Devcom Developer Conference, underwent a rebranding to "strongly integrate into the Gamescom brand family and enhance its recognition in the global gaming industry." Further information can be found on the event's page.