15:03

Sega addresses worries following a $200 million impairment write-down related to Rovio

Image credit: Rovio/Sega

Sega has commented on the $200 million impairment related to Rovio in Q3, attributing the situation to an overreliance on local management following the $776 million purchase. The difficulty in incorporating Rovio's Beacon system into Sega's mobile offerings was also noted.

During a recent Q&A session on earnings, Sega CEO Haruki Satomi mentioned that Sega will learn from Rovio's underperformance in Q3, which fell short of predictions due to swift market shifts and additional reasons.

A significant hurdle was the integration of Rovio's Beacon, a platform essential for managing Rovio's free-to-play casual games.

Satomi explained, "Beacon is crucial for Rovio's game operations, and we aimed to enhance our projects by adopting this system for Sega's mobile games targeted at core audiences. However, existing live titles revealed notable differences in operational and marketing techniques compared to Rovio's, and new games have yet to fully utilize Beacon's capabilities, leading to underwhelming outcomes than anticipated."

Satomi recognized that Sega must improve in areas like digital sales and data-driven marketing strategies.

Satomi stated, "We intend to inspect our current publishing framework, which is regionally divided, to shift towards a unified global marketing and sales strategy driven by data analysis. This shift includes optimizing digital pricing per region and concentrating on IP-based marketing to boost long-term sales, including repeats."

Satomi also outlined steps Sega will take to enhance sales for its main game offerings.

"Our primary titles generally incur lower development costs compared to industry AAA titles, and we maintain a reputation for quality. Yet, this acclaim hasn't fully translated into increased unit sales. By refining our development expertise, which is our strength, we see vast potential for betterment and higher earnings in our marketing and sales processes. Reforms are underway to boost sales scalability," he stated.

gamesindustry.biz
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