Reports suggest that Ubisoft has halted the development of the multiplayer version of Assassin's Creed
Reports from the French source, Origami, suggest that Ubisoft has discontinued work on a planned multiplayer game within the Assassin's Creed franchise. This decision affects a project known internally as 'AC League', which was initially meant to be an addition to Assassin's Creed Shadows.
Originating from Ubisoft Annecy, the abandoned co-op project was designed to support up to four players collaborating as assassins to complete various missions. It was part of a now-cancelled season pass for Assassin's Creed Shadows.
The season pass's cancellation followed the rescheduling of Shadows' release from November 2024 to February 2025, leaving Claws of Awaji as the sole expansion, which debuted last September.
Origami depicted AC League as "fairly ambitious" and intended to establish a foundation for future multiplayer developments in the series. However, concerns regarding extended development time prompted leaders to pivot towards a more modest standalone title using elements from Shadows.
Despite an anticipated invite-only alpha slated for May 2026, the Annecy team was reportedly notified just last week about the termination of the project due to financial restructuring within Ubisoft.
As part of these changes, six games, including the remake of Prince of Persia: Sands of Time, have been cancelled, with seven more postponed and Ubisoft Stockholm closing its doors.
Origami noted that a "handful" of Annecy employees would carry forward the technical innovations from this project into the Anvil game engine. Nonetheless, IGN highlighted that more than 25% of Annecy's workforce of 270 now faces uncertainty, with potential job cuts looming.
Furthermore, last week Ubisoft announced a voluntary redundancy scheme aiming to reduce its Paris head office workforce by 200 roles, equating to 18% of its staff.