05.02.2026

Neon Doctrine's co-founders have launched a new venture focused on developer services, named Goldpact Goblins

Image credit: Goldpact Goblins

Vladislav Tsopljak and Iain Garner, previously associated with Neon Doctrine until its acquisition by Raw Fury last year, have initiated a new enterprise named Goldpact Goblins, aimed at offering "developer services." Established in January, the firm has so far secured agreements with six developers situated in countries including China, Indonesia, Malaysia, and Korea. Gordon Van Dyke, who left Raw Fury and has revived Stumpysquid, the developer behind Kingdom Two Crowns, is also involved in this venture as a publishing consultant.

Goldpact Goblins is designed to assist small and medium-sized developers by providing inventive and effective strategies for overcoming significant challenges. The company delivers customized solutions focusing on community management, marketing, social media strategy, production, business development, quality assurance, branding, and strategic planning. These services are available in Simplified Chinese through a specialized team in Mainland China.

Unlike traditional publishing firms, Goldpact Goblins does not partake in revenue sharing or funding, as noted by Garner in an interview with GamesIndustry.biz. "The core aspects of traditional publishing are not where our interests lie. To avoid any misunderstandings or irrelevant pitches, we have chosen not to associate with typical publishing labels."

The founders departed from Neon Doctrine following its merger with Raw Fury last year. | Image credit: Neon Doctrine

The focus is on working with developers who have existing financial support or resources, publishers requiring temporary project assistance, and investors keen to ensure their investments are managed effectively. Nonetheless, Tsopljak and Garner are open to helping any game studio needing assistance with updates, event management, or problem-solving.

Tsopljak emphasized the need for flexible solutions by noting that typical revenue share models can be restrictive, particularly in regions like Southeast Asia, China, and South America, where developers might find success but still struggle financially due to traditional industry practices. The goal of Goldpact Goblins is to enable sustainable growth and ensure developers retain financial benefits post-launch.

The approach in China stems from Neon Doctrine's strategy in Taiwan, as it closely collaborated with Taiwanese and Chinese developers, often navigating complex geopolitical landscapes. Now based in Singapore, Goldpact Goblins aims for a global reach.

Garner highlighted their strong connection to China due to their origins but clarified that the company isn't confined to a single market. When approached by developers from areas where their expertise is limited, such as Latin America or Japan, they are happy to guide them to experts in those locales.

The name "Goblins," chosen for its association with being industrious and resourceful, reflects the founders' eagerness to dive into projects and address challenges creatively. Tsopljak and Garner are excited to continue engaging directly with developments that contribute to the excellence of the gaming industry.

gamesindustry.biz
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