02.07.2025

Remedy acknowledged that it "hoped for a better launch" of FBC: Firebreak

Remedy Entertainment's inaugural cooperative game, FBC: Firebreak, experienced a less than ideal launch, though the studio remains hopeful about future updates and content enhancements.

In a discussion with GameSpot, Thomas Puha, the communications director for Remedy, addressed the modest player figures on Steam, and how the availability on Xbox Game Pass and PlayStation Plus has influenced the user base.

Puha remarked that while Steam holds significant importance for Firebreak's commercial success, there's more than meets the eye as the company anticipated a more impactful debut. Nevertheless, the development team remains driven to expand and adapt the game, considering player insights.

Image credit: Remedy Entertainment

Puha noted that while subscription service gamers on Game Pass and PS Plus often engage for shorter spans, they tend to revisit more readily. On June 26, 2025, Firebreak achieved over a million players across all platforms, including these services. This dynamic brings a steady stream of new users on consoles.

Remedy is dedicated to player engagement, substantiated by ongoing feedback collection and communication with the gaming community, according to Puha. He emphasized the studio's commitment to evolving the game based on constructive player input and data analysis.

Since its release on June 17, Firebreak is still emerging in its early stages. Puha acknowledged the significant amount the team has to digest but reiterated that launching such a title inevitably affects post-launch strategies. Adjustments in development priorities have already been made within the brief period following its release.

Conversations about the game's future updates and enhancements are forthcoming. Remedy plans to assess and convey feasible developments, anticipating the ongoing evolution and potential of Firebreak as 2025 progresses.

Before the game's debut, director Mike Kayatta shared insights with GamesIndustry.biz, discussing the challenges and innovative processes involved in crafting Remedy’s first foray into cooperative and first-person shooter genres.

gamesindustry.biz
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