The main events of the weekend (June 21-22)
The developers of Splitgate conducted layoffs, the audience of Rematch exceeded a million people, and Star Wars: Battlefront II set a new record for online players on Steam thanks to a significant discount. Here, we discuss the main events in the gaming industry from the past weekend.
Rematch
- The studio 1047 Games announced that they parted ways with "a small group of valuable team members." They explained the decision was made to reallocate resources to enhance the gameplay of Splitgate 2 in response to mixed audience reception. Additionally, founders of 1047 Games, Ian Proulx and Nicholas Bagamian, temporarily waived their salaries. They will not receive payments while the studio works on the next stage of the game.
- Developers from Sloclap boasted that their multiplayer football action game Rematch attracted a million players within the first day after its release on June 19, 2025. It's important to note that this number reflects the players, not sales, and includes those playing through the Game Pass subscription.
- In a recent SEGA report, they accidentally revealed sales data for some of their games as of March 31, 2025. Officially, the numbers were obscured by a gray block, but it was still possible to highlight and copy the text behind it in the document. As a result, it became known that, for example, Persona 5 Royal, including its remaster, sold 7.25 million copies, Sonic Frontiers 4.57 million copies, Total War: Three Kingdoms 3.21 million copies, Yakuza: Like a Dragon 2.86 million copies, and Sonic Superstars 2.47 million copies. The report has since been removed from public access.
- Separately, the SEGA report mentioned that sales of Metaphor: ReFantazio reached 2 million copies by the end of March. It should be noted that the game surpassed the one-million copy milestone immediately on its release day, October 11, 2024.
- Star Wars: Battlefront II experienced another surge in popularity on Steam. This time, the occasion was a 90% discount. The number of people deciding to play the Star Wars shooter was so large that the game’s online user count on the platform reached 35,892 people. This set a new record. The previous peak online count was nearly half as low: on May 26, 18,635 people were simultaneously playing the Steam version of Star Wars: Battlefront II.