Capcom has announced its eighth straight year of record-breaking profits, driven in part by the sale of 10.1 million copies of Monster Hunter Wilds
Image credit: Capcom
For the financial period concluding on March 31, 2025, Capcom announced unprecedented profits, largely attributed to the impressive sales of Monster Hunter Wilds, which reached 10.1 million units, and robust catalogue sales across its various series.
The gaming giant achieved net sales of ¥169.6 billion, equivalent to $1.15 billion, with operating profit seeing growth for the twelfth year in succession.
The Financial Performance
For the year ending March 31, 2025:
- Net sales reached ¥169.6 billion ($1.15 billion), reflecting an 11.3% increase from the previous year.
- Net income rose to ¥48.45 billion ($328 million), an 11.7% rise year-over-year.
Monster Hunter Wilds has emerged as a significant new release, with the expected excitement for its launch in February 2025 boosting interest in older editions. The total sales for the series have now surpassed 100 million globally, while the mobile game Monster Hunter Now has been downloaded over 15 million times.
Harboring a solid performance, sales of previous titles amounted to 39.49 million units, an improvement from last year's 36.29 million. Monster Hunter: World achieved total sales of 28.51 million, gaining an additional 3.19 million copies sold in FY25. Monster Hunter Rise added 2.44 million this fiscal period, bringing its cumulative sales to 17.18 million.
Downloadable content added meaningful contributions too. Monster Hunter World's Iceborne DLC accumulated an extra 2.6 million sales, reaching a sum of 15.2 million, while Monster Hunter Rise: Sunbreak added 2.13 million, totaling 9.88 million sales.
Resident Evil 4's remake achieved 9.92 million sales, with 2.76 million sold in this fiscal year. Earlier Resident Evil games continue to perform well, with Resident Evil Village from 2021 selling an additional 1.5 million copies this year, reaching 11.3 million in total sales.
The Resident Evil 2 remake attained a new milestone with 15.4 million copies sold, having added 1.43 million this fiscal year. Resident Evil 7 and the Resident Evil 3 remake also grew, selling 1.39 million and 1.13 million copies respectively, with lifetime sales of 14.78 million and 9.9 million.
Other popular franchises also showed notable sales activity. Street Fighter 6 saw additional sales of 1.37 million units, reaching a total of 4.67 million sold, and Devil May Cry 5 added 1.23 million, totaling 9.13 million units sold to date.
Dragon's Dogma 2 saw an increase of 1.078 million units, updating its lifetime sales total to 3.7 million.
Overall, Capcom's digital content division reported sales of ¥125.1 billion ($846 million), representing a 4.4% uptick from the previous year.
In the esports sector, Capcom celebrated success with two Street Fighter 6 tournaments drawing 14,000 attendees and achieving over 10 million views online.
The company's Arcade Operations segment grew by 17.6% year-over-year, driven by its merchandise retail operations in Japan. Meanwhile, the Amusement Equipment segment, which encompasses its branded pachi-slot machines, saw an impressive 73.1% growth.
Anticipating the next fiscal year, Capcom forecasts a 12% increase in net sales to ¥190 billion ($1.28 billion) and a 5.3% rise in net income to ¥51 billion ($344 million).
For FY26 highlights, Capcom announced the Capcom Fighting Collection 2, a remastered Onimusha 2, and Switch 2 ports of Street Fighter 6 and Kunitsu-Gami: Path of the Goddess. The company expects games from previous fiscal years to account for a record 85.2% of total sales, driven by the ongoing popularity of Monster Hunter Wilds.