09.05.2025

Sumo Group reveals shifts in leadership as co-founders resign from their positions

Sumo Group's co-founders, including CEO Carl Cavers, COO Paul Porter, and director of excellence and integration Darren Mills, have announced their decision to step down from their positions.

The group, alongside James North-Hearn, originally established Sumo Digital back in 2003 after having been part of the management team at Infogrames Studio, which ceased operations in the same year.

Cavers acknowledged the difficulty of leaving behind a company they have built for over 20 years, stating, "Stepping away from something we've built over two decades is never easy, but it's the right time," adding a sense of pride in their achievements and confidence in Sumo's future potential.

Image credit: Sumo Group

As part of the company's leadership changes, Gary Dunn and Andy Stewart are set to take over as co-CEOs. Tim Repa-Davies is slated to join Sumo's board of directors while maintaining his current duties as group general counsel head of legal business and affairs.

Stewart remarked on Sumo's direction, emphasizing their intention to build on their robust foundations while actively planning for the future. "We're staying true to who we are, building on a strong foundation, and looking ahead with clarity and purpose," he stated.

Dunn expressed the core values of Sumo, focusing on creativity and collaboration, and asserted their commitment to developing games that people enjoy. "At our heart, Sumo has always been about creativity, collaboration, and making great games people love to play," he commented.

Sumo Group emphasized its dedication to its clientele by directing efforts towards work-for-hire services and taking steps to ensure long-term business stability.

Earlier this year, the company declared plans to realign its operations to better serve development services for its partners, a move which prompted restructuring efforts and layoffs whose exact numbers were not disclosed.

In June, Sumo announced plans to reduce its workforce by 15%, affecting almost 250 employees.

gamesindustry.biz
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