Warner Bros is closing down Monolith Productions, Player First Games, and Warner Bros San Diego
Update, February 25, 2025: Warner Bros. Games has expressed that the choice to close three of its studios was "very difficult" and emphasized that it does not reflect on the talents within these teams. The decision stems from a "strategic change in direction."
The exact number of developers affected is currently unknown. Monolith Productions employs between 201-500 individuals according to its LinkedIn profile, while WB Games San Diego and Player First have teams of 51-200 and 11-50 respectively.
The company said to Kotaku: "We needed to make significant decisions to restructure our development studios and focus our resources on creating top-quality games for key franchises like Harry Potter, Mortal Kombat, DC, and Game of Thrones."
"After careful deliberation, we are closing Monolith Productions, Player First Games, and Warner Bros. Games San Diego. This strategic shift is not a verdict on the talent these teams possess.
"The anticipated Wonder Woman game by Monolith will not continue as planned. Our intention was to deliver a premium experience for this iconic character, yet this no longer aligns with our updated priorities. Recognizing Monolith’s legacy in providing spectacular gaming experiences, this is indeed a difficult decision."
The Warner Bros. statement concluded, "We deeply appreciate the determination of these teams and thank every member for their work. Although today's actions are challenging, our commitment to producing outstanding games for our fans persists, as we aim to restore our gaming division's profitability and growth in 2025 and beyond."
Original story: Warner Bros. is closing Monolith Productions, Player First Games, and Warner Bros. Games San Diego.
Bloomberg's Jason Schreier has reported that Warner Bros. has also halted the development of the upcoming Wonder Woman game.
A company spokesperson reiterated to Bloomberg that the closures do not reflect on the talent within these teams.
JB Perrette, head of games and streaming at Warner Bros., informed staff of the need to significantly adjust their project lineup and team structure to concentrate on "fewer but bigger franchises."
Last month, David Haddad, who served as Warner Bros. Interactive Entertainment president for 12 years, announced his departure from the company. In December, Warner Games Montreal faced nearly 100 job cuts.
These reductions follow Warner Bros Discovery's disclosure of over $100 million in losses due to the underperformance of MultiVersus, a crossover fighting game that is free to play. It was recently revealed that the game will be removed from platforms and its online functions will cease in May 2025.