The main thing for the weekend (June 10-12)
The Elder Scrolls V: Skyrim was bought 60 million times, Microsoft plans to earn $ 1 billion on PC games in 2023, Sony hopes that its major games will receive at least 90 points on Metacritic – we tell you what happened in the gaming industry over the weekend.
The Elder Scrolls V: Skyrim has sold 60 million copies since its release in November 2011, said the head of Bethesda Game Studios Todd Howard in an interview with IGN. Now Skyrim ranks seventh in the list of the best-selling games in the world.
The producer of BioShock Infinite trailers accused the creators of the Clockwork Revolution game of plagiarism and stated that inXile Entertainment studio violated the copyright of Irrational Games. He pointed out that he had never seen any game copy someone else’s project so much. A Microsoft representative in a comment to the Eurogamer portal denied the accusations, saying that all the similarities with BioShock Infinite were unintentional.
Sony expects that the games of Santa Monica Studio, Naughty Dog and its other major studios will receive at least 90 points on Metacritic. Rafael Grassetti, former art director of God of War: Ragnarök, told about this in the Flow Games podcast. According to him, the company has a special department that analyzes games and gives recommendations to developers. Also, Sony is not rushing the studio and agrees to postpone the release if the teams need more time.
Analyst Mat Piscatella from Circana believes that AAA games will soon be released exclusively in digital format. In his opinion, most companies will stop releasing large-budget games for PlayStation and Xbox on discs by 2028. Nintendo will abandon the cartridges later. But, the analyst adds, the Japanese company is full of surprises and can surprise the audience.
The head of Xbox, Phil Spencer, said that Microsoft now earns twice as much on games as during the Xbox 360 — during the heyday of Xbox. By the end of 2023, PC games alone should bring the corporation a record $1 billion.
The head of Xbox Game Studios, Matt Booty, claims that the times when AAA games were made in two or three years have passed. Now it takes an average of four to six years to develop. First of all, because of the need to create more and more technically complex and realistic projects with a high level of graphics.