Embracer Group earned $1.7 billion for the year. Of these, only 1% are in Russia, Belarus and Ukraine
Swedish Embracer Group reported for the fiscal year ended March 31. During this period, the company managed to increase revenue by 89%, and game sales — by 116% at once.
The main thing from the document:
▪️EBITDA increased by 54% and reached $612.1 million;
▪️The gaming direction brought in $1.3 billion. Of the subsidiaries of Embracer Group, Easybrain earned the most — $318.7 million;
Over the year, the Swedes spent $370.3 million on game development. At the end of March, there were 223 games in development, of which over 25 were AAA projects;
The initial sales of ELEX II did not meet expectations, but Embracer Group hopes that over time the title will be able to prove itself;
▪️games from the back catalog like Metro Exodus, Biomutant, Deep Rock Galactic and Valheim have traditionally shown good sales. The company also noted the success of Dying Light 2.
In the report, Embracer Group stated that it can grow without buying new game studios. Nevertheless, she is not going to change her strategy and has already planned several M&A.