Supercell managed to officially launch Brawl Stars in China. On the first day, the game earned $ 1 million in the country
Since its worldwide release in November 2018, Brawl Stars has not become a billionaire game. However, the situation may change soon. Yesterday, Yoozoo, Supercell‘s Chinese partner, announced that the game was officially released in China.
Together with our partners, we are pleased to present this masterpiece to Chinese gamers. The Chinese version of Brawl Stars is officially launched today. We would like to thank the team members and government representatives who worked hard on the ISBN. I hope that the game will be a huge success in China!
CEO of Yoozoo
In the first day, the revenue of Brawl Stars from the Chinese iOS version amounted to $ 824 thousand, – the analytical service AppMagic reports. This figure is given without taking into account the share of the App Store. In other words, Chinese players left more than a million dollars in Brawl Stars in just one day.
Yoozoo, known in the West for the browser game League of Angels, has been preparing the Chinese release of Brawl Stars for more than a year. Preliminary registrations for the local version began in March 2019. The approval of the state regulator for the publication of the game in China was received only this March.
Brawl Stars is the fifth Supercell game to reach a full—fledged global launch. To date, the game has earned (excluding the share of stores) about $ 455 million. This is less than any other game of the company. However, if it goes to Chinese users, Brawl Stars will have every chance to compete with Cash of Clans and Clash Royale at the box office.
Also on the topic:
- Brawl Stars’ Traffic and Downloads increased by more than a third amid CoronavirusBrawl Stars raised $275 million in six months
- Brawl Stars’ revenue for four months amounted to $200 million
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