14.06.2016

Apple named the most beautiful games of the year

Apple has named the winners of the annual Apple Design Awards. 12 projects won in the nomination. Of these, 5 are games.

awards

Games with the best design were paid Lara Croft Go, Chameleon Run runner, INKS pinball and two student projects – Dividr and Linum.

The game Lara Croft GO was released at the end of August 2015 by Square Enix. This is a step-by-step puzzle based on the Lara Croft franchise. The choice for the game fell because the characters and the environment in it are made “with great attention to detail.” In addition, Apple noted that the control uses the “multitouch” function, and the graphics are implemented using the Metal API.

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The victory in the Apple Design Awards nomination was the second in the Lara Croft GO piggy bank. In 2015, the project was named the best game of the year for iPhone.

Another winner was Chameleon Run from Noodlecake Studios Inc. This is a runner who won thanks to “beautiful graphics” and “stunning visual effects”.

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INKS is a title from State of Play Games based on the classic pinball. The meaning of the game is that the ball touches the planes with paint, which explode with watercolor streaks. The project was called “the most beautiful game of the year” due to the fact that “stunning, unique works of art” are created during the game.

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Projects that have won in a special subcategory of Student Winner – Dividr and Linum.

Dividr is a platformer from three development students: Josh Deichmann, Patrick Pistor and Erik Lydick. The game offers to move the glowing square back and forth, avoiding obstacles and collecting coins. Apple noted the “simple and strict design” of the project.

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Linum is a puzzle game in which the player needs to connect the dots. The title was developed by student Joaquin Vila (Joaquin Vila) The game attracted the attention of Apple because of its simple and intuitive controls.

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Source: Apple


You will be able to learn about the latest trends in the gaming industry first-hand, personally meet and discuss working issues with leading companies in the game development and publishing market at White Nights St. Petersburg 2016, which will be held on June 28-29.

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