16.10.2015

Two of the four awards at White Nights Moscow 2015 went to the game The Final Station

This Wednesday, as part of the White Nights Moscow 2015 conference, an award ceremony was held for the best projects of the Indie Game Cup competition.

Две из четырех наград на White Nights Moscow 2015 достались игре The Final Station

On September 22, Nevosoft announced the launch of the second competition-the championship, timed to coincide with the White Nights conference. Game teams from all over the CIS (and not only) could submit their own game projects to the competition. Acceptance of applications ended on September 30.

In total, about 60 applications were submitted. 10 projects got into the second round of them. And only three of the final ten got awards.

The award for the best game design went to the hardcore mobile strategy Gods and Glory from Novosibirsk Friday’s Games, which, by the way, had previously become famous for developing the “Treasures of Montezuma 3”. ARM presented her with a Samsung tablet as a prize.

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Gods and Glory
The cup for the best art was given into the hands of the authors of the harsh space strategy Astro Lords: Oort Cloud, created by Odessa Aratog Games.

This game was marked by Google with the Nexus Player prefix.


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Astro Lords: Oort Cloud
The Final Station received two prizes at once – for the best “story-telling” and “Grand Prix”.

This is a mix of a train simulator and a zombie platformer from the Moscow studio Do My Best, consisting of only two people. The guys received a virtual reality helmet from Fibrum.


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The Final Station

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