GSC Game World announced its metaverse — NFTs will appear in S.T.A.L.K.E.R. 2
GSC Game World* announced a partnership with the platform DMarket to create their own metaverse. In the upcoming shooter S.T.A.L.K.E.R. 2: Heart of Chernobyl**, NFTs will be introduced, and token holders can become NPCs within the game itself.
The project has been named S.T.A.L.K.E.R. Metaverse**. The studio notes that with the help of blockchain technology, players “will be able to own a piece of the game itself.”
Before the release of S.T.A.L.K.E.R. 2**, users will have the chance to purchase special NFTs. Each owner will become a highly detailed “metahuman” within the game. The technology GSC* uses to create these models is different from the tool MetaHuman Creator, developed by Epic Games.
The sale of unique tokens will take place in auction format, with the first auction occurring in January 2022 on the NFT platform DMarket. Meanwhile, users will be able to trade them immediately before the game's release.
“The idea of these NFTs is to give owners the opportunity to recreate their persona as one of the NPCs. A person will need to visit our studio for a detailed scanning procedure. After that, we will have everything necessary to have them appear in the game world as one of the characters,” stated GSC Game World* CEO Yevheniy Grygorovych to The Verge.
Additionally, the Ukrainian studio plans to add other NFTs to S.T.A.L.K.E.R. 2**. The specifics of these items have not been disclosed. However, GSC* emphasizes that these tokens will not affect gameplay and will not provide any advantages to their owners.
It is currently unclear what will transform S.T.A.L.K.E.R. 2** into a full-fledged metaverse (you can read more about the definitions of this term here), as opposed to just a game with NFT elements.
GSC Game World* is not the first developer to announce its ambitions in the NFT arena. Last week, Ubisoft introduced the platform Quartz, where unique digital items for the company's games will be sold. However, the community reacted negatively to the announcement, giving the video over 30,000 dislikes.
Recently, MYTONA launched its own metaverse project. Within this social sandbox, users will be able to create worlds and communicate with each other. This past weekend, famed developer Peter Molyneux also announced his blockchain game. Just days after the announcement, users bought NFT land worth $53 million.
Robert Bagratuni, head of Mundfish, during a year-end summary on App2Top.ru hinted that in the future, the studio may also venture into the NFT territory. Responding to questions about the company’s plans for the upcoming year, he noted that the industry still has yet to see “those who will manage to ‘jump’ onto these trends and lead them through well-thought-out tactical and strategic steps.”
*The studio's activities are deemed undesirable in the territory of the Russian Federation
**Belongs to GSC Game World, whose activities are deemed undesirable in the territory of the Russian Federation
