27.01.2025

Balancy has released an SDK for working with LiveOps in games on Cocos Creator and TypeScript — it is temporarily free

The service Balancy, which simplifies LiveOps for game teams, is expanding the number of supported engines. It has introduced an SDK for games created on the Cocos Creator engine and in the TypeScript language.

Balancy

According to the company, the new SDK supports all the main features of Balancy’s service: from the content and event management system in games to A/B tests and audience segmentation.

Currently, only an early version of the SDK is available. It is noteworthy that developers can try it for free until June 1, 2025. As explained by Balancy, the company seeks to gather feedback from users to refine the product based on their input. The cost of the SDK after the free period is not specified.

Initially, Balancy supported only games on the Unity engine, but as the company grew, it decided to expand its offerings.

The startup was founded in 2022 by the founders of Unnyhog studio, Pavel Ignatov and Andrey Apanasik, along with Yulia Ilyuk, the former head of business development at devtodev.

Source:

Balancy
Comments
Write a comment...
Related news